* Consolidate constructors
* Use pointer/size instead of Serializer
* Factor out PendingSaves
* Make some members free functions
* Reduce size of constructor initializer lists
* Implement subtraction as addition to the additive inverse
* Do not allow comparison with, addition to or subtraction from integers
* Remove unused functions
* Convert member functions to free functions
* Isolate unit-test specific code into the unit test
This commit provides support for 2-level multi-signing of
transactions. The ability is usually compiled out, since other
aspects of multi-signing are not yet complete.
Here are the missing parts:
o Full support for Tickets in transactions.
o Variable fees based on the number of signers,
o Multiple SignerLists with access control flags on accounts,
o Enable / disable operations based on access control flags,
o Enable / disable all of multi-signing based on an amendment,
o Integration tests, and
o Documentation.
Add support for the SignerListSet transaction as a step toward
multi-sign support.
As part of the SignerListSet implementation, add InnerObjectFormat
templates (similar to TxFormats and LedgerFormats) and enforce them
in STObject, STArray, and STParsedJSON.
A few serialization changes coming from m-of-n development:
o Improve readability of SField.cpp.
o Better initialization of STObject.
o Trimming of STObject public methods.
o Add STObject::getFieldObject and STObject::setFieldObject.
o Make STObject::isEquivalent more robust.
o Improvements to whitespace, overrides, and virtuals.
This changes TMGetLedger protocol in a backward-compatible way to include
a "query depth" parameter - the number of extra levels in the SHAMap tree
that a server should return in the corresponding TMLedgerData. Depending
on the value or absence of the field, a server may adjust the amount of
returned data based on the observed latency of the requestor: higher
latencies will return larger data sets (to compensate for greater
request/response turnaround times).
Track peer latency, report in RPC, make peer selection for
fetching latency aware.
This also cleans up the PeerImp timer to minimize
resetting. Indirect routing is made latency-aware as well.
The STAmount class includes a number of functions which serve as thin
wrappers, which are unused or used only in one place, or which break
encapsulation by exposing internal implemenation details. Removing
such functions simplifies the interface of the class and ensures
consistency.
* getSNValue and getNValue are now free functions
* canonicalizeRound is no longer exposed
* Removed addRound and subRound
* Removed overloads of multiply, mulRound, divide and divRound
* This silences a warning about a redundant cv-qualifier.
* This makes future coding mistakes about redundant
cv-qualifiers much less likely.
* This makes the code easier to read.
This introduces the STVar container, capable of holding any STBase-derived
class and implementing a "small string" optimization. STObject is changed
to store std::vector<STVar> instead of boost::ptr_vector<STBase>. This
eliminates a significant number of needless dynamic memory allocations and
deallocations during transaction processing when ledger entries are
deserialized. It comes at the expense of larger overall storage requirements
for STObject.
In some corner cases, an incorrect resume marker could be
returned, preventing the complete enumeration of account
transactions.
* Robust markers via improved paging support
* New unit tests
* Cleanup
This creates a new InboundTransactions object that handles transaction sets,
removing this responsibility from the consensus object. The main benefit is
that many inbound transaction operations no longer require the master lock.
Improve logic to decide which peers to query, when to add more peers, and
when to re-query existing peers.
SHAMapTreeNode
* Remove SHAMapTreeNode::pointer and SHAMapTreeNode::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapTreeNode declaration.
* Make clear what part of SHAMapTreeNode is:
1) Truly public.
2) Used only by SHAMap.
3) Truly private to SHAMapTreeNode.
SHAMapItem
* Remove SHAMapItem::pointer and SHAMapItem::ref.
* Add std includes necessary to make the header standalone.
* Remove implementation from the SHAMapItem declaration.
* Make clear what part of SHAMapItem is:
1) Truly public.
2) Used only by SHAMapTreeNode.
3) Truly private to SHAMapItem.
SHAMapSyncFilter
* Add override for SHAMapSyncFilter-derived functions.
* Add missing header.
* Default the destructor and delete the SHAMapSyncFilter copy members.
SHAMapNodeID
* Remove unused mHash member.
* Remove unused std::hash and boost::hash specializations.
* Remove unused constructor.
* Remove unused comparison with uint256.
* Remove unused getNodeID (int depth, uint256 const& hash).
* Remove virtual specifier from getString().
* Fix operator<= and operator>=.
* Document what API is used outside of SHAMap.
* Move inline definitions outside of the class declaration.
SHAMapMissingNode
* Make SHAMapType a enum class to prevent unwanted conversions.
* Remove needless ~SHAMapMissingNode() declaration/definition.
* Add referenced std includes.
SHAMapAddNode
* Make SHAMapAddNode (int good, int bad, int duplicate) ctor private.
* Move all member function definitions out of the class declaration.
* Remove dependence on beast::lexicalCastThrow.
* Make getGood() const.
* Make get() const.
* Add #include <string>.
SHAMap
* Remove unused enum STATE_MAP_BUCKETS.
* Remove unused getCountedObjectName().
* Remove SHAMap::pointer
* Remove SHAMap::ref
* Remove unused fetchPackEntry_t.
* Remove inline member function definitions from class declaration.
* Remove unused getTrustedPath.
* Remove unused getPath.
* Remove unused visitLeavesInternal.
* Make SHAMapState an enum class.
* Explicitly delete SHAMap copy members.
* Reduce access to nested types as much as possible.
* Normalize member data names to one style.
* Change last of the typedefs to usings under shamap.
* Reorder some includes ripple-first, beast-second.
* Declare a few constructions from make_shared with auto.
* Mark those SHAMap member functions which can be, with const.
* Add missing includes
Legacy workarounds for Visual Studio non thread-safe initialization
of function local objects with static storage duration are removed:
* Remove LeakChecked
* Remove StaticObject
* Remove SharedSingleton
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
The SHAMap class is refactored into a separate module where each translation
unit compiles separate without errors. Dependencies on higher level business
logic are removed. SHAMap now depends only on basics, crypto, nodestore,
and protocol:
* Inject NodeStore::Database& to SHAMap
* Move sync filter instances to app/ledger/
* Move shamap to its own module
* Move FullBelowCache to shamap/
* Move private code to shamap/impl/
* Refactor SHAMap treatment of missing node handler
* Inject and use Journal for logging in SHAMap
* Added new test APIs allowing easy ways to create ledgers, apply
transactions to them, close and advance them.
* Moved Ledger tests from Ledger.cpp to Ledger.test.cpp.
* Changed several TransactionEngine log priorities from lsINFO to lsDEBUG to
reduce unnecessary verbosity in the log messages while running these tests.
* Moved LedgerConsensus:applyTransactions from a private member function to a
free function so that it could be accessed externally, and without having to
reference a LedgerConsensus object. This was done to facilitate the new
testing API.
Source files are moved between modules, includes changed and added,
and some code rewritten, with the goal of reducing cross-module dependencies
and eliminating cycles in the dependency graph of classes.
* Remove RippleAddress dependency in CKey_test
* ByteOrder.h, Blob.h, and strHex.h are moved to basics/. This makes
the basics/ module fully independent of other ripple sources.
* types/ is merged into protocol/. The protocol module now contains
all primitive types specific to the Ripple protocol.
* Move ErrorCodes to protocol/
* Move base_uint to basics/
* Move Base58 to crypto/
* Remove dependence on Serializer in GenerateDeterministicKey
* Eliminate unity header json.h
* Remove obsolete unity headers
* Remove unnecessary includes
Callers don't need to specify the signing key -- they're just retrieving
the key from the SerializedTransaction and then passing it back.
This simplifies Ed25519 implementation.
Makes rippled configurable to support deletion of all data in its key-value
store (nodestore) and ledger and transaction SQLite databases based on
validated ledger sequence numbers. All records from a specified ledger
and forward shall remain available in the key-value store and SQLite, and
all data prior to that specific ledger may be deleted.
Additionally, the administrator may require that an RPC command be
executed to enable deletion. This is to align data deletion with local
policy.
Split out and rename STValidation
Split out and rename STBlob
Split out and rename STAccount
Split out STPathSet
Split STVector256 and move UintTypes to protocol/
Rename to STBase
Rename to STLedgerEntry
Rename to SOTemplate
Rename to STTx
Remove obsolete AgedHistory
Remove types.h and add missing includes
Remove unnecessary includes in app.h
Remove unnecessary includes in app.h
Remove include app.h from app1.cpp
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes
This reworks the way SHAMaps are stored, flushed, backed, and
traversed. Rather than storing the linkages in the SHAMap itself,
that information is now stored in the nodes. This makes
snapshotting much cheaper and also allows traverse work done on
behalf of one SHAMap to be used by other SHAMaps that share inner
nodes with that SHAMap.
When a SHAMap is modified, nodes are modified all the way up to the
root. This means that the modified nodes in a SHAMap can easily be
traversed for flushing. So they don't need to be separately tracked.
Summary
* Remove mTNByID
* Remove mDirtyNodes
* Much faster traverses
* Much Faster snapshots
* New algorithm for flushing
* New vistNodes/visitLeaves
* Avoid I/O if a map is unbacked