Commit Graph

31 Commits

Author SHA1 Message Date
Tom Ritchford
c3d200ddcd Set version to 0.28.0-b14 2015-03-13 11:21:02 -04:00
Tom Ritchford
1b46e003c3 Set version to 0.28.0-b13 2015-03-09 17:49:39 -04:00
Tom Ritchford
607e983f37 Set version to 0.28.0-b12 2015-03-02 16:50:01 -05:00
Tom Ritchford
64554aca6d Set version to 0.28.0-b11 2015-02-26 21:02:39 -05:00
Tom Ritchford
e43ffa6f2b Set version to 0.28.0-b10 2015-02-25 20:26:12 -05:00
Tom Ritchford
aaf98082e9 Set version to 0.28.0-b9 2015-02-24 20:28:43 -05:00
Tom Ritchford
fde6303ae6 Set version to 0.28.0-b8 2015-02-24 12:33:59 -05:00
Tom Ritchford
fe5d1ff6c5 Set version to 0.28.0-b7 2015-02-23 11:53:21 -08:00
Tom Ritchford
2caedb38a6 Set version to 0.28.0-b6 2015-02-18 13:31:31 -05:00
Tom Ritchford
b11ad375cd Set version to 0.28.0-b5 2015-02-11 20:42:38 -05:00
Vinnie Falco
fc47d9fc4d Set version to 0.28.0-b4 2015-02-03 16:24:34 -08:00
Tom Ritchford
4cbbacc946 Set version to 0.28.0-b3 2015-02-02 17:01:50 -08:00
Nik Bougalis
71d6874236 Set version to 0.28.0-b2 2015-01-28 16:34:33 -08:00
Nik Bougalis
b5c7232d6f Set version to 0.28.0-b1 2015-01-27 18:21:54 -08:00
Vinnie Falco
c6c8e5d70c Set version to 0.27.0 2015-01-26 10:56:11 -08:00
Nik Bougalis
fa354ec8d9 Set version to 0.27.0-b11 2015-01-23 17:37:18 -08:00
Vinnie Falco
33c8257d25 Set version to 0.27.0-b10 2015-01-21 15:25:11 -08:00
Vinnie Falco
a9c44a1b9c Set version to 0.27.0-b9 2015-01-21 14:23:50 -08:00
Vinnie Falco
6ef9a81017 Set version to 0.27.0-b8 2015-01-21 14:21:43 -08:00
Tom Ritchford
9156633baf Set version to 0.27.0-b7 2015-01-20 17:59:55 -05:00
Vinnie Falco
dbc1d70f99 Set version to 0.27.0-b6 2015-01-20 09:41:27 -08:00
Vinnie Falco
d7f32b105b Set version to 0.27.0-b5 2015-01-13 11:50:58 -08:00
Tom Ritchford
417996de02 Set version to 0.27.0-b4 2015-01-13 11:30:23 -05:00
Edward Hennis
ab61aa41d9 Set version to 0.27.0-b3 2015-01-12 18:00:55 -05:00
Vinnie Falco
df966a9ac6 Set version to 0.27.0-b2 2015-01-05 18:49:18 -08:00
Vinnie Falco
df54b47cd0 Tidy up includes and add modules to the classic build:
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
2015-01-05 13:35:57 -08:00
Vinnie Falco
9a3214d46e Normalize files containing unit test code:
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".

A new target is added to the SConstruct, invoked by:
    scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
2015-01-05 11:46:07 -08:00
Vinnie Falco
4140bbb1f7 Set version to 0.27.0-b1 2015-01-05 11:37:01 -08:00
Vinnie Falco
ef34439a79 Set version to 0.26.5-rc1 2014-12-22 15:20:03 -08:00
Vinnie Falco
d4fd5e4fce HTTP Handshaking for Peers on Universal Port (RIPD-446):
This introduces a considerable change in the way that peers handshake. Instead
of sending the TMHello protocol message, the peer making the connection (client
role) sends an HTTP Upgrade request along with some special headers. The peer
acting in the server role sends an HTTP response completing the upgrade and
transition to RTXP (Ripple Transaction Protocol, a.k.a. peer protocol). If the
server has no available slots, then it sends a 503 Service Unavailable HTTP
response with a JSON content-body containing IP addresses of other servers to
try. The information that was previously contained in the TMHello message is
now communicated in the HTTP request and HTTP response including the secure
cookie to prevent man in the middle attacks. This information is documented
in the overlay README.md file.

To prevent disruption on the network, the handshake feature is rolled out in
two parts. This is part 1, where new servents acting in the client role will
send the old style TMHello handshake, and new servents acting in the server
role can automatically detect and accept both the old style TMHello handshake,
or the HTTP request accordingly. This detection happens in the Server module,
which supports the universal port. An experimental .cfg setting allows clients
to instead send HTTP handshakes when establishing peer connections. When this
code has reached a significant fraction of the network, these clients will be
able to establish a connection to the Ripple network using HTTP handshakes.

These changes clean up the handling of the socket for peers. It fixes a long
standing bug in the graceful close sequence, where remaining data such as the
IP addresses of other servers to try, did not get sent. Redundant state
variables for the peer are removed and the treatment of completion handlers is
streamlined. The treatment of SSL short reads and secure shutdown is also fixed.

Logging for the peers in the overlay module are divided into two partitions:
"Peer" and "Protocol". The Peer partition records activity taking place on the
socket while the Protocol partition informs about RTXP specific actions such as
transaction relay, fetch packs, and consensus rounds. The severity on the log
partitions may be adjusted independently to diagnose problems. Every log
message for peers is prefixed with a small, unique integer id in brackets,
to accurately associate log messages with peers.

HTTP handshaking is the first step in implementing the Hub and Spoke feature,
which transforms the network from a homogeneous network where all peers are
the same, into a structured network where peers with above average capabilities
in their ability to process ledgers and transactions self-assemble to form a
backbone of high powered machines which in turn serve a much larger number of
'leaves' with lower capacities with a goal to improve the number of
transactions that may be retired over time.
2014-11-21 16:47:12 -08:00
Vinnie Falco
5d42604efd Refactor the structure of source files:
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
2014-11-07 13:40:43 -08:00