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Push clean up code for bad ripple nodes.
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@@ -97,7 +97,8 @@ public:
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const uint64& uNodeDir, // Node item is mentioned in.
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const uint256& uRootIndex,
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const uint256& uLedgerIndex, // Item being deleted
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const bool bStable);
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const bool bStable,
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const bool bSoft);
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bool dirFirst(const uint256& uRootIndex, SLE::pointer& sleNode, unsigned int& uDirEntry, uint256& uEntryIndex);
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bool dirNext(const uint256& uRootIndex, SLE::pointer& sleNode, unsigned int& uDirEntry, uint256& uEntryIndex);
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