The existing class offered several constructors which were mostly
unnecessary. This commit eliminates all existing constructors and
introduces a single new one, taking a `Slice`.
The internal buffer is switched from `std::vector` to `Buffer` to
save a minimum of 8 bytes (plus the buffer slack that is inherent
in `std::vector`) per SHAMapItem instance.
* Make sure variables are always initialized
* Use lround instead of adding .5 and casting
* Remove some unneeded vars
* Check for null before calling strcmp
* Remove redundant if conditions
* Remove make_TxQ factory function
This commit removes obsolete comments, dead or no longer useful
code, and workarounds for several issues that were present in older
compilers that we no longer support.
Specifically:
- It improves the transaction metadata handling class, simplifying
its use and making it less error-prone.
- It reduces the footprint of the Serializer class by consolidating
code and leveraging templates.
- It cleanups the ST* class hierarchy, removing dead code, improving
and consolidating code to reduce complexity and code duplication.
- It shores up the handling of currency codes and the conversation
between 160-bit currency codes and their string representation.
- It migrates beast::secure_erase to the ripple namespace and uses
a call to OpenSSL_cleanse instead of the custom implementation.
* RIPD-1617, RIPD-1619, RIPD-1621:
Verify serialized public keys more strictly before
using them.
* RIPD-1618:
* Simplify the base58 decoder logic.
* Reduce the complexity of the base58 encoder and
eliminate a potential out-of-bounds memory access.
* Improve type safety by using an `enum class` to
enforce strict type checking for token types.
* RIPD-1616:
Avoid calling `memcpy` with a null pointer even if the
size is specified as zero, since it results in undefined
behavior.
Acknowledgements:
Ripple thanks Guido Vranken for responsibly disclosing these
issues.
Bug Bounties and Responsible Disclosures:
We welcome reviews of the rippled code and urge researchers
to responsibly disclose any issues that they may find. For
more on Ripple's Bug Bounty program, please visit:
https://ripple.com/bug-bounty
The RippleAddress class was used to represent a number of fundamentally
different types: account public keys, account secret keys, node public
keys, node secret keys, seeds and generators.
The class is replaced by the following types:
* PublicKey for account and node public keys
* SecretKey for account and node private keys
* Generator for generating secp256k1 accounts
* Seed for account, node and generator seeds
These routines replace existing code to compute SHA512-Half hashes.
The new code accumulates serialized data into a hashing context
instead of allocating a buffer, for improved performance.
* Remove unused members
* SerialIter holds only a pointer and offset now
* Use free functions for some Serializer members
* Use SerialIter in some places instead of Serializer
An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:
* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
Source files are split to place all unit test code into translation
units ending in .test.cpp with no other business logic in the same file,
and in directories named "test".
A new target is added to the SConstruct, invoked by:
scons count
This prints the total number of source code lines occupied by unit tests,
in rippled specific code and excluding library subtrees.
* New src/ripple/crypto and src/ripple/protocol directories
* Merged src/ripple/common into src/ripple/basics
* Move resource/api files up a level
* Add headers for "include what you use"
* Normalized include guards
* Renamed to JsonFields.h
* Remove obsolete files
* Remove net.h unity header
* Remove resource.h unity header
* Removed some deprecated unity includes