This flag, if present, suppresses the output of incoming
trustlines in default state.
This is primarily motivated by observing that users of Xumm often
have many unwanted incoming trustlines in a default state, which are
not useful in the vast majority of cases.
Being able to suppress those when doing `account_lines` saves bandwidth
and resources.
This commit implements partitioned unordered maps and makes it possible
to traverse such a map in parallel, allowing for more efficient use of
CPU resources.
The `CachedSLEs`, `TaggedCache`, and `KeyCache` classes make use of the
new functionality, which should improve performance.
The pathfinding engine requires pre-building large tables which is a
resource-intensive operation. Typically, one would not expect that a
server configured as a validator would also support pathfinding APIs
and so, building those tables by default wastes resources.
This commit, if merged, will disable pathfinding on servers that are
configured as validators, unless the server operator opts to support
it explicitly, by configuring the `[path_search_max]` parameter.
Validator operators that wish to support pathfinding on a validator
and want to use the default values can add the following stanza to
their server's configuration file:
[path_search_max]
7
The priority of different types of jobs was set back in the early
days of development, based on insight and observations that don't
necessarily apply any longer.
Specifically, job types used by the server to sync to the network
were being treated as lower priority than client requests, making
it more difficult to regain sync.
This commit adjusts the priority of several jobs and should allow
servers to prioritize resynchronizing to the network over serving
clients.
The existing calculation would limit the maximum number of threads
that would be created by default to at most 6; this may have been
reasonable a few years ago, but given both the load on the network
as of today and the increase in the number of CPU cores, the value
should be revisited.
This commit, if merged, changes the default calculation for nodes
that are configured as `large` or `huge` to allow for up to twelve
threads.
The "sweep interval" is the amount of time between successive sweeps of
of various in-memory data structures to remove stale items.
Prior to this commit, the interval was automatically adjusted, based on
the value of the `[node_size]` option in a server's configuration file.
If merged, this commit introduces a new configuration option that makes
it possible for a server operator to adjust the sweep interval and make
a CPU/memory tradeoff:
[sweep_interval]
<integer>
The specified value represents the number of seconds between successive
sweeps. The range of valid values is between 10 and 600.
Important operator notes:
This is an advanced configuration option that should not be used unless
there is empirical data which suggests that the default sweep frequency
is either resulting in performance problems or is causing undue load to
the server.
Note that adjusting the sweep interval may not have the intended effect
on the server. Lower values will not always translate to a reduction of
memory usage and higher values will not always translate to a reduction
of CPU usage and/or load.
The performance characteristics of `std::unordered_map` are better
than `std::map` and the former should be preferred when the strict
ordering of the latter is not required.
* Only require adding the new feature names in one place. (Also need to
increment a counter, but a check on startup will catch that.)
* Allows rippled to have the code to support a given amendment, but
not vote for it by default. This allows the amendment to be enabled in
a future version without necessarily amendment blocking these older
versions.
* The default vote is carried with the amendment name in the list of
supported amendments.
* The amendment table is constructed with the amendment and default
vote.
There are two mutexes in ValidatorSite: `site_mutex_` and `state_mutex_`. Some
function end up locking both mutexes. However, depending on the call, the
mutexes could be locked in different orders, resulting in deadlocks.
If both mutexes are locked, this patch always locks the `sites_mutex_` first.
The existing logic involves every server sending every transaction
that it receives to all its peers (except the one that it received
a transaction from).
This commit instead uses a randomized algorithm, where a node will
randomly select peers to relay a given transaction to, caching the
list of transaction hashes that are not relayed and forwading them
to peers once every second. Peers can then determine whether there
are transactions that they have not seen and can request them from
the node which has them.
It is expected that this feature will further reduce the bandwidth
needed to operate a server.
This commit removes the `ltINVALID` pseudo-type identifier from
`LedgerEntryType` and the `ttINVALID` pseudo-type identifier from
`TxType` and includes several small additional improvements that
help to simplify the code base.
It also improves the documentation `LedgerEntryType` and `TxType`,
which was all over the place, and highlights some important caveats
associated with making changes to the ledger and transaction type
identifiers.
The commit also adds a safety check to the `KnownFormats<>` class,
that will catch the the accidental reuse of format identifiers.
Ideally, this should be done at compile time but C++ does not (yet?)
allow for the sort of introspection that would enable this.
The legacy functions `cdirFirst` and `dirFirst` were mostly
identical; the differences were only type-related. The same
situation existed with `cdirNext` and `dirNext`.
This commit removes the duplicated code by introducing new
template functions that abstract away the differences that
are present between each pair of functions.
This commit also improves the naming of function arguments,
helping to elucidate their purpose & use and to make the
code self-documenting.