This change fixes the suite names all around the test files, to make them match to the folder name in which this test files are located. Also, the RCL test files are relocated to the consensus folder, because they are testing consensus functionality.
The codebase is filled with includes that are unused, and which thus can be removed. At the same time, the files often do not include all headers that contain the definitions used in those files. This change uses clang-format and clang-tidy to clean up the includes, with minor manual intervention to ensure the code compiles on all platforms.
* In namespace ripple, introduces get_name function that takes a
std:🧵:native_handle_type and returns a std::string.
* In namespace ripple, introduces get_name function that takes a
std::thread or std::jthread and returns a std::string.
* In namespace ripple::this_thread, introduces get_name function
that takes no parameters and returns the name of the current
thread as a std::string.
* In namespace ripple::this_thread, introduces set_name function
that takes a std::string_view and sets the name of the current
thread.
* Intended to replace the beast utilities setCurrentThreadName
and getCurrentThreadName.
The existing platform detection code was derived from the old Beast
library, which was, itself, derived from JUCE.
This commit removes that code and replaces it with the Boost.Predef
library which defines a consistent set of compiler, architecture,
operating system, library, and other version numbers.
For more on Boost.Predef, please see the Boost documentation. The
documentation for the current version as of this writing is at:
https://www.boost.org/doc/libs/1_71_0/doc/html/predef.html
All uses of beast::Thread were previously removed from the code
base, so beast::Thread is removed. One piece of beast::Thread
needed to be preserved: the ability to set the current thread's
name. So there's now a beast::CurrentThreadName that allows the
current thread's name to be set and returned.
Thread naming is also cleaned up a bit. ThreadName.h and .cpp
are removed since beast::CurrentThreadName does a better job.
ThreadEntry is also removed, but its terminateHandler() is
preserved in TerminateHandler.cpp. The revised terminateHandler()
uses beast::CurrentThreadName to recover the name of the running
thread.
Finally, the NO_LOG_UNHANDLED_EXCEPTIONS #define is removed since
it was discovered that the MacOS debugger preserves the stack
of the original throw even if the terminateHandler() rethrows.