Commit Graph

4 Commits

Author SHA1 Message Date
Brad Chase
8f97889176 Don't include unit test sources in code coverage (RIPD-1132):
Most files containing unit test code are moved to
src/test. JTx and the test client code are not yet moved.
2016-09-02 15:26:16 -04:00
seelabs
b0704b47e8 Remove _FORTIFY_SOURCES from build:
This option is silently ignorned at -O0
2016-08-15 11:08:38 -07:00
seelabs
4483079181 Remove extra path separator from CMAKE_SOURCE_DIR 2016-08-05 11:13:57 -04:00
seelabs
3b58e36621 Add CMake support:
cmake support in rippled. Currently supports:

 * unity/nounity debug/release
 * running protobuf
 * sanitizer builds
 * optional release build with assert turned on
 * `target` variable to easily set compiler/debug/unity
    (i.e. -Dtarget=gcc.debug.nounity)
 * gcc/clang/visual studio/xcode
 * linux/mac/win
 * gcc 4 ABI, when needed
 * ninja builds
 * check openssl for acceptably recent release
 * static builds

TBD:
 * jemalloc support
 * count

Notes:
 * Use the -G"Visual Studio 14 2015 Win64" generator on Windows. Without
   this a 32-bit project will be created. There is no way to set the
   generator or force a 64-bit build in CMakeLists.txt (setting
   CMAKE_GENERATOR_PLATFORM won't work). The best solution may be to
   wrap cmake with a script.

 * It is not possible to generate a visual studio project on linux or
   mac. The visual studio generator is only available on windows.

 * The visual studio project can be _either_ unity or
   non-unity (selected at generation time).  It does not appear possible
   to disable compilation based on configuration.

 * Language is _much_ worse than python, poor documentation and "quirky"
   language support (for example, generator expressions can only be used
   in limited contexts and seem to work differently based on
   context (set_property can set multiple values, add_compile_options
   can not/or is buggy)

 * Could not call out to `sed` because cmake messed with the regular
   expression before calling the external command. I did not see a way
   around this.

 * Makefile generators want to be single target. It wants a separate
   directory for each target type. I saw some mentions on the web for
   ways around this bug haven't look into it. The visual studio project
   does support debug/release configurations in the same project (but
   not unity/non-unity).
2016-07-29 17:57:50 -07:00