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[Performance Branch] PlainTable to encode rows with seqID 0, value type using 1 internal byte.
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases. Test Plan: make all check Reviewers: haobo, dhruba, kailiu Reviewed By: haobo CC: igor, leveldb Differential Revision: https://reviews.facebook.net/D15489
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@@ -6,9 +6,9 @@
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "db/dbformat.h"
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#include <stdio.h>
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#include "db/dbformat.h"
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#include "port/port.h"
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#include "util/coding.h"
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#include "util/perf_context_imp.h"
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@@ -72,6 +72,28 @@ int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
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return r;
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}
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int InternalKeyComparator::Compare(const ParsedInternalKey& a,
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const ParsedInternalKey& b) const {
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// Order by:
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// increasing user key (according to user-supplied comparator)
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// decreasing sequence number
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// decreasing type (though sequence# should be enough to disambiguate)
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int r = user_comparator_->Compare(a.user_key, b.user_key);
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BumpPerfCount(&perf_context.user_key_comparison_count);
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if (r == 0) {
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if (a.sequence > b.sequence) {
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r = -1;
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} else if (a.sequence < b.sequence) {
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r = +1;
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} else if (a.type > b.type) {
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r = -1;
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} else if (a.type < b.type) {
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r = +1;
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}
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}
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return r;
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}
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void InternalKeyComparator::FindShortestSeparator(
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std::string* start,
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const Slice& limit) const {
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