Commit Graph

16 Commits

Author SHA1 Message Date
Scott Schurr
c453df927f NetworkOPs isn't stopped() until Jobs done (RIPD-1356):
A new JobCounter class is introduced.  The JobCounter keeps
a reference count of Jobs in flight to the JobQueue.  When
NetworkOPs needs to stop, in addition to other work, it calls
JobCounter::join(), which waits until all Jobs in flight
have been destroyed before returning.  This ensures that all
NetworkOPs Jobs are completed before NetworkOPs declares
itself stopped().

Also, once a JobCounter is join()ed, it refuses to produce
more counted Jobs for the JobQueue.  So, once all old Jobs
in flight are done, then NetworkOPs will add no additional
Jobs to the JobQueue.

Other classes besides NetworkOPs should also be able to use
JobCounter.  NetworkOPs is a first test case.

Also unneeded #includes were removed from files touched for
other reasons.
2017-03-21 18:55:05 -04:00
Scott Schurr
9d4500cf69 Prevent low-likelihood crash on shutdown (RIPD-1392):
The DatabaseImp has threads that asynchronously call JobQueue to
perform database reads.  Formerly these threads had the same
lifespan as Database, which was until the end-of-life of
ApplicationImp.  During shutdown these threads could call JobQueue
after JobQueue had already stopped.  Or, even worse, occasionally
call JobQueue after JobQueue's destructor had run.

To avoid these shutdown conditions, Database is made a Stoppable,
with JobQueue as its parent.  When Database stops, it shuts down
its asynchronous read threads.  This prevents Database from
accessing JobQueue after JobQueue has stopped, but allows
Database to perform stores for the remainder of shutdown.

During development it was noted that the Database::close()
method was never called.  So that method is removed from Database
and all derived classes.

Stoppable is also adjusted so it can be constructed using either
a char const* or a std::string.

For those files touched for other reasons, unneeded #includes
are removed.
2017-03-20 18:08:49 -07:00
Nik Bougalis
15a30c745c Remove unused code & refactor and simplify event load timing 2017-02-01 11:42:32 -08:00
Miguel Portilla
4b261b12a4 Prevent misuse of JobQueue header files:
* Move `JobCoro` to `JobQueue::Coro` and remove separate JobCoro.h
2016-11-09 13:58:04 -08:00
Vinnie Falco
203739f7a4 Remove unused or obsolete classes and files 2016-04-20 05:16:32 -04:00
Vinnie Falco
6e70a6c6f5 Remove 'skip on stop' job attribute 2016-03-09 16:23:22 -05:00
Vinnie Falco
94a47569d6 Check suspended coros for JobQueue stop condition 2016-03-09 16:23:21 -05:00
Vinnie Falco
73df97f2d0 Add JobQueue::rendezvous 2016-03-09 16:23:21 -05:00
Vinnie Falco
e8b75b80c2 Remove obsolete JobQueue thread tracking 2016-03-09 16:23:21 -05:00
Vinnie Falco
9ab5611c65 Fix destructor race in Job 2016-03-09 16:23:20 -05:00
Miguel Portilla
108906cb20 Implement new coroutines (RIPD-1043) 2015-12-01 10:59:55 -08:00
seelabs
92b2ca70b7 Inject journals:
Calls to WriteLog are replaced with injected journals
2015-09-25 06:29:08 -07:00
Tom Ritchford
a6f866b4d8 Use std::function in JobQueue. 2015-09-13 14:28:38 -07:00
Tom Ritchford
b2b0377717 New method JobQueue::getJobForThread().
* Clean up mutability.
* Add override specifiers.
* Get rid of unused parameters.
2015-06-10 15:53:59 -07:00
Vinnie Falco
df54b47cd0 Tidy up includes and add modules to the classic build:
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
2015-01-05 13:35:57 -08:00
Vinnie Falco
4239880acb Clean up and restructure sources 2014-09-16 14:15:12 -07:00