Unity builds were intended to speed up builds, by bundling multiple files into compilation units. However, now that ccache is available on all platforms, there is no need for unity builds anymore, as ccache stores compiled individual build objects for reuse. This change therefore removes the ability to make unity builds.
Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d).
This change specifically removes all copyright notices referencing Ripple, XRPLF, and certain affiliated contributors upon mutual agreement, so the notice in the LICENSE.md file applies throughout. Copyright notices referencing external contributions remain as-is. Duplicate verbiage is also removed.
Per XLS-0095, we are taking steps to rename ripple(d) to xrpl(d).
C++ include guards are used to prevent the contents of a header file from being included multiple times in a single compilation unit. This change renames all `RIPPLE_` and `RIPPLED_` definitions, primarily include guards, to `XRPL_`. It also provides a script to allow developers to replicate the changes in their local branch or fork to avoid conflicts.