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Fix clang compile
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@@ -27,6 +27,7 @@
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#include <cstring>
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#include "Config.h"
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#include "Uncopyable.h"
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namespace beast {
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@@ -257,22 +257,28 @@ std::string RelativeTime::to_string () const
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}
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namespace beast {
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namespace detail {
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#if BEAST_WINDOWS
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#include <windows.h>
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namespace beast {
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namespace detail {
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static double monotonicCurrentTimeInSeconds()
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{
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return GetTickCount64() / 1000.0;
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}
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}
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}
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#elif BEAST_MAC || BEAST_IOS
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#include <time.h>
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#include <mach/mach_time.h>
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#include <mach/mach.h>
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namespace beast {
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namespace detail {
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static double monotonicCurrentTimeInSeconds()
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{
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@@ -309,11 +315,16 @@ static double monotonicCurrentTimeInSeconds()
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return mach_absolute_time() * data.ratio;
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}
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}
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}
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#else
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#include <time.h>
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namespace beast {
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namespace detail {
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static double monotonicCurrentTimeInSeconds()
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{
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timespec t;
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@@ -321,8 +332,14 @@ static double monotonicCurrentTimeInSeconds()
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return t.tv_sec + t.tv_nsec / 1000000000.0;
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}
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}
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}
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#endif
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namespace beast {
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namespace detail {
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// Records and returns the time from process startup
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static double getStartupTime()
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{
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@@ -174,7 +174,6 @@
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#ifdef __clang__
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#define BEAST_CLANG 1
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#define BEAST_GCC 1
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#elif defined (__GNUC__)
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#define BEAST_GCC 1
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#elif defined (_MSC_VER)
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@@ -439,9 +439,16 @@ void Thread::yield()
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#if BEAST_BSD
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// ???
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#elif BEAST_MAC || BEAST_IOS
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// Compiles fine without prctl.h
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#include <Foundation/NSThread.h>
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#include <Foundation/NSString.h>
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#import <objc/message.h>
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namespace beast{
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#include "../../../modules/beast_core/native/osx_ObjCHelpers.h"
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}
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#else
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# include <sys/prctl.h>
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#endif
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namespace beast {
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@@ -130,7 +130,7 @@ private:
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/** A reference counted, abstract completion handler. */
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template <typename Signature, class Allocator = std::allocator <char> >
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class AbstractHandler;
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struct AbstractHandler;
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//------------------------------------------------------------------------------
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@@ -62,14 +62,7 @@ public:
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virtual void operator() (error_code const&, std::size_t);
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template <typename Function>
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void invoke (BOOST_ASIO_MOVE_ARG(Function) f)
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{
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// The allocator will hold a reference to the SharedHandler
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// so that we can safely destroy the function object.
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invoked_type invoked (f,
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SharedHandlerAllocator <char> (this));
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invoke (invoked);
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}
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void invoke (BEAST_MOVE_ARG(Function) f);
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virtual void invoke (invoked_type& invoked) = 0;
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virtual void* allocate (std::size_t size) = 0;
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@@ -111,17 +111,13 @@ private:
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};
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//------------------------------------------------------------------------------
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#if 0
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template <typename Function>
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void SharedHandler::invoke (BOOST_ASIO_MOVE_ARG(Function) f)
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void SharedHandler::invoke (BEAST_MOVE_ARG(Function) f)
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{
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// The allocator will hold a reference to the SharedHandler
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// so that we can safely destroy the function object.
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invoked_type invoked (BOOST_ASIO_MOVE_CAST(Function)(f),
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SharedHandlerAllocator <char> (this));
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invoked_type invoked (f,SharedHandlerAllocator <char> (this));
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invoke (invoked);
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}
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#endif
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#endif
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@@ -25,7 +25,7 @@
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*/
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struct SocketBase
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{
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protected:
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public:
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typedef boost::system::error_code error_code;
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/** The error returned when a pure virtual is called.
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@@ -24,7 +24,6 @@
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#ifndef BEAST_OSX_OBJCHELPERS_H_INCLUDED
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#define BEAST_OSX_OBJCHELPERS_H_INCLUDED
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/* This file contains a few helper functions that are used internally but which
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need to be kept away from the public headers because they use obj-C symbols.
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*/
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@@ -29,7 +29,6 @@
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# define BOOST_BIND_PLACEHOLDERS_HPP_INCLUDED
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#endif
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#include <boost/version.hpp>
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#include <boost/bind.hpp>
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#include <boost/bind/arg.hpp>
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