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Add beast_basics module
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146
modules/beast_basics/memory/beast_AtomicPointer.h
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146
modules/beast_basics/memory/beast_AtomicPointer.h
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/*============================================================================*/
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/*
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VFLib: https://github.com/vinniefalco/VFLib
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Copyright (C) 2008 by Vinnie Falco <vinnie.falco@gmail.com>
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This library contains portions of other open source products covered by
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separate licenses. Please see the corresponding source files for specific
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terms.
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VFLib is provided under the terms of The MIT License (MIT):
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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IN THE SOFTWARE.
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*/
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/*============================================================================*/
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#ifndef BEAST_ATOMICPOINTER_BEASTHEADER
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#define BEAST_ATOMICPOINTER_BEASTHEADER
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/*============================================================================*/
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/**
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A thread safe pointer.
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This provides a simplified interface to an atomic pointer suitable
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for building containers or composite classes. Operator overloads
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allow access to the underlying pointer using natural C++ syntax.
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@ingroup beast_core
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*/
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template <class P>
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class AtomicPointer
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{
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public:
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/** Create a pointer.
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@param initialValue An optional starting value (default is null).
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*/
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explicit AtomicPointer (P* const initialValue = nullptr) noexcept
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:
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m_value (initialValue)
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{
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}
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/** Retrieve the pointer value */
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inline P* get () const noexcept
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{
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return m_value.get ();
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}
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/** Obtain a pointer to P through type conversion.
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The caller must synchronize access to P.
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@return A pointer to P.
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*/
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inline operator P* () const noexcept
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{
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return get ();
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}
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/** Dereference operator
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The caller must synchronize access to P.
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@return A reference to P.
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*/
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inline P& operator* () const noexcept
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{
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return &get ();
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}
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/** Member selection
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The caller must synchronize access to P.
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@return A pointer to P.
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*/
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inline P* operator-> () const noexcept
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{
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return get ();
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}
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inline void set (P* p)
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{
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m_value.set (p);
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}
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/** Atomically assign a new pointer
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@param newValue The new value to assign.
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*/
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inline void operator= (P* newValue) noexcept
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{
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set (newValue);
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}
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/** Atomically assign a new pointer and return the old value.
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@param newValue The new value to assign.
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@return The previous value.
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*/
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inline P* exchange (P* newValue)
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{
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return m_value.exchange (newValue);
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}
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/** Conditionally perform an atomic assignment.
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The current value is compared with oldValue and atomically
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set to newValue if the comparison is equal.
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The caller is responsible for handling the ABA problem.
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@param newValue The new value to assign.
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@param oldValue The matching old value.
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@return true if the assignment was performed.
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*/
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inline bool compareAndSet (P* newValue, P* oldValue)
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{
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return m_value.compareAndSetBool (newValue, oldValue);
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}
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private:
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Atomic <P*> m_value;
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};
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#endif
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