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Add beast_basics module
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@@ -187,7 +187,7 @@ void Thread::stopThread (const int timeOutMilliseconds)
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{
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// very bad karma if this point is reached, as there are bound to be
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// locks and events left in silly states when a thread is killed by force..
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jassertfalse;
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bassertfalse;
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Logger::writeToLog ("!! killing thread by force !!");
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killThread();
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