* SConstruct will set ABI based on ubuntu flavor
* Script to bring in packages for various ubuntu flavors
* Script to bring in packages for various fedora 22
* Remove unneeded environment variable from travis
* Script to build boost with correct API flags
* `--static` flag to control static linking
* Remove cxx14 compatibility layer from ripple
* Update travis to clang 3.6 and drop gcc 4.8
* Remove unneeded beast CXX14 defines
* Do not run clang build with gdb with travis
* Update circle ci to clang 3.6 & gcc-5
* Don't run rippled in gdb, clang builds crash gdb
* Staticly link libstdc++, boost, ssl, & protobuf
* Support builds on ubuntu 15.10
Member functions and free functions on Ledger and LedgerEntrySet are
rewritten in terms of new abstract interfaces `BasicView` and `View`,
representing the set of non-decomposable primitives necessary to read
and write state map items in a ledger, and to overlay a discardable
view onto a Ledger that can calculate metadata during transaction
processing. const-correctness is enforced through the parameter and
return types.
The MetaView now supports multi-level stacking: A MetaView can be
stacked on top of either a Ledger or another MetaView, up to any
number of levels.
The getSLEi member function is removed. The CachedView wrapper
replaces it, wrapping a View such that any function called with a
CachedView will go through the SLECache.
* Add BasicView, View, CachedView
* Rename LedgerEntrySet to MetaView
* Factor out free functions
* Consolidate free functions in ViewAPI
* Remove unused class members and free functions
This adds "require" functionality which allows invariants
to be checked after processing transactions using a simple,
terse interface. Also adds more comprehensive test coverage
for the framework itself, verifying that the more sophisticated
language constructs work in all ways.
All functions and classes have been split up into individual
files which may be included a-la carte, or accessed through
a single convenience header <ripple/test/jtx.h>
* Move, rename all sources
* Put everything in the jtx namespace
* Add sendmax funclet
* Rename funclet to paths
* Correctly set input issue and destination amount in path
* Conditionally invoke funclets using is_call_possible
* Add any() function means "any currency they will accept"
* Add None, none modifiers on amounts to mean "no amount"
* Add require conditions to JTx
* Add Env::require variadic condition checker
* Add le, rename some items for consistency
* Add require functors, balance, flags, nflags
* Add require functors lines, owners, offers, tickets
* Add ticket example of extending the system
* Add noripple modifier for funding accounst
* Add Env::st to parse Json into STTx
* Add tests to ensure correctness of fund()
* Add virtual Env member hooks
* Add Env::balance
* Add Env::seq
* Add PrettyAmount
* Add all container Account support
* IOU and XRP return PrettyAmount amounts
* IOUs print the issuer's name instead of base58
* Fix int and double conversions to XRP
* Fix autofill of Env::fund with noripple
This adds a suite of tools used to write unit tests. The Env provides
a context containing a ledger, and routines that assemble transactions
from JSON with optional "funclets" that add details in an exensible, terse
notation.
Add support for the SignerListSet transaction as a step toward
multi-sign support.
As part of the SignerListSet implementation, add InnerObjectFormat
templates (similar to TxFormats and LedgerFormats) and enforce them
in STObject, STArray, and STParsedJSON.
* Get classic & unity sources once only
* Use MD5-Timestamp
* Use implicit cache for specific debug builds
* Skip prep work for targets what will not be built
Changes made to support autobridging and improve the offer-crossing and
pathfinding logic result in transaction-breaking changes which cause
incompatibilities between 0.27 and 0.28 builds of RippleD.
This patch simplifies deployment of 0.28 on the Ripple network by allowing
RippleD to emulate the 0.27 semantics while the last closed ledger closed
before March 30, 2015 at 13:00:00 PDT, after which time the new 0.28
semantics will become active.
The transaction-breaking changes addressed in this commit are:
3ccbd7c9b2b203db27a4
The LevelDB and HyperLevelDB are removed from the backend choices. Neither
were recommended for production environments. As RocksDB is not available
on Windows platforms yet, the recommended backend choice for Windows is NuDB.
When sql tries to acquire a lock that is already held, it sleeps for some
microseconds using the usleep function and then try to acquire the lock
again. However, if the HAVE_USLEEP macro is not defined then the sleep
function will be used.
This fix will define HAVE_USLEEP even when it is not already defined by
the system. Although some Linux distros may not define HAVE_USLEEP,
all supported versions provide usleep. If the system does not actually
have a usleep function, then the compiler will flag the error.
The NuDB database backend is a high performance key/value store presented
as an alternative to RocksDB on Mac and Linux deployments, and the preferred
backend option for Windows deployments. The LevelDB backend is deprecated for
all platforms.
This includes these changes:
* Add Backend::verify API for doing consistency checks
* Add Database::close so caller can catch exceptions
* Improved Timing test for NodeStore creates a simulated workload
* Add Backend::verify API for doing consistency checks
* Add Database::close so caller can catch exceptions
* Improved Timing test for NodeStore creates a simulated workload
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
The SHAMap class is refactored into a separate module where each translation
unit compiles separate without errors. Dependencies on higher level business
logic are removed. SHAMap now depends only on basics, crypto, nodestore,
and protocol:
* Inject NodeStore::Database& to SHAMap
* Move sync filter instances to app/ledger/
* Move shamap to its own module
* Move FullBelowCache to shamap/
* Move private code to shamap/impl/
* Refactor SHAMap treatment of missing node handler
* Inject and use Journal for logging in SHAMap
The SConstruct is modified to provide a new family of targets, ending with
the suffix ".nounity", which compile individual translation units instead of
some of the unity translation units ("classic" builds). Two modules updated
for this treatment are ripple/basics/ and ripple/protocol/, with plans to
update more in the future. A consequence is longer build times in some cases.
A benefit of classic builds is that missing includes can be identified
through compiler errors.
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".
A new target is added to the SConstruct, invoked by:
scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes