This commit combines a number of cleanups, targeting both the
code structure and the code logic. Large changes include:
- Using more strongly-typed classes for SHAMap nodes, instead of relying
on runtime-time detection of class types. This change saves 16 bytes
of memory per node.
- Improving the interface of SHAMap::addGiveItem and SHAMap::addItem to
avoid the need for passing two bool arguments.
- Documenting the "copy-on-write" semantics that SHAMap uses to
efficiently track changes in individual nodes.
- Removing unused code and simplifying several APIs.
- Improving function naming.
With few exceptions, servers will typically receive multiple copies
of any given message from its directly connected peers. For servers
with several peers this can impact the processing latency and force
it to do redundant work. Proposal and validation messages are often
relayed with extremely high redundancy.
This commit, if merged, introduces experimental code that attempts
to optimize the relaying of proposals and validations by allowing
servers to instruct their peers to "squelch" delivery of selected
proposals and validations. Servers making squelching decisions by
a process that evaluates the fitness and performance of a given
server and randomly selecting a subset of the best candidates.
The experimental code is presently disabled and must be explicitly
enabled by server operators that wish to test it.
* Peers negotiate compression via HTTP Header "X-Offer-Compression: lz4"
* Messages greater than 70 bytes and protocol type messages MANIFESTS,
ENDPOINTS, TRANSACTION, GET_LEDGER, LEDGER_DATA, GET_OBJECT,
and VALIDATORLIST are compressed
* If the compressed message is larger than the uncompressed message
then the uncompressed message is sent
* Compression flag and the compression algorithm type are included
in the message header
* Only LZ4 block compression is currently supported
* use tagged containers for pkg build
* update build images
* continue to build container images in pipeline, but allow
failure (non-block)
* limit travis macos cache
* add vs2019 windows to travis
* remove xcode 9 travis build
* remove clang5/6 from CI and update min version of Clang required in
cmake
* break windows CI build into stages to reduce timeouts
* update datelib
* add if condition to travis builds to allow commit message to limit
builds by platform
This commit restructures the HTTP based protocol negotiation that `rippled`
executes and introduces support for negotiation of compression for peer
links which, if implemented, should result in significant bandwidth savings
for some server roles.
This commit also introduces the new `[network_id]` configuration option
that administrators can use to specify which network the server is part of
and intends to join. This makes it possible for servers from different
networks to drop the link early.
The changeset also improves the log messages generated when negotiation
of a peer link upgrade fails. In the past, no useful information would
be logged, making it more difficult for admins to troubleshoot errors.
This commit also fixes RIPD-237 and RIPD-451
A running instance of the server tracks the number of protocol messages
and the number of bytes it sends and receives.
This commit makes the counters more granular, allowing server operators
to better track and understand bandwidth usage.
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build