Move nodestore to its own module

This commit is contained in:
Vinnie Falco
2014-06-15 12:50:44 -07:00
parent d965b23b2a
commit cf3eb24eb0
67 changed files with 411 additions and 369 deletions

View File

@@ -518,25 +518,26 @@ for toolchain in toolchains:
objects.append(addSource('src/ripple/unity/beast.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/beastc.c', env, variant_dirs))
objects.append(addSource('src/ripple/unity/common.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/core.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/data.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/http.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/json.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/net.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/overlay.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/rpcx.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/websocket.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/peerfinder.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/protobuf.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/ripple.proto.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/radmap.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/resource.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/rpcx.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/sitefiles.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/sslutil.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/testoverlay.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/types.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/validators.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/websocket.cpp', env, variant_dirs))
objects.append(addSource('src/ripple/unity/core.cpp', env, variant_dirs, [
objects.append(addSource('src/ripple/unity/nodestore.cpp', env, variant_dirs, [
'src/leveldb/include',
#'src/hyperleveldb/include', # hyper
'src/rocksdb/include',