mirror of
https://github.com/XRPLF/rippled.git
synced 2025-11-27 22:45:52 +00:00
Revert system test changes:
* Revert "Shutdown rippled before http server in json rpc test to avoid http server potentially receiving messages due to automatic ledger close interval."
* Revert "Update ripple-lib integration tests"
This reverts commit 83442825e5.
This commit is contained in:
122
test/server.js
122
test/server.js
@@ -15,13 +15,13 @@
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// Servers are created in tmp/server/$server
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//
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var child = require('child_process');
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var fs = require('fs');
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var path = require('path');
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var util = require('util');
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var child = require("child_process");
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var fs = require("fs");
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var path = require("path");
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var util = require("util");
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var assert = require('assert');
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var EventEmitter = require('events').EventEmitter;
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var nodeutils = require('./nodeutils');
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var nodeutils = require("./nodeutils");
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// Create a server object
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function Server(name, config, verbose) {
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@@ -34,7 +34,8 @@ function Server(name, config, verbose) {
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var nodejs_version = process.version.match(/^v(\d+)+\.(\d+)\.(\d+)$/).slice(1,4);
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var wanted_version = [ 0, 8, 18 ];
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while (wanted_version.length && nodejs_version.length && nodejs_version[0] == wanted_version[0]) {
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while (wanted_version.length && nodejs_version.length && nodejs_version[0] == wanted_version[0])
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{
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nodejs_version.shift();
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wanted_version.shift();
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}
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@@ -46,8 +47,8 @@ function Server(name, config, verbose) {
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: -1;
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if (sgn < 0) {
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console.log('\n*** Node.js version is too low.');
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throw 'Nodejs version is too low.';
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console.log("\n*** Node.js version is too low.");
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throw "Nodejs version is too low.";
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}
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};
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@@ -58,24 +59,23 @@ Server.from_config = function (name, config, verbose) {
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};
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Server.prototype.serverPath = function() {
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return path.resolve('tmp/server', this.name);
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return path.resolve("tmp/server", this.name);
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};
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Server.prototype.configPath = function() {
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return path.join(this.serverPath(), 'rippled.cfg');
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return path.join(this.serverPath(), "rippled.cfg");
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};
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// Write a server's rippled.cfg.
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Server.prototype._writeConfig = function(done) {
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var self = this;
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function format(o) {
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return util.format('[%s]\n%s\n', o, self.config[o]);
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};
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var config = Object.keys(this.config).map(format).join('');
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fs.writeFile(this.configPath(), config, 'utf8', done);
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fs.writeFile(
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this.configPath(),
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Object.keys(this.config).map(function(o) {
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return util.format("[%s]\n%s\n", o, self.config[o]);
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}).join(""),
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'utf8', done);
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};
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// Spawn the server.
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@@ -83,9 +83,9 @@ Server.prototype._serverSpawnSync = function() {
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var self = this;
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var args = [
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'-a',
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'-v',
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'--conf=rippled.cfg'
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"-a",
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"-v",
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"--conf=rippled.cfg"
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];
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var options = {
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@@ -97,56 +97,42 @@ Server.prototype._serverSpawnSync = function() {
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// Spawn in standalone mode for now.
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this.child = child.spawn(this.config.rippled_path, args, options);
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if (!this.quiet) {
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console.log('server: start %s: %s --conf=%s',
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if (!this.quiet)
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console.log("server: start %s: %s --conf=%s",
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this.child.pid,
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this.config.rippled_path,
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args.join(' '),
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args.join(" "),
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this.configPath());
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}
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var stderr = [ ];
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var ended = false;
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this.child.stderr.on('data', function(data) {
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stderr.push(data);
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});
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this.child.stderr.on('end', function() {
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ended = true;
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});
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var stderr = [];
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self.child.stderr.on('data', function(buf) { stderr.push(buf); });
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// By default, just log exits.
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this.child.on('exit', function onExit(code, signal) {
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if (!ended) {
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return self.child.stderr.once('end', function() {
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onExit(code, signal);
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});
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}
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if (!self.quiet) {
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console.log('server: spawn: server exited code=%s: signal=%s', code, signal);
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}
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this.child.on('exit', function(code, signal) {
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if (!self.quiet) console.log("server: spawn: server exited code=%s: signal=%s", code, signal);
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self.emit('exited');
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// Dump server logs on an abnormal exit
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if (self.quiet && !self.stopping) {
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process.stdout.write('rippled stderr:\n');
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process.stdout.write(stderr.join(''));
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if (self.quiet && (!self.stopping)) {
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process.stderr.write("rippled stderr:\n");
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for (var i = 0; i < stderr.length; i++) {
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process.stderr.write(stderr[i]);
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};
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};
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// If could not exec: code=127, signal=null
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// If regular exit: code=0, signal=null
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// Fail the test if the server has not called 'stop'.
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assert(self.stopping, 'Server died with signal ' + signal);
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// Fail the test if the server has not called "stop".
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assert(self.stopping, 'Server died with signal '+signal);
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});
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};
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// Prepare server's working directory.
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Server.prototype._makeBase = function (done) {
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var path = this.serverPath();
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var self = this;
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var path = this.serverPath();
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var self = this;
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// Reset the server directory, build it if needed.
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nodeutils.resetPath(path, '0777', function (e) {
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@@ -156,7 +142,7 @@ Server.prototype._makeBase = function (done) {
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};
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Server.prototype.verbose = function () {
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this.quiet = false;
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this.quiet = false;
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return this;
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};
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@@ -164,14 +150,9 @@ Server.prototype.verbose = function () {
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// Create a standalone server.
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// Prepare the working directory and spawn the server.
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Server.prototype.start = function () {
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var self = this;
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var self = this;
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if (!this.quiet) {
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console.log(
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'server: start: %s: %s',
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this.name, JSON.stringify(this.config)
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);
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}
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if (!this.quiet) console.log("server: start: %s: %s", this.name, JSON.stringify(this.config));
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this._makeBase(function (e) {
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if (e) throw e;
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@@ -186,25 +167,20 @@ Server.prototype.start = function () {
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Server.prototype.stop = function () {
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var self = this;
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if (!this.child) {
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if (!self.quiet) {
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console.log('server: stop: can\'t stop');
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}
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return this;
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}
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self.stopping = true;
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if (!this.child) {
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console.log("server: stop: can't stop");
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return;
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}
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// Update the on exit to invoke done.
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function childExited(code, signal) {
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if (!self.quiet) {
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console.log('server: stop: server exited');
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}
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this.child.on('exit', function (code, signal) {
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if (!self.quiet) console.log("server: stop: server exited");
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self.emit('stopped');
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delete self.child;
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};
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});
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this.child.once('exit', childExited);
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this.child.kill();
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return this;
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