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Provide mechanism to configure when to flush the block
Summary: Allow block based table to configure the way flushing the blocks. This feature will allow us to add support for prefix-aligned block. Test Plan: make check Reviewers: dhruba, haobo, sdong, igor Reviewed By: sdong CC: leveldb Differential Revision: https://reviews.facebook.net/D13875
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64
include/rocksdb/flush_block_policy.h
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64
include/rocksdb/flush_block_policy.h
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#include <string>
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namespace rocksdb {
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class Slice;
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class BlockBuilder;
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// FlushBlockPolicy provides a configurable way to determine when to flush a
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// block in the block based tables,
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class FlushBlockPolicy {
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public:
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// Keep track of the key/value sequences and return the boolean value to
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// determine if table builder should flush current data block.
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virtual bool Update(const Slice& key,
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const Slice& value) = 0;
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virtual ~FlushBlockPolicy() { }
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};
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class FlushBlockPolicyFactory {
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public:
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// Return the name of the flush block policy.
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virtual const char* Name() const = 0;
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// Return a new block flush policy that flushes data blocks by data size.
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// FlushBlockPolicy may need to access the metadata of the data block
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// builder to determine when to flush the blocks.
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//
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// Callers must delete the result after any database that is using the
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// result has been closed.
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virtual FlushBlockPolicy* NewFlushBlockPolicy(
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const BlockBuilder& data_block_builder) const = 0;
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virtual ~FlushBlockPolicyFactory() { }
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};
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class FlushBlockBySizePolicyFactory : public FlushBlockPolicyFactory {
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public:
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FlushBlockBySizePolicyFactory(const uint64_t block_size,
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const uint64_t block_size_deviation) :
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block_size_(block_size),
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block_size_deviation_(block_size_deviation) {
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}
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virtual const char* Name() const override {
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return "FlushBlockBySizePolicyFactory";
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}
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virtual FlushBlockPolicy* NewFlushBlockPolicy(
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const BlockBuilder& data_block_builder) const override;
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private:
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const uint64_t block_size_;
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const uint64_t block_size_deviation_;
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};
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} // rocksdb
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@@ -11,26 +11,27 @@
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#include <vector>
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#include <stdint.h>
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/statistics.h"
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#include "rocksdb/table_stats.h"
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#include "rocksdb/universal_compaction.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/slice_transform.h"
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namespace rocksdb {
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class Cache;
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class CompactionFilter;
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class CompactionFilterFactory;
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class Comparator;
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class Env;
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class FilterPolicy;
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class FlushBlockPolicyFactory;
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class Logger;
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class MergeOperator;
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class Snapshot;
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class CompactionFilter;
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class CompactionFilterFactory;
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class TableFactory;
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using std::shared_ptr;
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@@ -485,6 +486,13 @@ struct Options {
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// from the database, because otherwise the read can be very slow.
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Options* PrepareForBulkLoad();
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// Set up the default flush-block policy factory. By default, we'll use
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// `FlushBlockBySizePolicyFactory` as the policy factory.
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// Note: Please call this method after block_size and block_size_deviation
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// is set.
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// REQUIRES: flush_block_policy_factory is not set.
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Options* SetUpDefaultFlushBlockPolicyFactory();
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// Disable automatic compactions. Manual compactions can still
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// be issued on this database.
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bool disable_auto_compactions;
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@@ -623,6 +631,13 @@ struct Options {
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// Number of locks used for inplace update
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// Default: 10000, if inplace_update_support = true, else 0.
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size_t inplace_update_num_locks;
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// Creates the instances of flush block policy.
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// A flush-block policy provides a configurable way to determine when to
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// flush a block in the block based tables,
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// Default: nullptr. User can call FlushBlockBySizePolicyFactory() to set
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// up default policy factory (`FlushBlockBySizePolicyFactory`).
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std::shared_ptr<FlushBlockPolicyFactory> flush_block_policy_factory;
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};
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//
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