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Tidy up core sources:
The core headers are moved to their own directory (but remain in the same namespace).
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51
include/beast/core/to_string.hpp
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51
include/beast/core/to_string.hpp
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//
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// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BEAST_TO_STRING_HPP
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#define BEAST_TO_STRING_HPP
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#include <beast/core/buffer_concepts.hpp>
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#include <boost/asio/buffer.hpp>
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#include <string>
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namespace beast {
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/** Convert a @b `ConstBufferSequence` to a `std::string`.
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This function will convert the octets in a buffer sequence to a string.
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All octets will be inserted into the resulting string, including null
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or unprintable characters.
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@param buffers The buffer sequence to convert.
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@return A string representing the contents of the input area.
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@note This function participates in overload resolution only if
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the streambuf parameter meets the requirements of @b `Streambuf`.
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*/
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template<class ConstBufferSequence
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#if ! GENERATING_DOCS
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,class = std::enable_if<is_ConstBufferSequence<
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ConstBufferSequence>::value>
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#endif
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>
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std::string
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to_string(ConstBufferSequence const& buffers)
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{
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using boost::asio::buffer_cast;
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using boost::asio::buffer_size;
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std::string s;
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s.reserve(buffer_size(buffers));
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for(auto const& buffer : buffers)
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s.append(buffer_cast<char const*>(buffer),
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buffer_size(buffer));
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return s;
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}
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} // beast
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#endif
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