Moved cpp code to src/cpp and js code to src/js.

This commit is contained in:
Stefan Thomas
2012-11-06 12:02:59 -08:00
parent 3c880b8301
commit fa3fab5816
214 changed files with 62 additions and 57 deletions

181
src/cpp/ripple/JobQueue.cpp Normal file
View File

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#include "JobQueue.h"
#include <boost/make_shared.hpp>
#include <boost/foreach.hpp>
#include <boost/bind.hpp>
#include <boost/thread.hpp>
#include "Log.h"
SETUP_LOG();
const char* Job::toString(JobType t)
{
switch(t)
{
case jtINVALID: return "invalid";
case jtVALIDATION_ut: return "untrustedValidation";
case jtTRANSACTION: return "transaction";
case jtPROPOSAL_ut: return "untrustedProposal";
case jtVALIDATION_t: return "trustedValidation";
case jtPROPOSAL_t: return "trustedProposal";
case jtADMIN: return "administration";
case jtDEATH: return "jobOfDeath";
default: assert(false); return "unknown";
}
}
bool Job::operator<(const Job& j) const
{ // These comparison operators make the jobs sort in priority order in the job set
if (mType < j.mType)
return true;
if (mType > j.mType)
return false;
return mJobIndex < j.mJobIndex;
}
bool Job::operator<=(const Job& j) const
{
if (mType < j.mType)
return true;
if (mType > j.mType)
return false;
return mJobIndex <= j.mJobIndex;
}
bool Job::operator>(const Job& j) const
{
if (mType < j.mType)
return false;
if (mType > j.mType)
return true;
return mJobIndex > j.mJobIndex;
}
bool Job::operator>=(const Job& j) const
{
if (mType < j.mType)
return false;
if (mType > j.mType)
return true;
return mJobIndex >= j.mJobIndex;
}
void JobQueue::addJob(JobType type, const boost::function<void(Job&)>& jobFunc)
{
assert(type != jtINVALID);
boost::mutex::scoped_lock sl(mJobLock);
assert(mThreadCount != 0); // do not add jobs to a queue with no threads
mJobSet.insert(Job(type, ++mLastJob, jobFunc));
++mJobCounts[type];
mJobCond.notify_one();
}
int JobQueue::getJobCount(JobType t)
{
boost::mutex::scoped_lock sl(mJobLock);
std::map<JobType, int>::iterator c = mJobCounts.find(t);
return (c == mJobCounts.end()) ? 0 : c->second;
}
int JobQueue::getJobCountGE(JobType t)
{ // return the number of jobs at this priority level or greater
int ret = 0;
boost::mutex::scoped_lock sl(mJobLock);
typedef std::pair<JobType, int> jt_int_pair;
BOOST_FOREACH(const jt_int_pair& it, mJobCounts)
if (it.first >= t)
ret += it.second;
return ret;
}
std::vector< std::pair<JobType, int> > JobQueue::getJobCounts()
{ // return all jobs at all priority levels
std::vector< std::pair<JobType, int> > ret;
boost::mutex::scoped_lock sl(mJobLock);
ret.reserve(mJobCounts.size());
typedef std::pair<JobType, int> jt_int_pair;
BOOST_FOREACH(const jt_int_pair& it, mJobCounts)
ret.push_back(it);
return ret;
}
void JobQueue::shutdown()
{ // shut down the job queue without completing pending jobs
cLog(lsINFO) << "Job queue shutting down";
boost::mutex::scoped_lock sl(mJobLock);
mShuttingDown = true;
mJobCond.notify_all();
while (mThreadCount != 0)
mJobCond.wait(sl);
}
void JobQueue::setThreadCount(int c)
{ // set the number of thread serving the job queue to precisely this number
if (c == 0)
{
c = boost::thread::hardware_concurrency();
if (c < 2)
c = 2;
cLog(lsINFO) << "Auto-tuning to " << c << " validation/transaction/proposal threads";
}
boost::mutex::scoped_lock sl(mJobLock);
while (mJobCounts[jtDEATH] != 0)
mJobCond.wait(sl);
while (mThreadCount < c)
{
++mThreadCount;
boost::thread t(boost::bind(&JobQueue::threadEntry, this));
t.detach();
}
while (mThreadCount > c)
{
if (mJobCounts[jtDEATH] != 0)
mJobCond.wait(sl);
else
{
mJobSet.insert(Job(jtDEATH, 0));
++mJobCounts[jtDEATH];
}
}
mJobCond.notify_one(); // in case we sucked up someone else's signal
}
void JobQueue::threadEntry()
{ // do jobs until asked to stop
boost::mutex::scoped_lock sl(mJobLock);
while (1)
{
while (mJobSet.empty() && !mShuttingDown)
mJobCond.wait(sl);
if (mShuttingDown)
break;
std::set<Job>::iterator it = mJobSet.begin();
Job job(*it);
mJobSet.erase(it);
--mJobCounts[job.getType()];
if (job.getType() == jtDEATH)
break;
sl.unlock();
cLog(lsDEBUG) << "Doing " << Job::toString(job.getType()) << " job";
job.doJob();
sl.lock();
}
--mThreadCount;
mJobCond.notify_all();
}