Add Antithesis intrumentation (#5042)

* Copy Antithesis SDK version 0.4.0 to directory external/
* Add build option `voidstar` to enable instrumentation with Antithesis SDK
* Define instrumentation macros ASSERT and UNREACHABLE in terms of regular C assert
* Replace asserts with named ASSERT or UNREACHABLE
* Add UNREACHABLE to LogicError
* Document instrumentation macros in CONTRIBUTING.md
This commit is contained in:
Bronek Kozicki
2024-12-03 14:52:21 -05:00
committed by Ed Hennis
parent f64cf9187a
commit d7e949193f
261 changed files with 3827 additions and 1034 deletions

View File

@@ -343,6 +343,68 @@ pip3 install pre-commit
pre-commit install
```
## Contracts and instrumentation
We are using [Antithesis](https://antithesis.com/) for continuous fuzzing,
and keep a copy of [Antithesis C++ SDK](https://github.com/antithesishq/antithesis-sdk-cpp/)
in `external/antithesis-sdk`. One of the aims of fuzzing is to identify bugs
by finding external conditions which cause contracts violations inside `rippled`.
The contracts are expressed as `ASSERT` or `UNREACHABLE` (defined in
`include/xrpl/beast/utility/instrumentation.h`), which are effectively (outside
of Antithesis) wrappers for `assert(...)` with added name. The purpose of name
is to provide contracts with stable identity which does not rely on line numbers.
When `rippled` is built with the Antithesis instrumentation enabled
(using `voidstar` CMake option) and ran on the Antithesis platform, the
contracts become
[test properties](https://antithesis.com/docs/using_antithesis/properties.html);
otherwise they are just like a regular `assert`.
To learn more about Antithesis, see
[How Antithesis Works](https://antithesis.com/docs/introduction/how_antithesis_works.html)
and [C++ SDK](https://antithesis.com/docs/using_antithesis/sdk/cpp/overview.html#)
We continue to use the old style `assert` or `assert(false)` in certain
locations, where the reporting of contract violations on the Antithesis
platform is either not possible or not useful.
For this reason:
* The locations where `assert` or `assert(false)` contracts should continue to be used:
* `constexpr` functions
* unit tests i.e. files under `src/test`
* unit tests-related modules (files under `beast/test` and `beast/unit_test`)
* Outside of the listed locations, do not use `assert`; use `ASSERT` instead,
giving it unique name, with the short description of the contract.
* Outside of the listed locations, do not use `assert(false)`; use
`UNREACHABLE` instead, giving it unique name, with the description of the
condition being violated
* The contract name should start with a full name (including scope) of the
function, optionally a named lambda, followed by a colon ` : ` and a brief
(typically at most five words) description. `UNREACHABLE` contracts
can use slightly longer descriptions. If there are multiple overloads of the
function, use common sense to balance both brevity and unambiguity of the
function name. NOTE: the purpose of name is to provide stable means of
unique identification of every contract; for this reason try to avoid elements
which can change in some obvious refactors or when reinforcing the condition.
* Contract description typically (except for `UNREACHABLE`) should describe the
_expected_ condition, as in "I assert that _expected_ is true".
* Contract description for `UNREACHABLE` should describe the _unexpected_
situation which caused the line to have been reached.
* Example good name for an
`UNREACHABLE` macro `"Json::operator==(Value, Value) : invalid type"`; example
good name for an `ASSERT` macro `"Json::Value::asCString : valid type"`.
* Example **bad** name
`"RFC1751::insert(char* s, int x, int start, int length) : length is greater than or equal zero"`
(missing namespace, unnecessary full function signature, description too verbose).
Good name: `"ripple::RFC1751::insert : minimum length"`.
* In **few** well-justified cases a non-standard name can be used, in which case a
comment should be placed to explain the rationale (example in `contract.cpp`)
* Do **not** rename a contract without a good reason (e.g. the name no longer
reflects the location or the condition being checked)
* Do not use `std::unreachable`
* Do not put contracts where they can be violated by an external condition
(e.g. timing, data payload before mandatory validation etc.) as this creates
bogus bug reports (and causes crashes of Debug builds)
## Unit Tests
To execute all unit tests: