Member functions and free functions on Ledger and LedgerEntrySet are
rewritten in terms of new abstract interfaces `BasicView` and `View`,
representing the set of non-decomposable primitives necessary to read
and write state map items in a ledger, and to overlay a discardable
view onto a Ledger that can calculate metadata during transaction
processing. const-correctness is enforced through the parameter and
return types.
The MetaView now supports multi-level stacking: A MetaView can be
stacked on top of either a Ledger or another MetaView, up to any
number of levels.
The getSLEi member function is removed. The CachedView wrapper
replaces it, wrapping a View such that any function called with a
CachedView will go through the SLECache.
* Add BasicView, View, CachedView
* Rename LedgerEntrySet to MetaView
* Factor out free functions
* Consolidate free functions in ViewAPI
* Remove unused class members and free functions
* Disconnect peers on sustained large send queues
* Disconnect peers on sustained failure to pong
* Refuse some queries if send queue is at target
* Allow latency to exceed ping timer interval
These routines replace existing code to compute SHA512-Half hashes.
The new code accumulates serialized data into a hashing context
instead of allocating a buffer, for improved performance.
* Inject dependencies, make functions free and levelize
* Add comments to document the intent behind the code
* Reduce class public interfaces
* Remove support for proposals without ledger hashes
* Do not forward manifests to peers that already know that manifest
* Do not forward historical manifests to peers
* Save/Load ValidatorManifests from a database
* Python test for setting ephmeral keys
* Cleanup manifest interface
A Validator Manifest allows validators to use a generated ed25519
secret key as a master key for generating new validator public/secret
key pairs. Using this mechanism, rippled instances trust the master
ed25519 public key instead of the now-ephemeral validator public key.
Through a new message and propagation scheme, this lets a validator
change its ephemeral public key without requiring that all rippled
instances on the network restart after maintaining the configuration
file.
This changes TMGetLedger protocol in a backward-compatible way to include
a "query depth" parameter - the number of extra levels in the SHAMap tree
that a server should return in the corresponding TMLedgerData. Depending
on the value or absence of the field, a server may adjust the amount of
returned data based on the observed latency of the requestor: higher
latencies will return larger data sets (to compensate for greater
request/response turnaround times).
Track peer latency, report in RPC, make peer selection for
fetching latency aware.
This also cleans up the PeerImp timer to minimize
resetting. Indirect routing is made latency-aware as well.
When the [overlay] configuration key "expire" is set to 1, proposals
and validations will include a hops field. The hops is incremented with
each relay. Messages with a hop count will be dropped when they exceed
the TTL (Time to Live). Messages containing a hops field will not be
relayed or broadcast to older versions of rippled that don't understand
the field.
This change will not affect normal operation of the network or rippled
instances that do not set "expire" to 1.
This gives requests for ledger data (and transaction set data)
from peers a separate job type and prioritizes it appropriately.
Previously it was lumped in with fetch packs which have a low
concurrency limit. This should improve the performance of
retrieving historical information.
* Each peer has a "sane/insane/unknown" status
* Status updated based on peer ledger sequence
* Status reported in peer json
* Only sane peers preferred for historical ledgers
* Overlay endpoints only accepted from known sane peers
* Untrusted proposals not relayed from insane peers
* Untrusted validations not relayed from insane peers
* Transactions from insane peers are not processed
* Periodically drop outbound connections to bad peers
* Bad peers get bootcache valence of zero
Peer "sanity" is based on the ledger sequence number they are on. We
quickly become able to assess this based on current trusted validations.
We quarrantine rogue messages and disconnect bad outbound connections to
help maintain the configured number of good outbound connections.
This creates a new InboundTransactions object that handles transaction sets,
removing this responsibility from the consensus object. The main benefit is
that many inbound transaction operations no longer require the master lock.
Improve logic to decide which peers to query, when to add more peers, and
when to re-query existing peers.
* Performance motivated.
* Several of these called size() which is O(N) in gcc-4.8.
* Remove container copy from LedgerConsensusImp::playbackProposals().
* Addresses RIPD-284.
* PeerImp::charge only calls fail if dispatched from the peer
* Add "load" to output of RPC command "peer"
* Add Resource::Charge values for peer commands
* Impose some fee for every peer command
* Cleanup fee imposition
Inbound and outbound peer connections always use HTTP handshakes to
negotiate connections, instead of the deprecated TMHello protocol
message.
rippled versions 0.27.0 and later support both optional HTTP handshakes
and legacy TMHello messages, so always using HTTP handshakes should not
cause disruption. However, versions before 0.27.0 will no longer be
able to participate in the overlay network - support for handshaking
via the TMHello message is removed.
SHAMapTreeNode
* Remove SHAMapTreeNode::pointer and SHAMapTreeNode::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapTreeNode declaration.
* Make clear what part of SHAMapTreeNode is:
1) Truly public.
2) Used only by SHAMap.
3) Truly private to SHAMapTreeNode.
SHAMapItem
* Remove SHAMapItem::pointer and SHAMapItem::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapItem declaration.
* Make clear what part of SHAMapItem is:
1) Truly public.
2) Used only by SHAMapTreeNode.
3) Truly private to SHAMapItem.
SHAMapSyncFilter
* Add override for SHAMapSyncFilter-derived functions.
* Add missing header.
* Default the destructor and delete the SHAMapSyncFilter copy members.
SHAMapNodeID
* Remove unused mHash member.
* Remove unused std::hash and boost::hash specializations.
* Remove unused constructor.
* Remove unused comparison with uint256.
* Remove unused getNodeID (int depth, uint256 const& hash).
* Remove virtual specifier from getString().
* Fix operator<= and operator>=.
* Document what API is used outside of SHAMap.
* Move inline definitions outside of the class declaration.
SHAMapMissingNode
* Make SHAMapType a enum class to prevent unwanted conversions.
* Remove needless ~SHAMapMissingNode() declaration/definition.
* Add referenced std includes.
SHAMapAddNode
* Make SHAMapAddNode (int good, int bad, int duplicate) ctor private.
* Move all member function definitions out of the class declaration.
* Remove dependence on beast::lexicalCastThrow.
* Make getGood() const.
* Make get() const.
* Add #include <string>.
SHAMap
* Remove unused enum STATE_MAP_BUCKETS.
* Remove unused getCountedObjectName().
* Remove SHAMap::pointer
* Remove SHAMap::ref
* Remove unused fetchPackEntry_t.
* Remove inline member function definitions from class declaration.
* Remove unused getTrustedPath.
* Remove unused getPath.
* Remove unused visitLeavesInternal.
* Make SHAMapState an enum class.
* Explicitly delete SHAMap copy members.
* Reduce access to nested types as much as possible.
* Normalize member data names to one style.
* Change last of the typedefs to usings under shamap.
* Reorder some includes ripple-first, beast-second.
* Declare a few constructions from make_shared with auto.
* Mark those SHAMap member functions which can be, with const.
* Add missing includes
This adds support for a cgi /crawl request, issued over HTTPS to the configured
peer protocol port. The response to the request is a JSON object containing
the node public key, type, and IP address of each directly connected neighbor.
The IP address is suppressed unless the neighbor has requested its address
to be revealed by adding "Crawl: public" to its HTTP headers. This field is
currently set by the peer_private option in the rippled.cfg file.
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
The PeerImp::run launch function is now dispatched on the strand to prevent
undefined behavior resulting from concurrent access to the ssl::stream object.
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This implements the bare minimum necessary to store a 33 byte public
key and use it in ordered containers. It is an efficient and well
defined alternative to RippleAddress when the caller only needs
a node public key.
This replaces the experimental validators module with foundational
code to implement a new system for tracking validators, validations and
the UNL. The code is turned off by default, in BeastConfig.h
* Remove obsolete public Manager interfaces
* Remove obsolete database methods
* Remove obsolete ChosenList concept
* Remove obsolete code
* Add missing includes
* Tidy up STValidation.h
* Move factory function to Validators::make_Manager
* Add Connection object for tracking STValidations
All of the logic for establishing an outbound peer connection including
the initial HTTP handshake exchange is moved into a separate class. This
allows PeerImp to have a strong invariant: All PeerImp objects that exist
represent active peer connections that have already gone through the
handshake process.
This replaces the stateful class parser with a stateless free function.
The protocol buffer message is parsed using a ZeroCopyInputStream.
* Invoke method is now a free function.
* Protocol handler doesn't need to derive from an abstract interface
* Only up to one message is processed at a time by the invoker.
* Remove error_code return from the handler's message processing functions.
* Add ZeroCopyInputStream implementation that wraps a BufferSequence.
* Free function parses up to one protocol message and calls the handler.
* Message type and size can be calculated from an iterator
range or a buffer sequence.
This introduces a considerable change in the way that peers handshake. Instead
of sending the TMHello protocol message, the peer making the connection (client
role) sends an HTTP Upgrade request along with some special headers. The peer
acting in the server role sends an HTTP response completing the upgrade and
transition to RTXP (Ripple Transaction Protocol, a.k.a. peer protocol). If the
server has no available slots, then it sends a 503 Service Unavailable HTTP
response with a JSON content-body containing IP addresses of other servers to
try. The information that was previously contained in the TMHello message is
now communicated in the HTTP request and HTTP response including the secure
cookie to prevent man in the middle attacks. This information is documented
in the overlay README.md file.
To prevent disruption on the network, the handshake feature is rolled out in
two parts. This is part 1, where new servents acting in the client role will
send the old style TMHello handshake, and new servents acting in the server
role can automatically detect and accept both the old style TMHello handshake,
or the HTTP request accordingly. This detection happens in the Server module,
which supports the universal port. An experimental .cfg setting allows clients
to instead send HTTP handshakes when establishing peer connections. When this
code has reached a significant fraction of the network, these clients will be
able to establish a connection to the Ripple network using HTTP handshakes.
These changes clean up the handling of the socket for peers. It fixes a long
standing bug in the graceful close sequence, where remaining data such as the
IP addresses of other servers to try, did not get sent. Redundant state
variables for the peer are removed and the treatment of completion handlers is
streamlined. The treatment of SSL short reads and secure shutdown is also fixed.
Logging for the peers in the overlay module are divided into two partitions:
"Peer" and "Protocol". The Peer partition records activity taking place on the
socket while the Protocol partition informs about RTXP specific actions such as
transaction relay, fetch packs, and consensus rounds. The severity on the log
partitions may be adjusted independently to diagnose problems. Every log
message for peers is prefixed with a small, unique integer id in brackets,
to accurately associate log messages with peers.
HTTP handshaking is the first step in implementing the Hub and Spoke feature,
which transforms the network from a homogeneous network where all peers are
the same, into a structured network where peers with above average capabilities
in their ability to process ledgers and transactions self-assemble to form a
backbone of high powered machines which in turn serve a much larger number of
'leaves' with lower capacities with a goal to improve the number of
transactions that may be retired over time.
Split out and rename STValidation
Split out and rename STBlob
Split out and rename STAccount
Split out STPathSet
Split STVector256 and move UintTypes to protocol/
Rename to STBase
Rename to STLedgerEntry
Rename to SOTemplate
Rename to STTx
Remove obsolete AgedHistory
Remove types.h and add missing includes
Remove unnecessary includes in app.h
Remove unnecessary includes in app.h
Remove include app.h from app1.cpp