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0
examples/chat_server/Makefile
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0
examples/chat_server/Makefile
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30
examples/chat_server/chat.cpp
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examples/chat_server/chat.cpp
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#include "chat.hpp"
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using websocketchat::chat_handler;
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bool chat_handler::validate(websocketpp::session_ptr client) {
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// We only know about the chat resource
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if (client->get_request() != "/chat") {
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client->set_http_error(404);
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return false;
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}
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// Require specific origin example
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if (client->get_header("Sec-WebSocket-Origin") != "http://zaphoyd.com") {
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client->set_http_error(403);
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return false;
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}
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return true;
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}
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void connect(session_ptr client) {
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std::cout << "client " << client << " joined the lobby." << std::endl;
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m_connections.insert(client);
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// send user list to all clients
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// send signon message from server to all other clients.
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}
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85
examples/chat_server/chat.hpp
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examples/chat_server/chat.hpp
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#ifndef CHAT_HPP
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#define CHAT_HPP
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// com.zaphoyd.websocketpp.chat protocol
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//
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// client messages:
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// msg [UTF8 text]
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//
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// server messages:
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// {"type":"msg","sender":"<sender>","value":"<msg>" }
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// {"type":"participants","value":[<participant>,...]}
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#include <boost/shared_ptr.hpp>
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#include <websocketpp/websocket_connection_handler.hpp>
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#include <set>
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#include <map>
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#include <string>
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#include <vector>
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namespace websocketchat {
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class chat_handler : public websocketpp::connection_handler {
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public:
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chat_handler() {}
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virtual ~chat_handler() {}
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bool validate(websocketpp::session_ptr client);
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// add new connection to the lobby
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void connect(session_ptr client) {
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std::cout << "client " << client << " joined the lobby." << std::endl;
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m_connections.insert(client);
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// send user list to all clients
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// send signon message from server to all other clients.
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}
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// someone disconnected from the lobby, remove them
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void disconnect(websocketpp::session_ptr client,const std::string &reason) {
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std::set<session_ptr>::iterator it = m_connections.find(client);
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if (it == m_connections.end()) {
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// this client has already disconnected, we can ignore this.
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// this happens during certain types of disconnect where there is a
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// deliberate "soft" disconnection preceeding the "hard" socket read
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// fail or disconnect ack message.
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return;
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}
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std::cout << "client " << client << " left the lobby." << std::endl;
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m_connections.erase(it);
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// send signoff message from server to all clients
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// send user list to all remaining clients
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}
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void message(websocketpp::session_ptr client,const std::string &msg) {
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std::cout << "message from client " << client << ": " << msg << std::endl;
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// create JSON message to send based on msg
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for (std::set<session_ptr>::iterator it = m_connections.begin();
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it != m_connections.end(); it++) {
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(*it)->send(msg);
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}
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}
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// lobby will ignore binary messages
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void message(websocketpp::session_ptr client,
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const std::vector<unsigned char> &data) {}
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private:
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std::string serialize_state();
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// list of outstanding connections
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std::set<session_ptr> m_connections;
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};
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typedef boost::shared_ptr<chat_handler> chat_handler_ptr;
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}
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#endif // CHAT_HPP
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41
examples/chat_server/chat_server.cpp
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examples/chat_server/chat_server.cpp
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#include "chat.hpp"
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#include <websocketpp/websocket_server.hpp>
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#include <boost/asio.hpp>
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#include <iostream>
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using boost::asio::ip::tcp;
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int main(int argc, char* argv[]) {
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std::string host = "localhost:5000";
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short port = 5000;
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if (argc == 3) {
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port = atoi(argv[2]);
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std::stringstream temp;
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temp << argv[1] << ":" << port;
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host = temp.str();
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}
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websocketchat::chat_handler_ptr chat_handler(new websocketchat::chat_handler());
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try {
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boost::asio::io_service io_service;
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tcp::endpoint endpoint(tcp::v6(), port);
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websocketpp::server_ptr server(
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new websocketpp::server(io_service,endpoint,host,chat_handler)
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);
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std::cout << "Starting chat server on " << host << std::endl;
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io_service.run();
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} catch (std::exception& e) {
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std::cerr << "Exception: " << e.what() << std::endl;
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}
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return 0;
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}
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