Tidy up includes and add modules to the classic build:

An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This commit is contained in:
Vinnie Falco
2014-12-29 08:49:55 -08:00
parent 2e595830b3
commit df54b47cd0
412 changed files with 1736 additions and 1224 deletions

View File

@@ -17,6 +17,10 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/unity/rocksdb.h>
#if RIPPLE_ROCKSDB_AVAILABLE
#include <ripple/core/Config.h> // VFALCO Bad dependency
@@ -361,18 +365,10 @@ public:
class RocksDBFactory : public Factory
{
public:
std::shared_ptr <rocksdb::Cache> m_lruCache;
RocksDBEnv m_env;
RocksDBFactory ()
{
rocksdb::BlockBasedTableOptions table_options;
table_options.block_cache = rocksdb::NewLRUCache (
getConfig ().getSize (siHashNodeDBCache) * 1024 * 1024);
m_lruCache = table_options.block_cache;
Manager::instance().insert(*this);
}