Some classes had virtual methods, but were missing a virtual
destructor.
Technically, every unit test that inherits from the Beast test suite
would get flagged by `-Wnon-virtual-dtor` but I did not think it would
be a great idea to go sprinkle a virtual destructor for every Ripple
test suite.
Beast.WebSocket provides developers with a robust WebSocket
implementation built on Boost.Asio with a consistent asynchronous
model using a modern C++ approach.
New classes are introduced to represent HTTP messages and their
associated bodies. The parser interface is reworked to use CRTP,
error codes, and trait checks.
New classes:
* basic_headers
Models field/value pairs in a HTTP message.
* message
Models a HTTP message, body behavior defined by template argument.
Parsed message carries metadata generated during parsing.
* parser
Produces parsed messages.
* empty_body, string_body, basic_streambuf_body
Classes used to represent content bodies in various ways.
New functions:
* read, async_read, write, async_write
Read and write HTTP messages on a socket.
New concepts:
* Body: Represents the HTTP Content-Body.
* Field: A HTTP header field.
* FieldSequence: A forward sequence of fields.
* Reader: Parses a Body from a stream of bytes.
* Writer: Serializes a Body to buffers.
basic_parser changes:
* add write methods which throw exceptions instead
* error_code passed via parameter instead of return value
* fold private member calls into existing callbacks
* basic_parser uses CRTP instead of virtual members
* add documentation on Derived requirements for CRTP
impl/http-parser changes:
* joyent renamed to nodejs to reflect upstream changes
This is designed for use by proxies in front of rippled. Configured IPs
can forward identifying user data in HTTP headers, including
user name and origin IP. If the user name exists, then resource limits
are lifted for that session. However, administrative commands are still
reserved only for administrative sessions.
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.
As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.
Changes:
* rippled-example.cfg updated with documentation and new example settings:
All obsolete websocket, rpc, and peer configuration sections have been
removed, the documentation updated, and a new documented set of example
settings added.
* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md
* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
Incoming peers who handshake using the HTTP Upgrade mechanism don't get
a slot, and always get HTTP Status 503 redirect containing a JSON
content-body with a set of alternate IP and port addresses to try, learned
from PeerFinder. A future commit related to the Hub and Spoke feature will
change the response to grant the peer a slot when there are peer slots
available.
* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
When the [overlay] configuration section (which is experimental) has
http_handshake = 1, HTTP redirect responses will have the JSON content-body
parsed to obtain the redirect IP:port addresses.
* Use a single io_service for HTTP::Server and Overlay:
This is necessary to allow HTTP::Server to pass sockets to and from Overlay
and eventually Websockets. Unfortunately Websockets is not so easily changed
to use an externally provided io_service. This will be addressed in a future
commit, and is one step necessary ease the restriction on ports configured
to offer Websocket protocols in the .cfg file.