#ifndef XRPL_NODESTORE_DATABASE_H_INCLUDED #define XRPL_NODESTORE_DATABASE_H_INCLUDED #include #include #include #include #include #include #include #include namespace ripple { namespace NodeStore { /** Persistency layer for NodeObject A Node is a ledger object which is uniquely identified by a key, which is the 256-bit hash of the body of the node. The payload is a variable length block of serialized data. All ledger data is stored as node objects and as such, needs to be persisted between launches. Furthermore, since the set of node objects will in general be larger than the amount of available memory, purged node objects which are later accessed must be retrieved from the node store. @see NodeObject */ class Database { public: Database() = delete; /** Construct the node store. @param scheduler The scheduler to use for performing asynchronous tasks. @param readThreads The number of asynchronous read threads to create. @param config The configuration settings @param journal Destination for logging output. */ Database( Scheduler& scheduler, int readThreads, Section const& config, beast::Journal j); /** Destroy the node store. All pending operations are completed, pending writes flushed, and files closed before this returns. */ virtual ~Database(); /** Retrieve the name associated with this backend. This is used for diagnostics and may not reflect the actual path or paths used by the underlying backend. */ virtual std::string getName() const = 0; /** Import objects from another database. */ virtual void importDatabase(Database& source) = 0; /** Retrieve the estimated number of pending write operations. This is used for diagnostics. */ virtual std::int32_t getWriteLoad() const = 0; /** Store the object. The caller's Blob parameter is overwritten. @param type The type of object. @param data The payload of the object. The caller's variable is overwritten. @param hash The 256-bit hash of the payload data. @param ledgerSeq The sequence of the ledger the object belongs to. @return `true` if the object was stored? */ virtual void store( NodeObjectType type, Blob&& data, uint256 const& hash, std::uint32_t ledgerSeq) = 0; /* Check if two ledgers are in the same database If these two sequence numbers map to the same database, the result of a fetch with either sequence number would be identical. @param s1 The first sequence number @param s2 The second sequence number @return 'true' if both ledgers would be in the same DB */ virtual bool isSameDB(std::uint32_t s1, std::uint32_t s2) = 0; virtual void sync() = 0; /** Fetch a node object. If the object is known to be not in the database, isn't found in the database during the fetch, or failed to load correctly during the fetch, `nullptr` is returned. @note This can be called concurrently. @param hash The key of the object to retrieve. @param ledgerSeq The sequence of the ledger where the object is stored. @param fetchType the type of fetch, synchronous or asynchronous. @return The object, or nullptr if it couldn't be retrieved. */ std::shared_ptr fetchNodeObject( uint256 const& hash, std::uint32_t ledgerSeq = 0, FetchType fetchType = FetchType::synchronous, bool duplicate = false); /** Fetch an object without waiting. If I/O is required to determine whether or not the object is present, `false` is returned. Otherwise, `true` is returned and `object` is set to refer to the object, or `nullptr` if the object is not present. If I/O is required, the I/O is scheduled and `true` is returned @note This can be called concurrently. @param hash The key of the object to retrieve @param ledgerSeq The sequence of the ledger where the object is stored. @param callback Callback function when read completes */ virtual void asyncFetch( uint256 const& hash, std::uint32_t ledgerSeq, std::function const&)>&& callback); /** Remove expired entries from the positive and negative caches. */ virtual void sweep() = 0; /** Gather statistics pertaining to read and write activities. * * @param obj Json object reference into which to place counters. */ std::uint64_t getStoreCount() const { return storeCount_; } std::uint32_t getFetchTotalCount() const { return fetchTotalCount_; } std::uint32_t getFetchHitCount() const { return fetchHitCount_; } std::uint64_t getStoreSize() const { return storeSz_; } std::uint32_t getFetchSize() const { return fetchSz_; } void getCountsJson(Json::Value& obj); /** Returns the number of file descriptors the database expects to need */ int fdRequired() const { return fdRequired_; } virtual void stop(); bool isStopping() const; /** @return The earliest ledger sequence allowed */ [[nodiscard]] std::uint32_t earliestLedgerSeq() const noexcept { return earliestLedgerSeq_; } protected: beast::Journal const j_; Scheduler& scheduler_; int fdRequired_{0}; std::atomic fetchHitCount_{0}; std::atomic fetchSz_{0}; // The default is XRP_LEDGER_EARLIEST_SEQ (32570) to match the XRP ledger // network's earliest allowed ledger sequence. Can be set through the // configuration file using the 'earliest_seq' field under the 'node_db' // stanza. If specified, the value must be greater than zero. // Only unit tests or alternate // networks should change this value. std::uint32_t const earliestLedgerSeq_; // The maximum number of requests a thread extracts from the queue in an // attempt to minimize the overhead of mutex acquisition. This is an // advanced tunable, via the config file. The default value is 4. int const requestBundle_; void storeStats(std::uint64_t count, std::uint64_t sz) { XRPL_ASSERT( count <= sz, "ripple::NodeStore::Database::storeStats : valid inputs"); storeCount_ += count; storeSz_ += sz; } // Called by the public import function void importInternal(Backend& dstBackend, Database& srcDB); void updateFetchMetrics(uint64_t fetches, uint64_t hits, uint64_t duration) { fetchTotalCount_ += fetches; fetchHitCount_ += hits; fetchDurationUs_ += duration; } private: std::atomic storeCount_{0}; std::atomic storeSz_{0}; std::atomic fetchTotalCount_{0}; std::atomic fetchDurationUs_{0}; std::atomic storeDurationUs_{0}; mutable std::mutex readLock_; std::condition_variable readCondVar_; // reads to do std::map< uint256, std::vector const&)>>>> read_; std::atomic readStopping_ = false; std::atomic readThreads_ = 0; std::atomic runningThreads_ = 0; virtual std::shared_ptr fetchNodeObject( uint256 const& hash, std::uint32_t ledgerSeq, FetchReport& fetchReport, bool duplicate) = 0; /** Visit every object in the database This is usually called during import. @note This routine will not be called concurrently with itself or other methods. @see import */ virtual void for_each(std::function)> f) = 0; void threadEntry(); }; } // namespace NodeStore } // namespace ripple #endif