* Restrict to 80-columns and other style cleanups.
* Make pathfinding a free function and hide the class Pathfinder.
* Split off unrelated utility functions into separate files.
PeerImp::detach had a default argument graceful=true which did not
correctly close the socket and cause the Overlay to often hang on exit.
The logging for Overlay and Peers has been reworked. All the socket activity
is logged to Peers while protocol activity goes to Protocol. Every log line
is prefixed by a small integer ID unique to the connection.
* Removed graceful PeerImp::detach option
* Peer and Protocol log message handle respective types of logging
* Log messages prefixed with peer unique integer
* Prevent call to timer ancel from throwing an exception
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
The creation of self-signed certificates slows down the command
line client when launched repeatedly during unit test.
* Contexts are no longer generated for the command line client
* A port with no secure protocols generates an empty context
* Allow pathfinding requests where the starting currency may have
multiple issuers.
* Cache paths over all issuers to avoid repeating work.
* Clear the ledger checkpoint in one retry case.
* Add an additional node at the front of paths when the starting issuer
is not the source account.
* Restrict to 80-columns and other style cleanups.
* Make pathfinding a free function and hide the class Pathfinder.
* Split off unrelated utility functions into separate files.
Conflicts:
src/ripple/rpc/handlers/RipplePathFind.cpp
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.
As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.
Changes:
* rippled-example.cfg updated with documentation and new example settings:
All obsolete websocket, rpc, and peer configuration sections have been
removed, the documentation updated, and a new documented set of example
settings added.
* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md
* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
Incoming peers who handshake using the HTTP Upgrade mechanism don't get
a slot, and always get HTTP Status 503 redirect containing a JSON
content-body with a set of alternate IP and port addresses to try, learned
from PeerFinder. A future commit related to the Hub and Spoke feature will
change the response to grant the peer a slot when there are peer slots
available.
* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
When the [overlay] configuration section (which is experimental) has
http_handshake = 1, HTTP redirect responses will have the JSON content-body
parsed to obtain the redirect IP:port addresses.
* Use a single io_service for HTTP::Server and Overlay:
This is necessary to allow HTTP::Server to pass sockets to and from Overlay
and eventually Websockets. Unfortunately Websockets is not so easily changed
to use an externally provided io_service. This will be addressed in a future
commit, and is one step necessary ease the restriction on ports configured
to offer Websocket protocols in the .cfg file.
This script launches rippled repeatedly and then issues a stop command
after a variable amount of time. This is to test the shutdown of the
application and catch errors.
This fixes a case where stop can sometimes skip calling close on some
I/O objects or crash in a rare circumstance where a connection is in the
process of being torn down at the exact time the server is stopped. When
the acceptor receives errors, it logs the error and continues listening
instead of stopping.
The stop sequence for Overlay had a race condition where autoconnect could
be called after close_all, resulting in a hang on exit. This resolves the
problem by putting the close and timer operations on a strand:
* Rename some Overlay members
* Put close on strand and tidy up members
* Use completion handler instead of coroutine for timer
* Use App io_service in PeerFinder
* Use more succinct while loops on NodeFactory.
* Better formatting of multiple test results.
* Updated benchmarks.
* Use simpler and faster RNG to generate test data.
This new factory is intended for benchmarking against the existing RocksDBFactory and has the following differences.
* Does not use BatchWriter
* Disables WAL for writes to memtable
* Uses a hash index in blocks
* Uses RocksDB OptimizeFor… functions
See Benchmarks.md for further discussion of some of the issues raised by investigation of RocksDB performance.
The timing test is changed to overcome possible file buffer cache effects by creating different read access patterns. The unittest-arg command line arguments allow running the benchmarks against any of the available backends and altering the parameters passed in the same format as rippled.cfg. The num_objects parameter permits variation of the number of key/values inserted. The data is random but matches reasonably well the values that rippled might generate.
The Stoppable interface aids in the enforcement of invariants needed to
successful start and stop a multi-threaded application composed of classes
that depend on each other in complex ways.
* Test written to confirm the current behavior.
* Comments updated to reflect the current behavior.
* Public API reduced to what is currently in use.
* Protected data members made private.
* volatile bool members changed to std::atomic<bool>.
* std::atomic<int> members changed to std::atomic<bool>.
* Name storage uses std::string
This seemed to improve the performance of the copy, although there did seem to be some byte by byte copying still present. Further investigation recommended.
The SConstruct is modified to enable processor specific optimizations on clang and gcc toolchains. This improves the performance of RocksDB's CRC function. It might also enable other used libraries that are in the codebase now or in the future to apply cpu-specific optimisations. The mtune option ensures that a binary compiled on one machine will function on another,
These changes are necessary to support the Universal port feature. Synopsis:
* Persist HTTP peer io_service::work lifetime:
This simplification eliminates any potential for bugs caused by incorrect
lifetime management of the io_service::work object.
* Restructure Door to prevent data races, and handle clean exit:
The Server, Door, Door::detector, and Peer objects work together to
correctly implement graceful stop and destructors that block until
all child objects have been destroyed.
Cleanups:
* De-pimpl HTTP::Server
* Rename ServerImpl data members
* Tidy up HTTP::Port interface
These changes prepare Overlay for the Universal Port and Hub and Spoke
features.
* Add [overlay configuration section:
The [overlay] section uses the new BasicConfig interface that
supports key-value pairs in the section. Some exposition is added to the
example cfg file. The new settings for overlay are related to the Hub and
Spoke feature which is currently in development. Production servers should
not set these configuration options, they are clearly marked experimental
in the example cfg file.
Other changes:
* Use _MSC_VER to detect Visual Studio
* Use ssl_bundle in Overlay::Peer
* Use shared_ptr to SSL context in Overlay:
* Removed undocumented PEER_SSL_CIPHER_LIST configuration setting
* Add Section::name: The Section object now stores its name for better diagnostic messages.
This gives the ssl_bundle shared ownership of the underlying ssl context
so that ownership of the bundle may be transferred to other classes without
introduce lifetime issues.
Generate a new RSA key pair and a self-signed X.509v3 certificate to use
with SSL connections to rippled peers. New credentials are created each
startup.