//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #ifndef BEAST_ASIO_HANDSHAKE_HANDSHAKEDETECTOR_H_INCLUDED #define BEAST_ASIO_HANDSHAKE_HANDSHAKEDETECTOR_H_INCLUDED #include "../../../beast/boost/get_pointer.h" #include "../../../beast/asio/bind_handler.h" #include "../../../beast/asio/wrap_handler.h" #include "../../../beast/asio/placeholders.h" #include "../../../beast/asio/shared_handler.h" #include namespace beast { namespace asio { /** A wrapper to decode the handshake data on a Stream. Stream must meet these requirements For detect: SyncReadStream For async_detect: AsyncReadStream Logic must meet this requirement: HandshakeDetectLogic */ template class HandshakeDetectorType { protected: typedef boost::system::error_code error_code; public: Logic& getLogic () { return m_logic.get (); } //-------------------------------------------------------------------------- /** Synchronous handshake detect. The bytes from the input sequence in the specified buffer are used first. */ template error_code detect (Stream& stream, boost::asio::basic_streambuf & buffer) { typedef boost::asio::basic_streambuf BuffersType; error_code ec; do { m_logic.analyze (buffer.data ()); if (m_logic.finished ()) { // consume what we used (for SSL its 0) std::size_t const consumed = m_logic.bytes_consumed (); bassert (consumed <= buffer.size ()); buffer.consume (consumed); break; } std::size_t const available = buffer.size (); std::size_t const needed = m_logic.max_needed (); // If postcondition fails, loop will never end if (meets_postcondition (available < needed)) { typename BuffersType::mutable_buffers_type buffers ( buffer.prepare (needed - available)); buffer.commit (stream.read_some (buffers, ec)); } } while (! ec); return ec; } //-------------------------------------------------------------------------- /** Asynchronous handshake detect. The bytes from the input sequence in the specified buffer are used first. DetectHandler must have this signature: void(error_code) */ template void async_detect (Stream& stream, boost::asio::basic_streambuf & buffer, asio::shared_handler handler) { typedef AsyncOp Op; auto const op (std::make_shared (std::ref (m_logic), std::ref (stream), std::ref (buffer), std::cref (handler))); //op->start(); stream.get_io_service().post (asio::wrap_handler (std::bind ( &Op::start, op), handler)); } private: template class AsyncOp : public std::enable_shared_from_this > { public: typedef boost::asio::basic_streambuf BuffersType; AsyncOp (HandshakeDetectLogicType & logic, Stream& stream, BuffersType& buffer, asio::shared_handler < void(error_code)> const& handler) : m_logic (logic) , m_stream (stream) , m_buffer (buffer) , m_handler (handler) , m_continuation (false) { } // Set breakpoint to prove it gets destroyed ~AsyncOp () { } void start() { async_read_some (error_code(), 0); } void on_read (error_code ec, size_t bytes_transferred) { m_continuation = true; async_read_some (ec, bytes_transferred); } void async_read_some (error_code ec, size_t bytes_transferred) { if (! ec) { m_buffer.commit (bytes_transferred); m_logic.analyze (m_buffer.data ()); if (!m_logic.finished ()) { std::size_t const available = m_buffer.size (); std::size_t const needed = m_logic.max_needed (); // If postcondition fails, loop will never end if (meets_postcondition (available < needed)) { typename BuffersType::mutable_buffers_type buffers ( m_buffer.prepare (needed - available)); m_stream.async_read_some (buffers, asio::wrap_handler ( std::bind (&AsyncOp ::on_read, this->shared_from_this(), asio::placeholders::error, asio::placeholders::bytes_transferred), m_handler, m_continuation)); } return; } std::size_t const consumed = m_logic.bytes_consumed (); m_buffer.consume (consumed); } // Finalize with a call to the original handler. if (m_continuation) { m_handler (ec); return; } // Post, otherwise we would call the // handler from the initiating function. m_stream.get_io_service ().post (asio::bind_handler ( m_handler, ec)); } private: HandshakeDetectLogicType & m_logic; Stream& m_stream; BuffersType& m_buffer; asio::shared_handler m_handler; bool m_continuation; }; private: HandshakeDetectLogicType m_logic; }; } } #endif