//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include #include #include #include // This file contains websocket::WebSocket02 implementations for the WebSocket // generic functions as well as methods on Server and ConnectionImpl. namespace ripple { namespace websocket { char const* WebSocket02::versionName () { return "0.2"; } void WebSocket02::handleDisconnect (Connection& connection) { connection.close (websocketpp_02::close::status::PROTOCOL_ERROR, "overload"); } void WebSocket02::closeTooSlowClient ( Connection& connection, unsigned int timeout, std::string const& message) { connection.close ( websocketpp_02::close::status::value (timeout), message); } bool WebSocket02::isTextMessage (Message const& message) { return message.get_opcode () == websocketpp_02::frame::opcode::TEXT; } using HandlerPtr02 = WebSocket02::HandlerPtr; using EndpointPtr02 = WebSocket02::EndpointPtr; HandlerPtr02 WebSocket02::makeHandler (ServerDescription const& desc) { return boost::make_shared > (desc); } EndpointPtr02 WebSocket02::makeEndpoint (HandlerPtr&& handler) { return boost::make_shared (std::move (handler)); } boost::asio::io_service::strand& WebSocket02::getStrand (Connection& con) { return con.get_strand(); } template <> void ConnectionImpl ::setPingTimer () { auto freq = getConfig ().WEBSOCKET_PING_FREQ; if (freq <= 0) return; connection_ptr ptr = m_connection.lock (); if (ptr) { this->m_pingTimer.expires_from_now (boost::posix_time::seconds (freq)); this->m_pingTimer.async_wait ( ptr->get_strand ().wrap ( std::bind ( beast::weak_fn (&ConnectionImpl ::pingTimer, shared_from_this()), beast::asio::placeholders::error))); } } template <> void Server ::listen() { try { m_endpoint->listen (desc_.port.ip, desc_.port.port); } catch (std::exception const& e) { // temporary workaround for websocketpp throwing exceptions on // access/close races for (int i = 0;; ++i) { // https://github.com/zaphoyd/websocketpp/issues/98 try { m_endpoint->get_io_service ().run (); break; } catch (std::exception const& e) { WriteLog (lsWARNING, Server) << "websocketpp exception: " << e.what (); static const int maxRetries = 10; if (maxRetries && i >= maxRetries) { WriteLog (lsWARNING, Server) << "websocketpp exceeded max retries: " << i; break; } } } throw e; } } std::unique_ptr makeServer02 (ServerDescription const& desc) { return std::make_unique > (desc); } } // websocket } // ripple