Commit Graph

109 Commits

Author SHA1 Message Date
wilsonianb
98bdb9de68 Use [ips_fixed] over r.ripple.com as the default [ips] 2015-11-12 21:40:20 -08:00
Nik Bougalis
818130a8c0 Separate cluster tracking from UNL:
* Simplify code
* Leverage C++14 transparent comparators
2015-11-05 14:51:29 -08:00
JoelKatz
61e5359231 Track peer traffic by category 2015-10-13 17:15:46 -07:00
JoelKatz
0c05bd3def Improve transport security:
* Add fields for local and remote IP addresses in hello.
* Add configuration for known local public IP address
* Set fields appropriately
* Check the fields
* Disallow self connection by key
2015-09-28 17:24:05 -07:00
Vinnie Falco
ac9816c01d Release PeerFinder slot on error 2015-09-28 17:24:04 -07:00
seelabs
92b2ca70b7 Inject journals:
Calls to WriteLog are replaced with injected journals
2015-09-25 06:29:08 -07:00
Vinnie Falco
df6ac8f7f5 Use injected Logs 2015-09-25 06:29:07 -07:00
Nik Bougalis
fa796a2eb5 Inject Config:
* Use dependency injections instead
* Remove deprecated fee interfaces
2015-09-25 06:29:07 -07:00
Vinnie Falco
ffbcb96eff Inject Application (cont.) 2015-09-18 11:09:40 -04:00
Vinnie Falco
9b787434c9 Inject Application:
Calls to getApp are replaced with dependency injections.
2015-09-18 11:09:22 -04:00
Tom Ritchford
c1f50ca7b3 Use lambdas everywhere in JobQueue.
Conflicts:
	src/ripple/app/ledger/impl/LedgerConsensusImp.cpp
2015-09-13 14:28:38 -07:00
seelabs
c729ceab20 Add includes for boost in_place 2015-08-18 11:16:18 -07:00
Edward Hennis
0d7cad8d64 Devirtualize HashRouter
* Include some simple renames
2015-08-18 11:16:17 -07:00
Vinnie Falco
aeebfeab10 Remove unused unl module code 2015-08-18 11:16:17 -07:00
Vinnie Falco
2bfae2f0ac Tidy up UNL module:
* Renamed module to unl
* Renamed classes and members
* Removed cyclic dependency in Horizon
2015-07-31 17:30:56 -07:00
Miguel Portilla
6cf75f0fc2 Add uptime to crawl data (RIPD-997) 2015-07-28 20:26:51 -07:00
Vinnie Falco
f453c58389 Fix manifest message handler 2015-07-15 16:56:42 -07:00
Vinnie Falco
bd7eb94d69 Refactor clock declarations in chrono.h 2015-07-02 15:09:09 -07:00
Edward Hennis
a0e87c7aee ConnectedAddresses stores Addresses to avoid port issues.
* Also change log level on a couple of Overlay messages.
2015-06-08 15:07:06 -07:00
Nik Bougalis
eb0ece417d Fix move sequencing 2015-06-08 15:05:33 -07:00
seelabs
1b4e0f5f48 Tidying & Selectively forward manifests to peers:
* Do not forward manifests to peers that already know that manifest
* Do not forward historical manifests to peers
* Save/Load ValidatorManifests from a database
* Python test for setting ephmeral keys
* Cleanup manifest interface
2015-05-28 08:16:56 -07:00
Josh Juran
0dd6b95ac2 Add Validator Manifests (RIPD-772):
A Validator Manifest allows validators to use a generated ed25519
secret key as a master key for generating new validator public/secret
key pairs. Using this mechanism, rippled instances trust the master
ed25519 public key instead of the now-ephemeral validator public key.

Through a new message and propagation scheme, this lets a validator
change its ephemeral public key without requiring that all rippled
instances on the network restart after maintaining the configuration
file.
2015-05-28 07:22:32 -07:00
Howard Hinnant
155fcdbcd0 Change typedef to using.
Conflicts:
	src/ripple/app/TODO.md
	src/ripple/app/ledger/Ledger.h
	src/ripple/protocol/Protocol.h
2015-05-22 11:09:50 -07:00
Miguel Portilla
b39c1eb92c Require port in ips (RIPD-893) 2015-05-21 14:51:46 -07:00
Vinnie Falco
18299c3f7a Tidy up PeerSet:
* Move PeerSet to overlay/
* Remove unused functions
* Make some public members private
* Rename some functions
* Add comments
2015-05-11 12:06:14 -07:00
JoelKatz
e95bda3bdf Peer latency tracking (RIPD-879):
Track peer latency, report in RPC, make peer selection for
fetching latency aware.

This also cleans up the PeerImp timer to minimize
resetting. Indirect routing is made latency-aware as well.
2015-05-06 13:38:59 -07:00
Vinnie Falco
90bb53af20 Structured Overlay support for TTL limited messages:
When the [overlay] configuration key "expire" is set to 1, proposals
and validations will include a hops field. The hops is incremented with
each relay. Messages with a hop count will be dropped when they exceed
the TTL (Time to Live). Messages containing a hops field will not be
relayed or broadcast to older versions of rippled that don't understand
the field.

This change will not affect normal operation of the network or rippled
instances that do not set "expire" to 1.
2015-04-29 14:34:54 -04:00
seelabs
9114f3d2e6 Report the inbound listening port during crawl (RIPD-866) 2015-04-24 18:19:10 -07:00
Vinnie Falco
47a5bf6aa5 Fix beast::ci_equal 2015-04-20 15:52:16 -07:00
David Schwartz
0c134582ca Track peer "sanity" (RIPD-836)
* Each peer has a "sane/insane/unknown" status
* Status updated based on peer ledger sequence
* Status reported in peer json
* Only sane peers preferred for historical ledgers
* Overlay endpoints only accepted from known sane peers
* Untrusted proposals not relayed from insane peers
* Untrusted validations not relayed from insane peers
* Transactions from insane peers are not processed
* Periodically drop outbound connections to bad peers
* Bad peers get bootcache valence of zero

Peer "sanity" is based on the ledger sequence number they are on.  We
quickly become able to assess this based on current trusted validations.
We quarrantine rogue messages and disconnect bad outbound connections to
help maintain the configured number of good outbound connections.
2015-04-14 18:51:52 -04:00
seelabs
d0ef2f7dd8 Use soci in some places:
* Brings the soci subtree into rippled.
* Validator, peerfinder, and SHAMapStore use new soci backend.
* Optional postgresql backend for soci (if POSTGRESQL_ROOT env var is set).
2015-03-18 19:37:08 -07:00
Vinnie Falco
f56e37398c Always use HTTP handshaking in overlay:
Inbound and outbound peer connections always use HTTP handshakes to
negotiate connections, instead of the deprecated TMHello protocol
message.

rippled versions 0.27.0 and later support both optional HTTP handshakes
and legacy TMHello messages, so always using HTTP handshakes should not
cause disruption. However, versions before 0.27.0 will no longer be
able to participate in the overlay network - support for handshaking
via the TMHello message is removed.
2015-02-26 21:02:32 -05:00
Nik Bougalis
bc48d299b6 Report server versions when crawling the overlay network 2015-02-25 20:26:12 -05:00
Tom Ritchford
315a8b6b60 Use jss for many Json fields.
* Document JsonFields.
  * Remove some unused JsonFields values.
2015-02-23 14:36:34 -05:00
Vinnie Falco
9c02cc1b17 Add /crawl cgi request feature to peer protocol (RIPD-729):
This adds support for a cgi /crawl request, issued over HTTPS to the configured
peer protocol port. The response to the request is a JSON object containing
the node public key, type, and IP address of each directly connected neighbor.
The IP address is suppressed unless the neighbor has requested its address
to be revealed by adding "Crawl: public" to its HTTP headers. This field is
currently set by the peer_private option in the rippled.cfg file.
2015-02-03 12:56:35 -08:00
Vinnie Falco
40e138627b Fixes to Overlay:
* Make ~Peer virtual
* Call close in ConnectAttempt::stop
* Handle nullptr return in new_outbound_slot
* Check gracefulClose_ in read loop
2015-01-21 10:48:32 -08:00
Vinnie Falco
df54b47cd0 Tidy up includes and add modules to the classic build:
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
2015-01-05 13:35:57 -08:00
Vinnie Falco
28b09bde4b Simplify RipplePublicKey:
This implements the bare minimum necessary to store a 33 byte public
key and use it in ordered containers. It is an efficient and well
defined alternative to RippleAddress when the caller only needs
a node public key.
2014-12-19 11:00:24 -08:00
Vinnie Falco
32062e439f Split peer connect logic to another class (RIPD-711):
All of the logic for establishing an outbound peer connection including
the initial HTTP handshake exchange is moved into a separate class. This
allows PeerImp to have a strong invariant: All PeerImp objects that exist
represent active peer connections that have already gone through the
handshake process.
2014-12-12 20:14:02 -08:00
Vinnie Falco
fb0d44d403 Use cluster state in Slot instead of PeerImp 2014-11-26 12:23:10 -08:00
Vinnie Falco
cd8ec89cbb Use injections from OverlayImpl in PeerImp 2014-11-26 12:23:02 -08:00
Vinnie Falco
d4fd5e4fce HTTP Handshaking for Peers on Universal Port (RIPD-446):
This introduces a considerable change in the way that peers handshake. Instead
of sending the TMHello protocol message, the peer making the connection (client
role) sends an HTTP Upgrade request along with some special headers. The peer
acting in the server role sends an HTTP response completing the upgrade and
transition to RTXP (Ripple Transaction Protocol, a.k.a. peer protocol). If the
server has no available slots, then it sends a 503 Service Unavailable HTTP
response with a JSON content-body containing IP addresses of other servers to
try. The information that was previously contained in the TMHello message is
now communicated in the HTTP request and HTTP response including the secure
cookie to prevent man in the middle attacks. This information is documented
in the overlay README.md file.

To prevent disruption on the network, the handshake feature is rolled out in
two parts. This is part 1, where new servents acting in the client role will
send the old style TMHello handshake, and new servents acting in the server
role can automatically detect and accept both the old style TMHello handshake,
or the HTTP request accordingly. This detection happens in the Server module,
which supports the universal port. An experimental .cfg setting allows clients
to instead send HTTP handshakes when establishing peer connections. When this
code has reached a significant fraction of the network, these clients will be
able to establish a connection to the Ripple network using HTTP handshakes.

These changes clean up the handling of the socket for peers. It fixes a long
standing bug in the graceful close sequence, where remaining data such as the
IP addresses of other servers to try, did not get sent. Redundant state
variables for the peer are removed and the treatment of completion handlers is
streamlined. The treatment of SSL short reads and secure shutdown is also fixed.

Logging for the peers in the overlay module are divided into two partitions:
"Peer" and "Protocol". The Peer partition records activity taking place on the
socket while the Protocol partition informs about RTXP specific actions such as
transaction relay, fetch packs, and consensus rounds. The severity on the log
partitions may be adjusted independently to diagnose problems. Every log
message for peers is prefixed with a small, unique integer id in brackets,
to accurately associate log messages with peers.

HTTP handshaking is the first step in implementing the Hub and Spoke feature,
which transforms the network from a homogeneous network where all peers are
the same, into a structured network where peers with above average capabilities
in their ability to process ledgers and transactions self-assemble to form a
backbone of high powered machines which in turn serve a much larger number of
'leaves' with lower capacities with a goal to improve the number of
transactions that may be retired over time.
2014-11-21 16:47:12 -08:00
Vinnie Falco
0e1dd92d9b Fix case where slot==nullptr in Overlay:
This changes the Overlay to correctly handle the case when nullptr is
returned by PeerFinder new_inbound_slot on a detected self-connection.
2014-11-20 20:15:29 -08:00
Vinnie Falco
5d42604efd Refactor the structure of source files:
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
2014-11-07 13:40:43 -08:00
Vinnie Falco
ac0eaa912b Universal Port (RIPD-160):
This changes the behavior and configuration specification of the listening
ports that rippled uses to accept incoming connections for the supported
protocols: peer (Peer Protocol), http (JSON-RPC over HTTP), https (JSON-RPC)
over HTTPS, ws (Websockets Clients), and wss (Secure Websockets Clients).
Each listening port is now capable of handshaking in multiple protocols
specified in the configuration file (subject to some restrictions). Each
port can be configured to provide its own SSL certificate, or to use a
self-signed certificate. Ports can be configured to share settings, this
allows multiple ports to use the same certificate or values. The list of
ports is dynamic, administrators can open as few or as many ports as they
like. Authentication settings such as user/password or admin user/admin
password (for administrative commands on RPC or Websockets interfaces) can
also be specified per-port.

As the configuration file has changed significantly, administrators will
need to update their ripple.cfg files and carefully review the documentation
and new settings.

Changes:

* rippled-example.cfg updated with documentation and new example settings:
  All obsolete websocket, rpc, and peer configuration sections have been
  removed, the documentation updated, and a new documented set of example
  settings added.

* HTTP::Writer abstraction for sending HTTP server requests and responses
* HTTP::Handler handler improvements to support Universal Port
* HTTP::Handler handler supports legacy Peer protocol handshakes
* HTTP::Port uses shared_ptr<boost::asio::ssl::context>
* HTTP::PeerImp and Overlay use ssl_bundle to support Universal Port
* New JsonWriter to stream message and body through HTTP server
* ServerHandler refactored to support Universal Port and legacy peers
* ServerHandler Setup struct updated for Universal Port
* Refactor some PeerFinder members
* WSDoor and Websocket code stores and uses the HTTP::Port configuration
* Websocket autotls class receives the current secure/plain SSL setting
* Remove PeerDoor and obsolete Overlay peer accept code
* Remove obsolete RPCDoor and synchronous RPC handling code
* Remove other obsolete classes, types, and files
* Command line tool uses ServerHandler Setup for port and authorization info
* Fix handling of admin_user, admin_password in administrative commands
* Fix adminRole to check credentials for Universal Port
* Updated Overlay README.md

* Overlay sends IP:port redirects on HTTP Upgrade peer connection requests:
  Incoming peers who handshake using the HTTP Upgrade mechanism don't get
  a slot, and always get HTTP Status 503 redirect containing a JSON
  content-body with a set of alternate IP and port addresses to try, learned
  from PeerFinder. A future commit related to the Hub and Spoke feature will
  change the response to grant the peer a slot when there are peer slots
  available.

* HTTP responses to outgoing Peer connect requests parse redirect IP:ports:
  When the [overlay] configuration section (which is experimental) has
  http_handshake = 1, HTTP redirect responses will have the JSON content-body
  parsed to obtain the redirect IP:port addresses.

* Use a single io_service for HTTP::Server and Overlay:
  This is necessary to allow HTTP::Server to pass sockets to and from Overlay
  and eventually Websockets. Unfortunately Websockets is not so easily changed
  to use an externally provided io_service. This will be addressed in a future
  commit, and is one step necessary ease the restriction on ports configured
  to offer Websocket protocols in the .cfg file.
2014-11-06 16:10:00 -08:00
Vinnie Falco
35f9499b67 Fix Overlay stop on exit:
The stop sequence for Overlay had a race condition where autoconnect could
be called after close_all, resulting in a hang on exit. This resolves the
problem by putting the close and timer operations on a strand:
* Rename some Overlay members
* Put close on strand and tidy up members
* Use completion handler instead of coroutine for timer
* Use App io_service in PeerFinder
2014-11-03 14:11:05 -08:00
Vinnie Falco
2fd139b307 Refactor Overlay and add [overlay] config section (experimental):
These changes prepare Overlay for the Universal Port and Hub and Spoke
features.

* Add [overlay configuration section:
The [overlay] section uses the new BasicConfig interface that
supports key-value pairs in the section. Some exposition is added to the
example cfg file. The new settings for overlay are related to the Hub and
Spoke feature which is currently in development. Production servers should
not set these configuration options, they are clearly marked experimental
in the example cfg file.

Other changes:
* Use _MSC_VER to detect Visual Studio
* Use ssl_bundle in Overlay::Peer
* Use shared_ptr to SSL context in Overlay:
* Removed undocumented PEER_SSL_CIPHER_LIST configuration setting
* Add Section::name: The Section object now stores its name for better diagnostic messages.
2014-10-30 13:55:01 -07:00
Vinnie Falco
ab1f36c565 Revert "Add [overlay] configuration section (experimental):"
This reverts commit 856fd9d69f.
2014-10-23 13:48:52 -07:00
Vinnie Falco
856fd9d69f Add [overlay] configuration section (experimental):
This configuration section uses the new BasicConfig interface that supports
key-value pairs in the section. Some exposition is added to the example cfg
file. The new settings for overlay are related to the Hub and Spoke feature
which is currently in development. Production servers should not set
these configuration options, they are clearly marked experimental in the
example cfg file.

Conflicts:
	src/ripple/overlay/impl/OverlayImpl.cpp
	src/ripple/overlay/impl/OverlayImpl.h
	src/ripple/overlay/impl/PeerImp.cpp
	src/ripple/overlay/impl/PeerImp.h
2014-10-23 12:56:16 -07:00
Vinnie Falco
4606d99951 Don't use MultiSocket in Overlay:
The MultiSocket is obsolete technology which is superceded by a more
straightforward, template based implementation that is compatible with
boost::asio::coroutines. This removes support for the unused PROXY handshake
feature. After this change a large number of classes and source files may be
removed.
2014-10-23 12:56:16 -07:00