//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef RIPPLE_PEERFINDER_SLOTS_H_INCLUDED #define RIPPLE_PEERFINDER_SLOTS_H_INCLUDED namespace ripple { namespace PeerFinder { class Slots { public: Slots (); void update (Config const& config); void addPeer (Config const& config, bool inbound); void dropPeer (Config const& config, bool inbound); // Most recent time when we went from 0 to 1 peers RelativeTime startTime; // Current total of connected peers that have HELLOed int peerCount; // The portion of peers which are incoming connections int inboundCount; // The portion of peers which are outgoing connections int outboundCount; // The number of outgoing peer connections we want (calculated) int outDesired; // The number of available incoming slots (calculated) int inboundSlots; // The maximum number of incoming slots (calculated) int inboundSlotsMaximum; // Returns the uptime in minutes // Uptime is measured from the last we transitioned from not // being connected to the network, to being connected. // uint32 uptimeMinutes () const; // Returns `true` if we round fractional slot availability upwards bool roundUpwards () const { return m_roundUpwards; } private: bool m_roundUpwards; }; } } #endif