The existing class offered several constructors which were mostly
unnecessary. This commit eliminates all existing constructors and
introduces a single new one, taking a `Slice`.
The internal buffer is switched from `std::vector` to `Buffer` to
save a minimum of 8 bytes (plus the buffer slack that is inherent
in `std::vector`) per SHAMapItem instance.
This comment explains this patch and the associated patches
that should be folded into it. This paragraph should be removed
when the patches are folded after review.
This change significantly improves ledger sync and fetch
times while reducing memory consumption. The change affects
the code from that begins with SHAMap::getMissingNodes and runs
through to Database::threadEntry.
The existing code issues a number of async fetches which are then
handed off to the Database's pool of read threads to execute.
The results of each read are placed in the Database's positive
and negative caches. The caller waits for all reads to complete
and then retrieves the results out of these caches.
Among other issues, this means that the results of the first read
cannot be processed until the last read completes. Additionally,
all the results must sit in memory.
This patch changes the behavior so that each read operation has a
completion handler associated with it. The completion of the read
calls the handler, allowing the results of each read to be
processed as it completes. As this was the only reason the
negative and positive caches were needed, they can now be removed.
The read generation code is also no longer needed and is removed.
The batch fetch logic was never implemented or supported and is
removed.
gcc's implementation of `prm::synchronized_pool_resource` showed
extremely poor performance compared with
`boost::synchronized_pool_resouece`. Boost's implementation of pmr is
now used in all cases (previously it was only used when a standard
lib, like clang's, lacked an implementation of pmr).
This patch also makes a minor change where inner nodes are constructed
with sparse arrays, unless "dense" is explicitly requested.
- Under some conditions, comparing `ReadViewFwdRange::iterators`
for equality could derefence an empty `std::unique_ptr` which
will result in a crash.
- Misuse of the `equal` API could result in a `std::bad_cast`
exception being thrown from when iterating transactions or
SLEs from the `OpenView`, `RawStateTable` and `Ledger` classes.
A large percentage of inner nodes only store a small number of children. Memory
can be saved by storing the inner node's children in sparse arrays. Measurements
show that on average a typical SHAMap's inner nodes can be stored using only 25%
of the original space.
This commit combines a number of cleanups, targeting both the
code structure and the code logic. Large changes include:
- Using more strongly-typed classes for SHAMap nodes, instead of relying
on runtime-time detection of class types. This change saves 16 bytes
of memory per node.
- Improving the interface of SHAMap::addGiveItem and SHAMap::addItem to
avoid the need for passing two bool arguments.
- Documenting the "copy-on-write" semantics that SHAMap uses to
efficiently track changes in individual nodes.
- Removing unused code and simplifying several APIs.
- Improving function naming.
- Simplify and consolidate code for parsing hex input.
- Replace beast::endian::order with boost::endian::order.
- Simplify CountedObject code.
- Remove pre-C++17 workarounds in favor of C++17 based solutions.
- Improve `base_uint` and simplify its hex-parsing interface by
consolidating the `SexHex` and `SetHexExact` methods into one
API: `parseHex` which forces callers to verify the result of
the operation; as a result some public-facing API endpoints
may now return errors when passed values that were previously
accepted.
- Remove the simple fallback implementations of SHA2 and RIPEMD
introduced to reduce our dependency on OpenSSL. The code is
slow and rarely, if ever, exercised and we rely on OpenSSL
functionality for Boost.ASIO as well.
- Provide separate functions for serializing depending on whether
one wants a "wire" version of a node, or one suitable for hashing.
- Remove unused functions
The existing SHAMapNodeID object has both a valid and an invalid state
and requirs callers to verify the state of an instance prior to using
it. A simple set of changes removes that restriction and ensures that
all instances are valid, making the code more robust.
This change also:
1. Introduces a new function to construct a SHAMapNodeID from a
serialized blob; and
2. Reduces the amount of constructors the class exposes.
This commit removes obsolete comments, dead or no longer useful
code, and workarounds for several issues that were present in older
compilers that we no longer support.
Specifically:
- It improves the transaction metadata handling class, simplifying
its use and making it less error-prone.
- It reduces the footprint of the Serializer class by consolidating
code and leveraging templates.
- It cleanups the ST* class hierarchy, removing dead code, improving
and consolidating code to reduce complexity and code duplication.
- It shores up the handling of currency codes and the conversation
between 160-bit currency codes and their string representation.
- It migrates beast::secure_erase to the ripple namespace and uses
a call to OpenSSL_cleanse instead of the custom implementation.
* canonicalize_replace_cache
* canonicalize_replace_client
Now it is clear at the call site that if there are
duplicate copies of the data between the cache and
the caller, which copy gets replaced.
Additionally data parameter is now const-correct.
If it is not going to be replaced (canonicalize_replace_cache),
then the shared_ptr to the client data is const.
* Reduce lock scope on all public functions
* Use TaskQueue to process shard finalization in separate thread
* Store shard last ledger hash and other info in backend
* Use temp SQLite DB versus control file when acquiring
* Remove boost serialization from cmake files
We need to ensure that pointers and/or references to existing
elements will not be invalidated during the course of element
insertion and removal.
Containers like std::vector do not offer this guarantee, and
cannot be used as the underlying container for the stack.
By choosing to explicitly specify std::deque as the underlying
cotnainer, we avoid:
- the unlikely possibility of the C++ standards committee
changing the default template parameter to a container;
- the more likely possibility of an accidental change by
a programmer, without fully considering the consequences.
* Clean up and refactor
* Resume parents of nodes read asynchronously
* Resume at tip of new stack if exhausted prior stack
* No need to restart at root
* Force jtx to request/receive the 2.0 API
* Force the JSON and WebSocket tests to use 2.0 API
* This specifically allows the Websocket to create 2.0 json/ripple
and get back a 2.0 response.
* Add test for malformed json2
* Add check for parse failure
* Add check for params to be in array form.
* Correct type-o discovered in tests due to stricter checking.
* Add API version to the WSClient & JSONRPCClient test
* Update source.dox with more headers