Tidy up includes and add modules to the classic build:

An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This commit is contained in:
Vinnie Falco
2014-12-29 08:49:55 -08:00
parent 2e595830b3
commit df54b47cd0
412 changed files with 1736 additions and 1224 deletions

View File

@@ -17,22 +17,24 @@
*/
//==============================================================================
#include <ripple/basics/Log.h>
#include <ripple/core/JobQueue.h>
#include <ripple/json/to_string.h>
#include <ripple/protocol/JsonFields.h>
#include <ripple/net/RPCErr.h>
#include <BeastConfig.h>
#include <ripple/rpc/RPCHandler.h>
#include <ripple/rpc/Yield.h>
#include <ripple/rpc/impl/Tuning.h>
#include <ripple/rpc/impl/Context.h>
#include <ripple/rpc/impl/Handler.h>
#include <ripple/rpc/impl/WriteJson.h>
#include <ripple/server/Role.h>
#include <ripple/app/ledger/LedgerMaster.h>
#include <ripple/app/misc/NetworkOPs.h>
#include <ripple/basics/Log.h>
#include <ripple/core/Config.h>
#include <ripple/core/JobQueue.h>
#include <ripple/json/to_string.h>
#include <ripple/net/InfoSub.h>
#include <ripple/net/RPCErr.h>
#include <ripple/protocol/JsonFields.h>
#include <ripple/rpc/impl/Context.h>
#include <ripple/server/Role.h>
namespace ripple {
namespace RPC {