Improvements to Socket and SocketWrapper

This commit is contained in:
Vinnie Falco
2013-08-24 17:23:22 -07:00
parent bab6ab53d5
commit db4a1dfaa4
7 changed files with 415 additions and 158 deletions

View File

@@ -77,7 +77,7 @@ namespace beast
#include "sockets/beast_SocketBase.h"
#include "sockets/beast_Socket.h"
#include "sockets/beast_SocketWrapper.h"
#include "sockets/beast_StrandSocketWrapper.h"
#include "sockets/SocketWrapperStrand.h"
#include "sockets/beast_SslContext.h"
#include "handshake/beast_InputParser.h"

View File

@@ -17,26 +17,26 @@
*/
//==============================================================================
#ifndef BEAST_STRANDSOCKETWRAPPER_H_INCLUDED
#define BEAST_STRANDSOCKETWRAPPER_H_INCLUDED
#ifndef BEAST_ASIO_SOCKETS_SOCKETWRAPPERSTRAND_H_INCLUDED
#define BEAST_ASIO_SOCKETS_SOCKETWRAPPERSTRAND_H_INCLUDED
/** Wraps the async I/O of a SocketWrapper with an io_service::strand
To use this in a chain of wrappers, customize the Wrapper type.
To use this in a chain of wrappers, customize the Base type.
*/
template <typename Object, typename Base = SocketWrapper <Object> >
class StrandSocketWrapper
class SocketWrapperStrand
: public Base
{
public:
template <typename Arg>
StrandSocketWrapper (Arg& arg)
SocketWrapperStrand (Arg& arg)
: Base (arg)
, m_strand (this->get_io_service ())
{
}
template <typename Arg1, typename Arg2>
StrandSocketWrapper (Arg1& arg1, Arg2& arg2)
SocketWrapperStrand (Arg1& arg1, Arg2& arg2)
: Base (arg1, arg2)
, m_strand (this->get_io_service ())
{
@@ -49,15 +49,13 @@ public:
void async_read_some (MutableBuffers const& buffers, SharedHandlerPtr handler)
{
this->SocketWrapper <Object>::async_read_some (buffers,
this->Base::async_read_some (buffers,
newReadHandler (m_strand.wrap (handler)));
}
template <typename WriteHandler>
void async_write_some (ConstBuffers const& buffers,
BOOST_ASIO_MOVE_ARG(WriteHandler) handler)
void async_write_some (MutableBuffers const& buffers, SharedHandlerPtr handler)
{
this->SocketWrapper <Object>::async_write_some (buffers,
this->Base::async_write_some (buffers,
newWriteHandler (m_strand.wrap (handler)));
}

View File

@@ -23,6 +23,28 @@ Socket::~Socket ()
#if ! BEAST_COMPILER_CHECKS_SOCKET_OVERRIDES
//-----------------------------------------------------------------------------
//
// Socket
//
void* Socket::this_layer_ptr (char const*) const
{
pure_virtual_called (__FILE__, __LINE__);
return nullptr;
}
//-----------------------------------------------------------------------------
//
// native_handle
//
bool Socket::native_handle (char const*, void*)
{
pure_virtual_called (__FILE__, __LINE__);
return false;
}
//-----------------------------------------------------------------------------
//
// basic_io_object
@@ -39,13 +61,7 @@ boost::asio::io_service& Socket::get_io_service ()
// basic_socket
//
void* Socket::lowest_layer (char const*) const
{
pure_virtual_called (__FILE__, __LINE__);
return nullptr;
}
void* Socket::native_handle (char const*) const
void* Socket::lowest_layer_ptr (char const*) const
{
pure_virtual_called (__FILE__, __LINE__);
return nullptr;
@@ -121,11 +137,22 @@ void Socket::async_write_some (ConstBuffers const&, SharedHandlerPtr handler)
// ssl::stream
//
void* Socket::next_layer_ptr (char const*) const
{
pure_virtual_called (__FILE__, __LINE__);
return nullptr;
}
bool Socket::needs_handshake ()
{
return false;
}
void Socket::set_verify_mode (int)
{
pure_virtual_called (__FILE__, __LINE__);
}
boost::system::error_code Socket::handshake (handshake_type, boost::system::error_code& ec)
{
return pure_virtual_error (ec, __FILE__, __LINE__);

View File

@@ -37,6 +37,76 @@ class Socket
public:
virtual ~Socket ();
//--------------------------------------------------------------------------
//
// Socket
//
/** Retrieve the underlying object.
@note If the type doesn't match, nullptr is returned or an
exception is thrown if trying to acquire a reference.
*/
/** @{ */
template <typename Object>
Object& this_layer ()
{
Object* object (this->this_layer_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object const& this_layer () const
{
Object const* object (this->this_layer_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object* this_layer_ptr ()
{
return static_cast <Object*> (
this->this_layer_ptr (typeid (Object).name ()));
}
template <typename Object>
Object const* this_layer_ptr () const
{
return static_cast <Object const*> (
this->this_layer_ptr (typeid (Object).name ()));
}
/** @} */
virtual void* this_layer_ptr (char const* type_name) const
BEAST_SOCKET_VIRTUAL;
//--------------------------------------------------------------------------
//
// native_handle
//
/** Retrieve the native representation of the object.
Since we dont know the return type, and because almost every
asio implementation passes the result by value, you need to provide
a pointer to a default-constructed object of the matching type.
@note If the type doesn't match, an exception is thrown.
*/
template <typename Handle>
void native_handle (Handle* dest)
{
if (! native_handle (typeid (Handle).name (), dest))
Throw (std::bad_cast (), __FILE__, __LINE__);
}
virtual bool native_handle (char const* type_name, void* dest)
BEAST_SOCKET_VIRTUAL;
//--------------------------------------------------------------------------
//
// basic_io_object
@@ -51,8 +121,9 @@ public:
//
/** Retrieve the lowest layer object.
Note that you must know the type name for this to work, or
else a fatal error will occur.
@note If the type doesn't match, nullptr is returned or an
exception is thrown if trying to acquire a reference.
*/
/** @{ */
template <typename Object>
@@ -77,60 +148,21 @@ public:
Object* lowest_layer_ptr ()
{
return static_cast <Object*> (
this->lowest_layer (typeid (Object).name ()));
this->lowest_layer_ptr (typeid (Object).name ()));
}
template <typename Object>
Object const* lowest_layer_ptr () const
{
return static_cast <Object const*> (
this->lowest_layer (typeid (Object).name ()));
this->lowest_layer_ptr (typeid (Object).name ()));
}
/** @} */
virtual void* lowest_layer (char const* type_name) const
virtual void* lowest_layer_ptr (char const* type_name) const
BEAST_SOCKET_VIRTUAL;
/** Retrieve the underlying object.
Note that you must know the type name for this to work, or
else a fatal error will occur.
*/
/** @{ */
template <typename Object>
Object& native_handle ()
{
Object* object (this->native_handle_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object const& native_handle () const
{
Object const* object (this->native_handle_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object* native_handle_ptr ()
{
return static_cast <Object*> (
this->native_handle (typeid (Object).name ()));
}
template <typename Object>
Object const* native_handle_ptr () const
{
return static_cast <Object const*> (
this->native_handle (typeid (Object).name ()));
}
/** @} */
virtual void* native_handle (char const* type_name) const
BEAST_SOCKET_VIRTUAL;
//--------------------------------------------------------------------------
void cancel ()
{
@@ -241,6 +273,48 @@ public:
// ssl::stream
//
/** Retrieve the next layer object.
@note If the type doesn't match, nullptr is returned or an
exception is thrown if trying to acquire a reference.
*/
/** @{ */
template <typename Object>
Object& next_layer ()
{
Object* object (this->next_layer_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object const& next_layer () const
{
Object const* object (this->next_layer_ptr <Object> ());
if (object == nullptr)
Throw (std::bad_cast (), __FILE__, __LINE__);
return *object;
}
template <typename Object>
Object* next_layer_ptr ()
{
return static_cast <Object*> (
this->next_layer_ptr (typeid (Object).name ()));
}
template <typename Object>
Object const* next_layer_ptr () const
{
return static_cast <Object const*> (
this->next_layer_ptr (typeid (Object).name ()));
}
/** @} */
virtual void* next_layer_ptr (char const* type_name) const
BEAST_SOCKET_VIRTUAL;
/** Determines if the underlying stream requires a handshake.
If needs_handshake is true, it will be necessary to call handshake or
@@ -256,6 +330,10 @@ public:
virtual bool needs_handshake ()
BEAST_SOCKET_VIRTUAL;
// http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__verify_mode.html
//
virtual void set_verify_mode (int verify_mode) = 0;
// ssl::stream::handshake (1 of 4)
// http://www.boost.org/doc/libs/1_54_0/doc/html/boost_asio/reference/ssl__stream/handshake/overload1.html
//

View File

@@ -31,32 +31,14 @@
Examples of the type of Object:
asio::ip::tcp::socket
arg must be an io_context
SocketWrapper will create and take ownership of the tcp::socket
this_layer_type will be tcp::socket
next_layer () returns a asio::ip::tcp::socket&
lowest_layer () returns a asio::ip::tcp::socket&
asio::ip::tcp::socket&
arg must be an existing socket&
The caller owns the underlying socket object
this_layer_type will be tcp::socket
next_layer () returns a asio::ip::tcp::socket&
lowest_layer () returns a asio::ip::tcp::socket&
asio::ssl::stream <asio::ip::tcp::socket>
arg must be an io_context
SocketWrapper creates and takes ownership of the ssl::stream
WrappedObjecType will be asio::ssl::stream <asio::ip::tcp::socket>
next_layer () returns a asio::ip::tcp::socket&
lowest_layer () returns a asio::ip::tcp::socket&
asio::ssl::stream <asio::ip::tcp::socket&>
arg must be an existing socket&
The caller owns the socket, but SocketWrapper owns the ssl::stream
this_layer_type will be asio::ssl::stream <asio::ip::tcp::socket&>
next_layer () returns a asio::ip::tcp::socket&
lowest_layer () returns a asio::ip::tcp::socket&
explain arg must be an io_context
explain SocketWrapper will create and take ownership of the tcp::socket
explain this_layer_type will be tcp::socket
explain next_layer () returns a asio::ip::tcp::socket&
explain lowest_layer () returns a asio::ip::tcp::socket&
asio::ssl::stream <asio::buffered_stream <asio::ip::tcp::socket> > >
This makes my head explode
@@ -64,6 +46,9 @@
//------------------------------------------------------------------------------
namespace detail
{
namespace SocketWrapperMemberChecks
{
template <bool Enable>
@@ -87,6 +72,7 @@ namespace SocketWrapperMemberChecks
BEAST_DEFINE_IS_CALL_POSSIBLE(has_async_read_some, async_read_some);
BEAST_DEFINE_IS_CALL_POSSIBLE(has_async_write_some, async_write_some);
BEAST_DEFINE_IS_CALL_POSSIBLE(has_set_verify_mode, set_verify_mode);
BEAST_DEFINE_IS_CALL_POSSIBLE(has_handshake, handshake);
BEAST_DEFINE_IS_CALL_POSSIBLE(has_async_handshake, async_handshake);
BEAST_DEFINE_IS_CALL_POSSIBLE(has_async_shutdown, async_shutdown);
@@ -106,7 +92,10 @@ namespace SocketWrapperMemberChecks
SocketBase::pure_virtual_called (__FILE__, __LINE__);
return m_socket;
}
inline socket_type& operator-> () { return get (); }
inline socket_type& operator-> ()
{
return get ();
}
private:
socket_type m_socket;
};
@@ -118,13 +107,23 @@ namespace SocketWrapperMemberChecks
{
typedef typename T::protocol_type::socket socket_type;
inline native_socket (Socket& peer)
: m_socket_ptr (&peer.native_handle <socket_type> ()) { }
inline socket_type& get () noexcept { return *m_socket_ptr; }
inline socket_type& operator-> () noexcept { return get (); }
: m_socket_ptr (&peer.this_layer <socket_type> ())
{
}
inline socket_type& get () noexcept
{
return *m_socket_ptr;
}
inline socket_type& operator-> () noexcept
{
return get ();
}
private:
socket_type* m_socket_ptr;
};
};
}
}
//------------------------------------------------------------------------------
@@ -148,19 +147,7 @@ public:
//--------------------------------------------------------------------------
//
// accessors
//
// If you have access to the SocketWrapper itself instead of the Socket,
// then these types and functions become available to you. If you want
// to access things like next_layer() and lowest_layer() directly on the
// underlying object, you might write:
//
// wrapper->this_layer().next_layer()
//
// We can't expose native versions of next_layer_type or next_layer()
// because they may not exist in the underlying object and would cause
// a compile error if we tried.
// SocketWrapper
//
/** The type of the object being wrapped. */
@@ -178,6 +165,96 @@ public:
return m_object;
}
//--------------------------------------------------------------------------
//
// Socket
//
void* this_layer_ptr (char const* type_name) const
{
char const* const name (typeid (this_layer_type).name ());
if (strcmp (name, type_name) == 0)
return const_cast <void*> (static_cast <void const*> (&m_object));
return nullptr;
}
//--------------------------------------------------------------------------
//
// native_handle
//
#if 0
// This is a potential work-around for the problem with
// the has_type_native_handle_type template, but requires
// Boost 1.54 or later.
//
// This include will be needed:
//
// #include <boost/tti/has_type.hpp>
//
//
BOOST_TTI_HAS_TYPE(native_handle_type)
#else
template <class T>
struct has_type_native_handle_type
{
typedef char yes;
typedef struct {char dummy[2];} no;
template <class C> static yes f(typename C::native_handle_type*);
template <class C> static no f(...);
#ifdef _MSC_VER
static bool const value = sizeof(f<T>(0)) == 1;
#else
// This line fails to compile under Visual Studio 2012
static bool const value = sizeof(has_type_native_handle_type<T>::f<T>(0)) == 1;
#endif
};
#endif
template <typename T, bool Exists = has_type_native_handle_type <T>::value >
struct extract_native_handle_type
{
typedef typename T::native_handle_type type;
};
template <typename T>
struct extract_native_handle_type <T, false>
{
typedef void type;
};
// This will be void if native_handle_type doesn't exist in Object
typedef typename extract_native_handle_type <this_layer_type>::type native_handle_type;
bool native_handle (char const* type_name, void* dest)
{
using namespace detail::SocketWrapperMemberChecks;
return native_handle (type_name, dest,
EnableIf <has_type_native_handle_type <this_layer_type>::value> ());
}
bool native_handle (char const* type_name, void* dest,
boost::true_type)
{
char const* const name (typeid (typename this_layer_type::native_handle_type).name ());
if (strcmp (name, type_name) == 0)
{
native_handle_type* const p (reinterpret_cast <native_handle_type*> (dest));
*p = m_object.native_handle ();
return true;
}
return false;
}
bool native_handle (char const*, void*,
boost::false_type)
{
pure_virtual_called (__FILE__, __LINE__);
return false;
}
//--------------------------------------------------------------------------
//
// basic_io_object
@@ -185,15 +262,13 @@ public:
boost::asio::io_service& get_io_service ()
{
using namespace SocketWrapperMemberChecks;
#if 0
Type <HandshakeHandler> ( (
// Apparently has_get_io_service always results in false
using namespace detail::SocketWrapperMemberChecks;
return get_io_service (
EnableIf <has_get_io_service <this_layer_type,
io_service ()>::value> ());
boost::asio::io_service&()>::value> ());
#else
// BEAST_DEFINE_IS_CALL_POSSIBLE doesn't seem to
// match (void) argument lists so this is a workaround.
//
return get_io_service (boost::true_type ());
#endif
}
@@ -216,18 +291,14 @@ public:
// basic_socket
//
#if 0
// This is a potential work-around for the problem with
// the has_type_lowest_layer_type template, but requires
// Boost 1.54 or later.
//
// This include will be needed:
//
// #include <boost/tti/has_type.hpp>
//
//
BOOST_TTI_HAS_TYPE(lowest_layer_type)
#endif
/*
To forward the lowest_layer_type type, we need to make sure it
exists in Object. This is a little more tricky than just figuring
out if Object has a particular member function.
The problem is boost::asio::basic_socket_acceptor, which doesn't
have lowest_layer () or lowest_layer_type ().
*/
template <class T>
struct has_type_lowest_layer_type
@@ -244,14 +315,29 @@ public:
#endif
};
void* lowest_layer (char const* type_name) const
template <typename T, bool Exists = has_type_lowest_layer_type <T>::value >
struct extract_lowest_layer_type
{
using namespace SocketWrapperMemberChecks;
return lowest_layer (type_name,
typedef typename T::lowest_layer_type type;
};
template <typename T>
struct extract_lowest_layer_type <T, false>
{
typedef void type;
};
// This will be void if lowest_layer_type doesn't exist in Object
typedef typename extract_lowest_layer_type <this_layer_type>::type lowest_layer_type;
void* lowest_layer_ptr (char const* type_name) const
{
using namespace detail::SocketWrapperMemberChecks;
return lowest_layer_ptr (type_name,
EnableIf <has_type_lowest_layer_type <this_layer_type>::value> ());
}
void* lowest_layer (char const* type_name,
void* lowest_layer_ptr (char const* type_name,
boost::true_type) const
{
char const* const name (typeid (typename this_layer_type::lowest_layer_type).name ());
@@ -260,7 +346,7 @@ public:
return nullptr;
}
void* lowest_layer (char const*,
void* lowest_layer_ptr (char const*,
boost::false_type) const
{
pure_virtual_called (__FILE__, __LINE__);
@@ -269,19 +355,9 @@ public:
//--------------------------------------------------------------------------
void* native_handle (char const* type_name) const
{
char const* const name (typeid (this_layer_type).name ());
if (strcmp (name, type_name) == 0)
return const_cast <void*> (static_cast <void const*> (&m_object));
return nullptr;
}
//--------------------------------------------------------------------------
error_code cancel (error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return cancel (ec,
EnableIf <has_cancel <this_layer_type,
error_code (error_code&)>::value> ());
@@ -303,7 +379,7 @@ public:
error_code shutdown (shutdown_type what, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return shutdown (what, ec,
EnableIf <has_shutdown <this_layer_type,
error_code (shutdown_type, error_code&)>::value> ());
@@ -326,7 +402,7 @@ public:
error_code close (error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return close (ec,
EnableIf <has_close <this_layer_type,
error_code (error_code&)>::value> ());
@@ -351,7 +427,7 @@ public:
error_code accept (Socket& peer, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
typedef typename native_socket <this_layer_type>::socket_type socket_type;
return accept (peer, ec,
EnableIf <has_accept <this_layer_type,
@@ -361,7 +437,7 @@ public:
error_code accept (Socket& peer, error_code& ec,
boost::true_type)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return m_object.accept (
native_socket <this_layer_type> (peer).get (), ec);
}
@@ -376,7 +452,7 @@ public:
void async_accept (Socket& peer, SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
typedef typename native_socket <this_layer_type>::socket_type socket_type;
async_accept (peer, BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_accept <this_layer_type,
@@ -386,7 +462,7 @@ public:
void async_accept (Socket& peer, BOOST_ASIO_MOVE_ARG(SharedHandlerPtr) handler,
boost::true_type)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
m_object.async_accept (
native_socket <this_layer_type> (peer).get (),
BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler));
@@ -407,7 +483,7 @@ public:
std::size_t read_some (MutableBuffers const& buffers, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return read_some (buffers, ec,
EnableIf <has_read_some <this_layer_type,
std::size_t (MutableBuffers const&, error_code&)>::value> ());
@@ -433,7 +509,7 @@ public:
std::size_t write_some (ConstBuffers const& buffers, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return write_some (buffers, ec,
EnableIf <has_write_some <this_layer_type,
std::size_t (ConstBuffers const&, error_code&)>::value> ());
@@ -459,7 +535,7 @@ public:
void async_read_some (MutableBuffers const& buffers, SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
async_read_some (buffers, BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_read_some <this_layer_type,
void (MutableBuffers const&, BOOST_ASIO_MOVE_ARG(SharedHandlerPtr))>::value> ());
@@ -486,7 +562,7 @@ public:
void async_write_some (ConstBuffers const& buffers, SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
async_write_some (buffers, BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_write_some <this_layer_type,
void (ConstBuffers const&, BOOST_ASIO_MOVE_ARG(SharedHandlerPtr))>::value> ());
@@ -514,9 +590,64 @@ public:
// ssl::stream
//
template <class T>
struct has_type_next_layer_type
{
typedef char yes;
typedef struct {char dummy[2];} no;
template <class C> static yes f(typename C::next_layer_type*);
template <class C> static no f(...);
#ifdef _MSC_VER
static bool const value = sizeof(f<T>(0)) == 1;
#else
// This line fails to compile under Visual Studio 2012
static bool const value = sizeof(has_type_next_layer_type<T>::f<T>(0)) == 1;
#endif
};
template <typename T, bool Exists = has_type_next_layer_type <T>::value >
struct extract_next_layer_type
{
typedef typename T::next_layer_type type;
};
template <typename T>
struct extract_next_layer_type <T, false>
{
typedef void type;
};
// This will be void if next_layer_type doesn't exist in Object
typedef typename extract_next_layer_type <this_layer_type>::type next_layer_type;
void* next_layer_ptr (char const* type_name) const
{
using namespace detail::SocketWrapperMemberChecks;
return next_layer_ptr (type_name,
EnableIf <has_type_next_layer_type <this_layer_type>::value> ());
}
void* next_layer_ptr (char const* type_name,
boost::true_type) const
{
char const* const name (typeid (typename this_layer_type::next_layer_type).name ());
if (strcmp (name, type_name) == 0)
return const_cast <void*> (static_cast <void const*> (&m_object.next_layer ()));
return nullptr;
}
void* next_layer_ptr (char const*,
boost::false_type) const
{
pure_virtual_called (__FILE__, __LINE__);
return nullptr;
}
//--------------------------------------------------------------------------
bool needs_handshake ()
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return
has_handshake <this_layer_type,
error_code (handshake_type, error_code&)>::value ||
@@ -526,9 +657,32 @@ public:
//--------------------------------------------------------------------------
void set_verify_mode (int verify_mode)
{
using namespace detail::SocketWrapperMemberChecks;
set_verify_mode (verify_mode,
EnableIf <has_set_verify_mode <this_layer_type,
void (int)>::value> ());
}
void set_verify_mode (int verify_mode,
boost::true_type)
{
m_object.set_verify_mode (verify_mode);
}
void set_verify_mode (int,
boost::false_type)
{
pure_virtual_called (__FILE__, __LINE__);
}
//--------------------------------------------------------------------------
error_code handshake (handshake_type type, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return handshake (type, ec,
EnableIf <has_handshake <this_layer_type,
error_code (handshake_type, error_code&)>::value> ());
@@ -550,7 +704,7 @@ public:
void async_handshake (handshake_type type, SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
async_handshake (type, BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_handshake <this_layer_type,
void (handshake_type, BOOST_ASIO_MOVE_ARG(SharedHandlerPtr))>::value> ());
@@ -579,7 +733,7 @@ public:
error_code handshake (handshake_type type,
ConstBuffers const& buffers, error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return handshake (type, buffers, ec,
EnableIf <has_handshake <this_layer_type,
error_code (handshake_type, ConstBuffers const&, error_code&)>::value> ());
@@ -603,7 +757,7 @@ public:
void async_handshake (handshake_type type,
ConstBuffers const& buffers, SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
async_handshake (type, buffers,
BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_handshake <this_layer_type,
@@ -634,7 +788,7 @@ public:
error_code shutdown (error_code& ec)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
return shutdown (ec,
EnableIf <has_shutdown <this_layer_type,
error_code (error_code&)>::value> ());
@@ -656,7 +810,7 @@ public:
void async_shutdown (SharedHandlerPtr handler)
{
using namespace SocketWrapperMemberChecks;
using namespace detail::SocketWrapperMemberChecks;
async_shutdown (BOOST_ASIO_MOVE_CAST(SharedHandlerPtr)(handler),
EnableIf <has_async_shutdown <this_layer_type,
void (BOOST_ASIO_MOVE_ARG(SharedHandlerPtr))>::value> ());