// Copyright (c) 2008-2009 Bjoern Hoehrmann // See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. #ifndef UTF8_VALIDATOR_HPP #define UTF8_VALIDATOR_HPP #include namespace websocketpp { namespace utf8_validator { static const unsigned int UTF8_ACCEPT = 0; static const unsigned int UTF8_REJECT = 1; static const uint8_t utf8d[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df 0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef 0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff 0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2 1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4 1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6 1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8 }; uint32_t inline decode(uint32_t* state, uint32_t* codep, uint8_t byte) { uint32_t type = utf8d[byte]; *codep = (*state != UTF8_ACCEPT) ? (byte & 0x3fu) | (*codep << 6) : (0xff >> type) & (byte); *state = utf8d[256 + *state*16 + type]; return *state; } /// Provides streaming UTF8 validation functionality class validator { public: validator() : m_state(UTF8_ACCEPT),m_codepoint(0) {} bool consume (uint32_t byte) { if (utf8_validator::decode(&m_state,&m_codepoint,static_cast(byte)) == UTF8_REJECT) { return false; } return true; } template bool decode (iterator_type b, iterator_type e) { for (iterator_type i = b; i != e; i++) { if (utf8_validator::decode(&m_state,&m_codepoint,static_cast(*i)) == UTF8_REJECT) { return false; } } return true; } bool complete() { return m_state == UTF8_ACCEPT; } void reset() { m_state = UTF8_ACCEPT; m_codepoint = 0; } private: uint32_t m_state; uint32_t m_codepoint; }; // convenience function that creates a validator, validates a complete string // and returns the result. // TODO: should this be inline? inline bool validate(const std::string& s) { validator v; if (!v.decode(s.begin(),s.end())) { return false; } return v.complete(); } } // namespace utf8_validator } // namespace websocketpp #endif // UTF8_VALIDATOR_HPP