- PR #5228 added assert=TRUE and werr=TRUE CMake flags to the
build/action.yml script which is used by all CI jobs to build rippled,
ensuring those flags were always set. The assumption was that only the
CI jobs used that script, so any extra time cost was offset by the
benefit of the extra checks. That assumption was incorrect. That
script is used by other downstream projects. Therefore, those flags
have been moved into the individual CI jobs' "cmake-args" parameter
passed to build/action.yml. This will have the same effect for CI jobs
without any side effects.
* Resolves an issue introduced in #5111, which inadvertently removed the
-Wno-maybe-uninitialized compiler option from some xrpl.libxrpl
modules. This resulted in new "may be used uninitialized" build
warnings, first noticed in the "protocol" module. When compiling with
derr=TRUE, those warnings became errors, which made the build fail.
* Github CI actions will build with the assert and werr options turned
on. This will cause CI jobs to fail if a developer introduces a new
compiler warning, or causes an assert to fail in release builds.
* Includes the OS and compiler version in the linux dependencies jobs in
the "check environment" step.
* Translates the `unity` build option into `CMAKE_UNITY_BUILD` setting.
Artifactory support was added to the `nix` builds with #4556. This
extends that support to the Windows build. Now the Windows build works;
CI will build and test a Windows release build. This only affects CI and
does not change any C++ code.
* Copy the remote setup step outcome fix from #4716 discussion
* Allow the Windows job to succeed if tests fail:
* Currently the tests do not always pass, even on a single threaded
run on the GitHub runners. So we are using parallel runs and mark
the test step as allowed to fail (continue-on-error).
* At this point, it's more important that the build succeeds than that
the tests succeed, because:
* We've got plenty of test coverage on the other jobs.
* Test failures are much rarer than build failures because of
cross-platform issues.
* Having a test failure locally doesn't interrupt a workflow nearly as
much as a build failure.
Note that Conan Center cannot hold the binaries we need. They do not
build the configurations we need, and they will not add them.
## Future Tasks
This introduces a new bottleneck since the build and test takes over an
hour. Speed up the job by:
* Making this job run on heavy Windows runners.
* Increasing the number of hardware threads.
SOCI is the C++ database access library. The SOCI recipe was updated in
Conan Center Index (CCI), and it breaks for our choice of options. This
breakage occurs when you build with a fresh Conan cache (e.g. when you
submit a PR, or delete `~/.conan/data`).
* Add a custom Conan recipe for SOCI v4.0.3
* Update dependency building to handle exporting and installing Snappy
and SOCI
* Fix workflows to use custom SOCI recipe
* Update BUILD.md to include instruction for exporting the SOCI Conan
recipe:
* `conan export external/soci soci/4.0.3@`
This solution has been verified on Ubuntu 20.04 and macOS.
Context:
* There is a compiler error that the `sqlite3.h` header is not available
when building soci.
* When package B depends on package A, it finds the pieces it needs by
importing the Package Configuration File (PCF) that Conan generates
for package A.
* Read the CMake written by package B to check that it is importing
the PCF correctly and linking its exports correctly.
* Since this can be difficult, it is often more efficient to check
https://github.com/conan-io/conan-center-index/issues for package B
to see if anyone else has seen a similar problem.
* One of the issues points to a problem area in soci's CMake. To
confirm the diagnosis, review soci's CMake (after any patches are
applied) in the Conan build directory `build/$buildId/src/`.
* Review the Conan-generated PCF in
`build/$buildId/build/$buildType/generators/`.
* In this case, the problem was likely (re)introduced by
https://github.com/conan-io/conan-center-index/pull/17026
* If there is a problem in the source or in the Conan recipe, the
fastest fix is to copy the recipe and either:
* Add a source patch to fix any problems in the source.
* Change the recipe to fix any problems in the recipe.
* In this case, this can be done by finding soci's Conan recipe at
https://github.com/conan-io/conan-center-index/tree/master/recipes/soci
and then copying the `all` directory as `external/$packageName` in our
project. Then, make any changes.
* Test packages can be removed from the recipe folder as they are not
needed.
* If adding a patch in the `patches` directory, add a description for
it to `conandata.yml`.
* Since `conanfile.py` has no `version` property on the recipe class,
builders need to pass a version on the command line (like they do
for our `snappy` recipe).
* Add an example command to `BUILD.md`.
Future work: It may make sense to refer to recipes by revision, by
checking in a lockfile.
This change makes progress on the plan in #4371. It does not replicate
the full [matrix] implemented in #3851, but it does replicate the 1.ii
section of the Linux matrix. It leverages "heavy" self-hosted runners,
and demonstrates a repeatable pattern for future matrices.
[matrix]: d794a0f3f1/.github/README.md (continuous-integration)