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Initial commit from private 0.3 repository
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@@ -1,73 +1,112 @@
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/*
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* Copyright (c) 2011, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include <websocketpp/config/asio_no_tls.hpp>
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#include "../../src/websocketpp.hpp"
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#include <websocketpp/server.hpp>
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#include <cstring>
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#include <iostream>
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using websocketpp::server;
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typedef websocketpp::server<websocketpp::config::asio> server;
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class echo_server_handler : public server::handler {
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public:
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void on_message(connection_ptr con, message_ptr msg) {
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con->send(msg->get_payload(),msg->get_opcode());
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class handler : public server::handler {
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bool validate(connection_ptr con) {
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std::cout << "handler validate" << std::endl;
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return true;
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}
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void http(connection_ptr con) {
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std::cout << "handler http" << std::endl;
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con->set_status(websocketpp::http::status_code::OK);
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con->set_body("foo");
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}
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void on_load(connection_ptr con, ptr old_handler) {
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std::cout << "handler on_load" << std::endl;
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}
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void on_unload(connection_ptr con, ptr new_handler) {
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std::cout << "handler on_unload" << std::endl;
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}
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void on_open(connection_ptr con) {
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std::cout << "handler on_open" << std::endl;
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}
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void on_fail(connection_ptr con) {
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std::cout << "handler on_fail" << std::endl;
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}
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void on_message(connection_ptr con, message_ptr msg) {
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std::cout << "handler on_message" << std::endl;
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//std::cout << "Message was: " << msg->get_payload() << std::endl;
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try {
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con->send(msg->get_payload(),msg->get_opcode());
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} catch (const websocketpp::lib::error_code& e) {
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std::cout << "Echo failed because: " << e << "(" << e.message() << ")" << std::endl;
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}
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}
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bool on_ping(connection_ptr con, const std::string & msg) {
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std::cout << "handler on_ping" << std::endl;
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return true;
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}
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void on_pong(connection_ptr con, const std::string & msg) {
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std::cout << "handler on_pong" << std::endl;
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}
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void on_pong_timeout(connection_ptr con, const std::string & msg) {
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std::cout << "handler on_pong_timeout" << std::endl;
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}
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void on_close(connection_ptr con) {
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std::cout << "handler on_close" << std::endl;
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}
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void on_interrupt(connection_ptr con) {
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std::cout << "handler on_interrupt" << std::endl;
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}
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};
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int main(int argc, char* argv[]) {
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unsigned short port = 9002;
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if (argc == 2) {
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port = atoi(argv[1]);
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if (port == 0) {
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std::cout << "Unable to parse port input " << argv[1] << std::endl;
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return 1;
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}
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class test_handler {
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public:
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test_handler(server& s): m_server(s) {}
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void on_open(websocketpp::connection_hdl hdl) {
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std::cout << "on_open called with hdl: " << &hdl << std::endl;
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m_server.interrupt(hdl);
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}
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private:
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server& m_server;
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};
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void on_close(server* s, websocketpp::connection_hdl hdl) {
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std::cout << "on_close called with hdl: " << &hdl << std::endl;
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s->interrupt(hdl);
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}
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int main() {
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server::handler::ptr h(new handler());
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server echo_server(h);
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echo_server.init_asio();
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test_handler t(echo_server);
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//echo_server.set_open_handler(websocketpp::lib::bind(&test_handler::on_open,t,websocketpp::lib::placeholders::_1));
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echo_server.set_open_handler(websocketpp::lib::bind(&on_close,&echo_server,websocketpp::lib::placeholders::_1));
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// Listen
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echo_server.listen(9002);
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// Start the server accept loop
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echo_server.start_accept();
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// Start the ASIO io_service run loop
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try {
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echo_server.run();
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} catch (const std::exception & e) {
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std::cout << e.what() << std::endl;
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} catch (websocketpp::lib::error_code e) {
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std::cout << e.message() << std::endl;
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} catch (...) {
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std::cout << "other exception" << std::endl;
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}
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try {
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server::handler::ptr h(new echo_server_handler());
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server echo_endpoint(h);
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echo_endpoint.alog().unset_level(websocketpp::log::alevel::ALL);
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echo_endpoint.elog().unset_level(websocketpp::log::elevel::ALL);
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echo_endpoint.alog().set_level(websocketpp::log::alevel::CONNECT);
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echo_endpoint.alog().set_level(websocketpp::log::alevel::DISCONNECT);
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echo_endpoint.elog().set_level(websocketpp::log::elevel::RERROR);
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echo_endpoint.elog().set_level(websocketpp::log::elevel::FATAL);
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std::cout << "Starting WebSocket echo server on port " << port << std::endl;
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echo_endpoint.listen(port);
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} catch (std::exception& e) {
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std::cerr << "Exception: " << e.what() << std::endl;
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}
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return 0;
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}
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