mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-21 03:26:01 +00:00
Replace some boost::thread with beast::thread
This commit is contained in:
4
TODO.txt
4
TODO.txt
@@ -40,6 +40,10 @@ David Feature:
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--------------------------------------------------------------------------------
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- Consolidate databases
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- Figure out why we need WAL sqlite mode if we no longer use sqlite for the node store
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- Add "skipped" field to beginTestCase() to disable a test but still record
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that it was skipped in the output. Like for mdb import.
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@@ -33,8 +33,11 @@ SqliteStatement::~SqliteStatement ()
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sqlite3_finalize (statement);
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}
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//------------------------------------------------------------------------------
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SqliteDatabase::SqliteDatabase (const char* host)
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: Database (host)
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, m_thread ("sqlitedb")
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, mWalQ (NULL)
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, walRunning (false)
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{
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@@ -290,9 +293,13 @@ void SqliteDatabase::doHook (const char* db, int pages)
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}
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if (mWalQ)
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{
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mWalQ->addJob (jtWAL, std::string ("WAL:") + mHost, BIND_TYPE (&SqliteDatabase::runWal, this));
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}
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else
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boost::thread (BIND_TYPE (&SqliteDatabase::runWal, this)).detach ();
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{
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m_thread.call (&SqliteDatabase::runWal, this);
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}
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}
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void SqliteDatabase::runWal ()
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@@ -57,6 +57,8 @@ public:
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int getKBUsedAll ();
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private:
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ThreadWithCallQueue m_thread;
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sqlite3* mConnection;
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// VFALCO TODO Why do we need an "aux" connection? Should just use a second SqliteDatabase object.
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sqlite3* mAuxConnection;
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@@ -44,6 +44,13 @@ public:
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// the dtor of m_threads will block until each thread exits.
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}
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// TEMPORARY HACK for compatibility with old code
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void runExtraThreads ()
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{
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for (int i = 0; i < m_threads.size (); ++i)
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m_threads [i]->start ();
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}
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// Run on the callers thread.
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// This will block until stop is issued.
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void run ()
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@@ -92,7 +99,7 @@ public:
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: Thread (name)
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, m_service (service)
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{
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startThread ();
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//startThread ();
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}
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~ServiceThread ()
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@@ -102,6 +109,11 @@ public:
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stopThread (-1); // wait forever
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}
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void start ()
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{
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startThread ();
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}
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void run ()
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{
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m_service.run ();
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@@ -149,7 +161,6 @@ public:
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, mTempNodeCache ("NodeCache", 16384, 90)
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, mSLECache ("LedgerEntryCache", 4096, 120)
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, mSNTPClient (m_auxService)
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, mJobQueue (m_mainService)
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// VFALCO New stuff
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, m_nodeStore (NodeStore::New (
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getConfig ().nodeDatabase,
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@@ -360,119 +371,49 @@ public:
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{
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return mShutdown;
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}
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void setup ();
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void run ();
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void stop ();
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void sweep ();
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void doSweep (Job&);
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private:
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void updateTables ();
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void startNewLedger ();
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bool loadOldLedger (const std::string&, bool);
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//--------------------------------------------------------------------------
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private:
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IoServiceThread m_mainService;
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IoServiceThread m_auxService;
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static DatabaseCon* openDatabaseCon (const char* fileName,
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const char* dbInit[],
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int dbCount)
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{
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return new DatabaseCon (fileName, dbInit, dbCount);
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}
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//boost::asio::io_service mIOService;
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//boost::asio::io_service mAuxService;
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//boost::asio::io_service::work mIOWork;
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void initSqliteDb (int index)
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{
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switch (index)
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{
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case 0: mRpcDB = openDatabaseCon ("rpc.db", RpcDBInit, RpcDBCount); break;
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case 1: mTxnDB = openDatabaseCon ("transaction.db", TxnDBInit, TxnDBCount); break;
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case 2: mLedgerDB = openDatabaseCon ("ledger.db", LedgerDBInit, LedgerDBCount); break;
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case 3: mWalletDB = openDatabaseCon ("wallet.db", WalletDBInit, WalletDBCount); break;
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};
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}
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MasterLockType mMasterLock;
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// VFALCO TODO Is it really necessary to init the dbs in parallel?
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void initSqliteDbs ()
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{
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int const count = 4;
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LocalCredentials m_localCredentials;
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LedgerMaster mLedgerMaster;
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InboundLedgers m_inboundLedgers;
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TransactionMaster mMasterTransaction;
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ScopedPointer <NetworkOPs> mNetOps;
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RPCServerHandler m_rpcServerHandler;
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NodeCache mTempNodeCache;
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SLECache mSLECache;
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SNTPClient mSNTPClient;
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JobQueue mJobQueue;
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TXQueue mTxnQueue;
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OrderBookDB mOrderBookDB;
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// VFALCO Clean stuff
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ScopedPointer <NodeStore> m_nodeStore;
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ScopedPointer <Validators> m_validators;
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ScopedPointer <IFeatures> mFeatures;
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ScopedPointer <IFeeVote> mFeeVote;
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ScopedPointer <ILoadFeeTrack> mFeeTrack;
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ScopedPointer <IHashRouter> mHashRouter;
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ScopedPointer <IValidations> mValidations;
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ScopedPointer <UniqueNodeList> mUNL;
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ScopedPointer <IProofOfWorkFactory> mProofOfWorkFactory;
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ScopedPointer <IPeers> mPeers;
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ScopedPointer <ILoadManager> m_loadManager;
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// VFALCO End Clean stuff
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DatabaseCon* mRpcDB;
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DatabaseCon* mTxnDB;
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DatabaseCon* mLedgerDB;
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DatabaseCon* mWalletDB;
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ScopedPointer <PeerDoor> mPeerDoor;
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ScopedPointer <RPCDoor> mRPCDoor;
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ScopedPointer <WSDoor> mWSPublicDoor;
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ScopedPointer <WSDoor> mWSPrivateDoor;
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boost::asio::deadline_timer mSweepTimer;
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bool volatile mShutdown;
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};
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// VFALCO TODO Why do we even have this function?
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// It could just be handled in the destructor.
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//
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void ApplicationImp::stop ()
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{
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WriteLog (lsINFO, Application) << "Received shutdown request";
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StopSustain ();
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mShutdown = true;
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m_mainService.stop ();
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m_nodeStore = nullptr;
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mValidations->flush ();
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m_auxService.stop ();
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mJobQueue.shutdown ();
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//WriteLog (lsINFO, Application) << "Stopped: " << mIOService.stopped
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mShutdown = false;
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}
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static void InitDB (DatabaseCon** dbCon, const char* fileName, const char* dbInit[], int dbCount)
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{
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*dbCon = new DatabaseCon (fileName, dbInit, dbCount);
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}
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ThreadGroup threadGroup (count);
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ParallelFor (threadGroup).loop (count, &ApplicationImp::initSqliteDb, this);
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}
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#ifdef SIGINT
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void sigIntHandler (int)
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{
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static void sigIntHandler (int)
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{
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doShutdown = true;
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}
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}
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#endif
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// VFALCO TODO Figure this out it looks like the wrong tool
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static void runAux (boost::asio::io_service& svc)
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{
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setCallingThreadName ("aux");
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svc.run ();
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}
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static void runIO (boost::asio::io_service& io)
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{
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setCallingThreadName ("io");
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io.run ();
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}
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// VFALCO TODO Break this function up into many small initialization segments.
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// Or better yet refactor these initializations into RAII classes
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// which are members of the Application object.
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//
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void ApplicationImp::setup ()
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{
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// VFALCO TODO Break this function up into many small initialization segments.
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// Or better yet refactor these initializations into RAII classes
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// which are members of the Application object.
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//
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void setup ()
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{
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// VFALCO NOTE: 0 means use heuristics to determine the thread count.
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mJobQueue.setThreadCount (0, getConfig ().RUN_STANDALONE);
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@@ -481,19 +422,19 @@ void ApplicationImp::setup ()
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m_loadManager->startThread ();
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#if ! BEAST_WIN32
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#ifdef SIGINT
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#if ! BEAST_WIN32
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#ifdef SIGINT
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if (!getConfig ().RUN_STANDALONE)
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{
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struct sigaction sa;
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memset (&sa, 0, sizeof (sa));
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sa.sa_handler = sigIntHandler;
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sa.sa_handler = &ApplicationImp::sigIntHandler;
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sigaction (SIGINT, &sa, NULL);
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}
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#endif
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#endif
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#endif
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#endif
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assert (mTxnDB == NULL);
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@@ -509,17 +450,7 @@ void ApplicationImp::setup ()
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if (!getConfig ().RUN_STANDALONE)
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mSNTPClient.init (getConfig ().SNTP_SERVERS);
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//
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// Construct databases.
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//
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boost::thread t1 (BIND_TYPE (&InitDB, &mRpcDB, "rpc.db", RpcDBInit, RpcDBCount));
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boost::thread t2 (BIND_TYPE (&InitDB, &mTxnDB, "transaction.db", TxnDBInit, TxnDBCount));
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boost::thread t3 (BIND_TYPE (&InitDB, &mLedgerDB, "ledger.db", LedgerDBInit, LedgerDBCount));
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boost::thread t4 (BIND_TYPE (&InitDB, &mWalletDB, "wallet.db", WalletDBInit, WalletDBCount));
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t1.join ();
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t2.join ();
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t3.join ();
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t4.join ();
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initSqliteDbs ();
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leveldb::Options options;
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options.create_if_missing = true;
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@@ -642,7 +573,7 @@ void ApplicationImp::setup ()
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{
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try
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{
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mWSPrivateDoor = WSDoor::createWSDoor (getConfig ().WEBSOCKET_IP, getConfig ().WEBSOCKET_PORT, false);
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mWSPrivateDoor = new WSDoor (getConfig ().WEBSOCKET_IP, getConfig ().WEBSOCKET_PORT, false);
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}
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catch (const std::exception& e)
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{
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@@ -664,7 +595,7 @@ void ApplicationImp::setup ()
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{
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try
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{
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mWSPublicDoor = WSDoor::createWSDoor (getConfig ().WEBSOCKET_PUBLIC_IP, getConfig ().WEBSOCKET_PUBLIC_PORT, true);
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mWSPublicDoor = new WSDoor (getConfig ().WEBSOCKET_PUBLIC_IP, getConfig ().WEBSOCKET_PUBLIC_PORT, true);
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}
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catch (const std::exception& e)
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{
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@@ -697,10 +628,98 @@ void ApplicationImp::setup ()
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//
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mNetOps->setStateTimer ();
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}
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}
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void run ();
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void stop ();
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void sweep ();
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void doSweep (Job&);
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private:
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void updateTables ();
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void startNewLedger ();
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bool loadOldLedger (const std::string&, bool);
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private:
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IoServiceThread m_mainService;
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IoServiceThread m_auxService;
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//boost::asio::io_service mIOService;
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//boost::asio::io_service mAuxService;
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//boost::asio::io_service::work mIOWork;
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MasterLockType mMasterLock;
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LocalCredentials m_localCredentials;
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LedgerMaster mLedgerMaster;
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InboundLedgers m_inboundLedgers;
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TransactionMaster mMasterTransaction;
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ScopedPointer <NetworkOPs> mNetOps;
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RPCServerHandler m_rpcServerHandler;
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NodeCache mTempNodeCache;
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SLECache mSLECache;
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SNTPClient mSNTPClient;
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JobQueue mJobQueue;
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TXQueue mTxnQueue;
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OrderBookDB mOrderBookDB;
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// VFALCO Clean stuff
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ScopedPointer <NodeStore> m_nodeStore;
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ScopedPointer <Validators> m_validators;
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ScopedPointer <IFeatures> mFeatures;
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ScopedPointer <IFeeVote> mFeeVote;
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ScopedPointer <ILoadFeeTrack> mFeeTrack;
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ScopedPointer <IHashRouter> mHashRouter;
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ScopedPointer <IValidations> mValidations;
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ScopedPointer <UniqueNodeList> mUNL;
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ScopedPointer <IProofOfWorkFactory> mProofOfWorkFactory;
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ScopedPointer <IPeers> mPeers;
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ScopedPointer <ILoadManager> m_loadManager;
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// VFALCO End Clean stuff
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DatabaseCon* mRpcDB;
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DatabaseCon* mTxnDB;
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DatabaseCon* mLedgerDB;
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DatabaseCon* mWalletDB;
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ScopedPointer <PeerDoor> mPeerDoor;
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ScopedPointer <RPCDoor> mRPCDoor;
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ScopedPointer <WSDoor> mWSPublicDoor;
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ScopedPointer <WSDoor> mWSPrivateDoor;
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boost::asio::deadline_timer mSweepTimer;
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bool volatile mShutdown;
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};
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// VFALCO TODO Why do we even have this function?
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// It could just be handled in the destructor.
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//
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void ApplicationImp::stop ()
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{
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WriteLog (lsINFO, Application) << "Received shutdown request";
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StopSustain ();
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mShutdown = true;
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m_mainService.stop ();
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m_nodeStore = nullptr;
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mValidations->flush ();
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m_auxService.stop ();
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mJobQueue.shutdown ();
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//WriteLog (lsINFO, Application) << "Stopped: " << mIOService.stopped
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mShutdown = false;
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}
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void ApplicationImp::run ()
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{
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// VFALCO TODO The unit tests crash if we try to
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// run these threads in the IoService constructor
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// so this hack makes them start later.
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//
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m_mainService.runExtraThreads ();
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if (!getConfig ().RUN_STANDALONE)
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{
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// VFALCO NOTE This seems unnecessary. If we properly refactor the load
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@@ -28,6 +28,7 @@ WSDoor::WSDoor (std::string const& strIp, int iPort, bool bPublic)
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, mIp (strIp)
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, mPort (iPort)
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{
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startThread ();
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}
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WSDoor::~WSDoor ()
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@@ -39,8 +40,8 @@ WSDoor::~WSDoor ()
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m_endpoint->stop ();
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}
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m_thread.signalThreadShouldExit ();
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m_thread.waitForThreadToExit ();
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signalThreadShouldExit ();
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waitForThreadToExit ();
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}
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void WSDoor::run ()
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@@ -110,6 +111,6 @@ void WSDoor::stop ()
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m_endpoint->stop ();
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}
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m_thread.signalThreadShouldExit ();
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m_thread.waitForThreadToExit ();
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signalThreadShouldExit ();
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waitForThreadToExit ();
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}
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@@ -20,7 +20,7 @@ private:
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void run ();
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private:
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ScopedPointer <websocketpp::server_autotls*> m_endpoint;
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ScopedPointer <websocketpp::server_autotls> m_endpoint;
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CriticalSection m_endpointLock;
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bool mPublic;
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std::string mIp;
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@@ -60,8 +60,6 @@
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#include <boost/unordered_set.hpp>
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#include <boost/weak_ptr.hpp>
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//#include "../ripple_sqlite/ripple_sqlite.h" // for SqliteDatabase.cpp
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#include "../ripple_core/ripple_core.h"
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#include "beast/modules/beast_db/beast_db.h"
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@@ -195,7 +195,7 @@ void JobQueue::setThreadCount (int c, bool const standaloneMode)
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}
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else if (c == 0)
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{
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c = boost::thread::hardware_concurrency ();
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c = SystemStats::getNumCpus ();
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// VFALCO NOTE According to boost, hardware_concurrency cannot return
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// negative numbers/
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