Tidy up includes and add modules to the classic build:

An alternative to the unity build, the classic build compiles each
translation unit individually. This adds more modules to the classic build:

* Remove unity header app.h
* Add missing includes as needed
* Remove obsolete NodeStore backend code
* Add app/, core/, crypto/, json/, net/, overlay/, peerfinder/ to classic build
This commit is contained in:
Vinnie Falco
2014-12-29 08:49:55 -08:00
parent 2e595830b3
commit df54b47cd0
412 changed files with 1736 additions and 1224 deletions

View File

@@ -17,9 +17,17 @@
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/app/main/LoadManager.h>
#include <ripple/app/main/Application.h>
#include <ripple/app/misc/NetworkOPs.h>
#include <ripple/basics/UptimeTimer.h>
#include <ripple/core/JobQueue.h>
#include <ripple/core/LoadFeeTrack.h>
#include <ripple/json/to_string.h>
#include <beast/threads/Thread.h>
#include <beast/cxx14/memory.h> // <memory>
#include <mutex>
namespace ripple {
@@ -31,7 +39,7 @@ public:
//--------------------------------------------------------------------------
beast::Journal m_journal;
typedef RippleMutex LockType;
using LockType = std::mutex;
typedef std::lock_guard <LockType> ScopedLockType;
LockType mLock;