To help gateways make the changes needed to adjust to the
"default ripple" flag, we've added the "noripple_check"
RPC command. This command tells gateways what they need
to do to set this flag and fix any trust lines created
before they set the flag.
Once your server is running and synchronized, you can run
the tool from the command line with a command like:
rippled json noripple_check '
{
"account" : "<gateway_trusted_address_here>",
"role" : "gateway",
"transactions" : "true"
}'
The server will respond with a list of "problems" that it
sees with the configuration of the account and its trust
lines. It will also return a "transactions" array suggesting
the transactions needed to fix the problems it found.
* Don't acquire the master lock where it's not needed
* InfoSub tracks RT and validated accounts separately
* Correctly remove accounts from the InfoSub
Recognize a new JSON parameter `key_type` in handlers for wallet_propose
and sign/submit. In addition to letting the caller to specify either of
secp256k1 or ed25519, its presence prohibits the (now-deprecated) use of
heuristically polymorphic parameters for secret data -- the `passphrase`
parameter to wallet_propose will be not be considered as an encoded seed
value (for which `seed` and `seed_hex` should be used), and the `secret`
parameter to sign and submit will be obsoleted entirely by the same trio
above.
* Use constants instead of literals for JSON parameter names.
* Move KeyType to its own unit and add string conversions.
* RippleAddress
* Pass the entire message, rather than a hash, to accountPrivateSign()
and accountPublicVerify().
* Recognize a 33-byte value beginning with 0xED as an Ed25519 key when
signing and verifying (for accounts only).
* Add keyFromSeed() to generate an Ed25519 secret key from a seed.
* Add getSeedFromRPC() to extract the seed from JSON parameters for an
RPC call.
* Add generateKeysFromSeed() to produce a key pair of either type from
a seed.
* Extend Ledger tests to cover both key types.
SHAMapTreeNode
* Remove SHAMapTreeNode::pointer and SHAMapTreeNode::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapTreeNode declaration.
* Make clear what part of SHAMapTreeNode is:
1) Truly public.
2) Used only by SHAMap.
3) Truly private to SHAMapTreeNode.
SHAMapItem
* Remove SHAMapItem::pointer and SHAMapItem::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapItem declaration.
* Make clear what part of SHAMapItem is:
1) Truly public.
2) Used only by SHAMapTreeNode.
3) Truly private to SHAMapItem.
SHAMapSyncFilter
* Add override for SHAMapSyncFilter-derived functions.
* Add missing header.
* Default the destructor and delete the SHAMapSyncFilter copy members.
SHAMapNodeID
* Remove unused mHash member.
* Remove unused std::hash and boost::hash specializations.
* Remove unused constructor.
* Remove unused comparison with uint256.
* Remove unused getNodeID (int depth, uint256 const& hash).
* Remove virtual specifier from getString().
* Fix operator<= and operator>=.
* Document what API is used outside of SHAMap.
* Move inline definitions outside of the class declaration.
SHAMapMissingNode
* Make SHAMapType a enum class to prevent unwanted conversions.
* Remove needless ~SHAMapMissingNode() declaration/definition.
* Add referenced std includes.
SHAMapAddNode
* Make SHAMapAddNode (int good, int bad, int duplicate) ctor private.
* Move all member function definitions out of the class declaration.
* Remove dependence on beast::lexicalCastThrow.
* Make getGood() const.
* Make get() const.
* Add #include <string>.
SHAMap
* Remove unused enum STATE_MAP_BUCKETS.
* Remove unused getCountedObjectName().
* Remove SHAMap::pointer
* Remove SHAMap::ref
* Remove unused fetchPackEntry_t.
* Remove inline member function definitions from class declaration.
* Remove unused getTrustedPath.
* Remove unused getPath.
* Remove unused visitLeavesInternal.
* Make SHAMapState an enum class.
* Explicitly delete SHAMap copy members.
* Reduce access to nested types as much as possible.
* Normalize member data names to one style.
* Change last of the typedefs to usings under shamap.
* Reorder some includes ripple-first, beast-second.
* Declare a few constructions from make_shared with auto.
* Mark those SHAMap member functions which can be, with const.
* Add missing includes
* Allow `passphrase` to be a seed encoded in any of three formats or a
literal passphrase.
* Recognize the absence of `passphrase` as requesting a random seed.
Extract walletPropose() and keypairForSignature() as separately factored
functions (from doWalletPropose() and transactionSign() respectively) to
facilitate unit testing.
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
Add metrics to record the number of RPC requests received. Record the number of
node store fetches performed per request. Additionally record the byte size of
each request response and measure the response time of each request in
milliseconds.
A new class, ScopedMetrics, uses the Boost Thead Local Storage mechanism to
efficiently record NodeStore metrics within the same thread.
In normal operation, InboundLedgers::findCreate never returns null, but
during system shutdown, it will return null.
Since this only happens in system shutdown, when findCreate returns null
the calling function stops what it was doing and returns.
During testing, an issue where destroying the application object
and creating a new one caused problems with a static PathTable. This table
is now cleared when re-initialized.
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".
A new target is added to the SConstruct, invoked by:
scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
The synthetic field 'delivered_amount' can be used to determine the exact
amount delivered by a Payment without having to check the DeliveredAmount
field, if present, or the Amount field otherwise.
The field is only returned when metadata is available and the data is not
returned in binary format.
This tidies up the code that produces random numbers to conform
to programming best practices and reduce dependencies.
* Use std::random_device instead of platform-specific code
* Remove RandomNumbers class and use free functions instead
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* Generic functions to add entries to both object models.
* Add Json::Value into JsonObjects.
* Write Json::Value to string incrementally.
* Get rid of ripple::RPC::New namespace