In Reporting Mode, a server would core dump when it is not able to read
from Cassandra. This patch prevents the core dump when Cassandra is down
for reporting mode servers. This does not fix the root cause, but it
cuts down on some of the resulting noise.
A few unit tests have historically generated a lot of noise
to the console from log writes. This noise was not useful
and made it harder to locate actual test failures.
By changing the log level of these tests from
- severities::kError to
- severities::kDisabled
it was possible to remove that noise coming from the logs.
When fetching ledgers, the existing code would isolate the peer
that sent the most useful responses and issue follow up queries
only to that peer.
This commit increases the query aggressiveness, and changes the
mechanism used to select which peers to issue follow-up queries
to so as to more evenly spread the load along those peers which
provided useful responses.
This commit implements partitioned unordered maps and makes it possible
to traverse such a map in parallel, allowing for more efficient use of
CPU resources.
The `CachedSLEs`, `TaggedCache`, and `KeyCache` classes make use of the
new functionality, which should improve performance.
The following changes were made:
- Removed dependency on template defined in beast detail namespace.
- Removed Section::find() method which had an obsolete interface.
- Made Section::get<>() easier to use for the common case of
retrieving a std::string. The revised get() method replaces old
calls to Section::find().
- Provided a default template parameter to free function
get<>(Section config, std::string name) so it stays similar to
Section::get<>().
Then the rest of the code was adapted to these changes.
- Calls to Section::find() were replaced with calls to Section::get.
- Unnecessary get<std::string>() arguments were reduced to get().
These changes dug up an interesting artifact in the SHAMap unit
tests. I'm not sure why the tests were working before, but there
was a problem with the case of a Section key. The unit test is
fixed.
The existing class offered several constructors which were mostly
unnecessary. This commit eliminates all existing constructors and
introduces a single new one, taking a `Slice`.
The internal buffer is switched from `std::vector` to `Buffer` to
save a minimum of 8 bytes (plus the buffer slack that is inherent
in `std::vector`) per SHAMapItem instance.
- Under some conditions, comparing `ReadViewFwdRange::iterators`
for equality could derefence an empty `std::unique_ptr` which
will result in a crash.
- Misuse of the `equal` API could result in a `std::bad_cast`
exception being thrown from when iterating transactions or
SLEs from the `OpenView`, `RawStateTable` and `Ledger` classes.
This commit combines a number of cleanups, targeting both the
code structure and the code logic. Large changes include:
- Using more strongly-typed classes for SHAMap nodes, instead of relying
on runtime-time detection of class types. This change saves 16 bytes
of memory per node.
- Improving the interface of SHAMap::addGiveItem and SHAMap::addItem to
avoid the need for passing two bool arguments.
- Documenting the "copy-on-write" semantics that SHAMap uses to
efficiently track changes in individual nodes.
- Removing unused code and simplifying several APIs.
- Improving function naming.
- Simplify and consolidate code for parsing hex input.
- Replace beast::endian::order with boost::endian::order.
- Simplify CountedObject code.
- Remove pre-C++17 workarounds in favor of C++17 based solutions.
- Improve `base_uint` and simplify its hex-parsing interface by
consolidating the `SexHex` and `SetHexExact` methods into one
API: `parseHex` which forces callers to verify the result of
the operation; as a result some public-facing API endpoints
may now return errors when passed values that were previously
accepted.
- Remove the simple fallback implementations of SHA2 and RIPEMD
introduced to reduce our dependency on OpenSSL. The code is
slow and rarely, if ever, exercised and we rely on OpenSSL
functionality for Boost.ASIO as well.
The existing SHAMapNodeID object has both a valid and an invalid state
and requirs callers to verify the state of an instance prior to using
it. A simple set of changes removes that restriction and ensures that
all instances are valid, making the code more robust.
This change also:
1. Introduces a new function to construct a SHAMapNodeID from a
serialized blob; and
2. Reduces the amount of constructors the class exposes.
The DatabaseImp has threads that asynchronously call JobQueue to
perform database reads. Formerly these threads had the same
lifespan as Database, which was until the end-of-life of
ApplicationImp. During shutdown these threads could call JobQueue
after JobQueue had already stopped. Or, even worse, occasionally
call JobQueue after JobQueue's destructor had run.
To avoid these shutdown conditions, Database is made a Stoppable,
with JobQueue as its parent. When Database stops, it shuts down
its asynchronous read threads. This prevents Database from
accessing JobQueue after JobQueue has stopped, but allows
Database to perform stores for the remainder of shutdown.
During development it was noted that the Database::close()
method was never called. So that method is removed from Database
and all derived classes.
Stoppable is also adjusted so it can be constructed using either
a char const* or a std::string.
For those files touched for other reasons, unneeded #includes
are removed.