Resource limits were not properly applied to connections with
known IP addresses but no corresponding users.
Add unit tests for unlimited vs. limited ports.
In order to facilitate transaction signing, `rippled` offers the `sign` and
`sign_for` and `submit` commands, which, given a seed, can be used to sign or
sign-and-submit transactions. These commands are accessible from the command
line, as well as over the WebSocket and RPC interfaces that `rippled` can be
configured to provide.
These commands, unfortunately, have significant security implications:
1. They require divulging an account's seed (commonly known as a "secret
key") to the server.
2. When executing these commands against remote servers, the seeds can be
transported over clear-text links.
3. When executing these commands over the command line, the account
seed may be visible using common tools that show running processes
and may potentially be inadvertently stored by system monitoring
tools or facilities designed to maintain a history of previously
typed commands.
While this commit cannot prevent users from issuing these commands to a
server, whether locally or remotely, it restricts the `sign` and `sign_for`
commands, as well as the `submit` command when used to sign-and-submit,
so that they require administrative privileges on the server.
Server operators that want to allow unrestricted signing can do so by
adding the following stanza to their configuration file:
[signing_support]
true
Ripple discourages server operators from doing so and advises against using
these commands, which will be removed in a future release. If you rely on
these commands for signing, please migrate to a standalone signing solution
as soon as possible. One option is to use `ripple-lib`; documentation is
available at https://developers.ripple.com/rippleapi-reference.html#sign.
If the commands are administratively enabled, the server includes a warning
on startup and adds a new field in the resulting JSON, informing the caller
that the commands are deprecated and may become unavailable at any time.
Acknowledgements:
Jesper Wallin for reporting this issue to Ripple.
Bug Bounties and Responsible Disclosures:
We welcome reviews of the rippled code and urge researchers to responsibly
disclose any issues that they may find. For more on Ripple's Bug Bounty
program, please visit: https://ripple.com/bug-bounty
* Tally and duration counters for Job Queue tasks and RPC calls
optionally rendered by server_info and server_state, and
optionally printed to a distinct log file.
- Tally each Job Queue task as it is queued, starts, and
finishes running. Track total duration queued and running.
- Tally each RPC call as it starts and either finishes
successfully or throws an exception. Track total running
duration for each.
* Track currently executing Job Queue tasks and RPC methods
along with durations.
* Json-formatted performance log file written by a dedicated
thread, for above-described data.
* New optional parameter, "counters", for server_info and
server_state. If set, render Job Queue and RPC call counters
as well as currently executing tasks.
* New configuration section, "[perf]", to optionally control
performance logging to a file.
* Support optional sub-second periods when rendering human-readable
time points.
Check and modify amendment blocked status with each new ledger (provided
by @wilsonianb). Honor blocked status in certain RPC commands and when
deciding whether to propose/validate.
Fixes: RIPD-1479
Fixes: RIPD-1447
Release Notes
-------------
This resolves an issue whereby an amendment blocked server would still
serve some RPC requests that are unreliable in blocked state and would
continue to publish validations.
The 'type' field allows the rpc client to specify what type of ledger
entries to retrieve. The available types are:
"account"
"amendments"
"directory"
"fee"
"hashes"
"offer"
"signer_list"
"state"
"ticket"
* RPC `ledger` command returns all queue entries in "queue_data"
when requesting open ledger, and including boolean "queue: true".
* Includes queue state. e.g.: fee_level, retries, last_result, tx.
* Respects "expand" and "binary" parameters for the txs.
* Remove some unused code.
* Force jtx to request/receive the 2.0 API
* Force the JSON and WebSocket tests to use 2.0 API
* This specifically allows the Websocket to create 2.0 json/ripple
and get back a 2.0 response.
* Add test for malformed json2
* Add check for parse failure
* Add check for params to be in array form.
* Correct type-o discovered in tests due to stricter checking.
* Add API version to the WSClient & JSONRPCClient test
* Update source.dox with more headers
Replace Journal public data members with member function accessors
in order to make Journal lighter weight. The change makes a
Journal cheaper to pass by value.
Also add missing stream checks (e.g., calls to JLOG) to avoid
text processing that ultimately will not be stored in the log.
This is designed for use by proxies in front of rippled. Configured IPs
can forward identifying user data in HTTP headers, including
user name and origin IP. If the user name exists, then resource limits
are lifted for that session. However, administrative commands are still
reserved only for administrative sessions.
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.
As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.
Changes:
* rippled-example.cfg updated with documentation and new example settings:
All obsolete websocket, rpc, and peer configuration sections have been
removed, the documentation updated, and a new documented set of example
settings added.
* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md
* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
Incoming peers who handshake using the HTTP Upgrade mechanism don't get
a slot, and always get HTTP Status 503 redirect containing a JSON
content-body with a set of alternate IP and port addresses to try, learned
from PeerFinder. A future commit related to the Hub and Spoke feature will
change the response to grant the peer a slot when there are peer slots
available.
* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
When the [overlay] configuration section (which is experimental) has
http_handshake = 1, HTTP redirect responses will have the JSON content-body
parsed to obtain the redirect IP:port addresses.
* Use a single io_service for HTTP::Server and Overlay:
This is necessary to allow HTTP::Server to pass sockets to and from Overlay
and eventually Websockets. Unfortunately Websockets is not so easily changed
to use an externally provided io_service. This will be addressed in a future
commit, and is one step necessary ease the restriction on ports configured
to offer Websocket protocols in the .cfg file.
This is a cleanup to the structure of the sources.
* Rename to ServerHandler
* Move private implementation declaration to separate header
* De-inline function definitions in the class declaration.