Tidy up includes and add modules to the classic build:

An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This commit is contained in:
Vinnie Falco
2014-12-29 08:49:55 -08:00
parent 2e595830b3
commit df54b47cd0
412 changed files with 1736 additions and 1224 deletions

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@@ -17,6 +17,7 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/core/Config.h>
#include <ripple/core/ConfigSections.h>
#include <ripple/basics/Log.h>

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@@ -17,6 +17,7 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/core/Job.h>
namespace ripple {

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@@ -17,15 +17,14 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/core/JobQueue.h>
#include <ripple/core/JobTypes.h>
#include <ripple/core/JobTypeInfo.h>
#include <ripple/core/JobTypeData.h>
#include <beast/cxx14/memory.h>
#include <beast/chrono/chrono_util.h>
#include <beast/module/core/thread/Workers.h>
#include <chrono>
#include <mutex>
#include <set>

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@@ -17,6 +17,7 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/core/LoadEvent.h>
#include <ripple/core/LoadMonitor.h>

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@@ -17,6 +17,7 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/core/impl/LoadFeeTrackImp.h>
#include <ripple/core/Config.h>

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@@ -17,6 +17,7 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/basics/Log.h>
#include <ripple/basics/UptimeTimer.h>
#include <ripple/core/LoadMonitor.h>