Rename all WebSocket code into one directory.

This commit is contained in:
Tom Ritchford
2015-01-21 14:37:55 -05:00
parent 64554aca6d
commit c66fc2f656
17 changed files with 260 additions and 344 deletions

View File

@@ -1959,20 +1959,6 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='debug|x64'">True</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='release|x64'">True</ExcludedFromBuild>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSConnection.h">
</ClInclude>
<ClCompile Include="..\..\src\ripple\app\websocket\WSDoor.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='debug|x64'">True</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='release|x64'">True</ExcludedFromBuild>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSDoor.h">
</ClInclude>
<ClCompile Include="..\..\src\ripple\app\websocket\WSServerHandler.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='debug|x64'">True</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='release|x64'">True</ExcludedFromBuild>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSServerHandler.h">
</ClInclude>
<ClInclude Include="..\..\src\ripple\basics\base_uint.h">
</ClInclude>
<ClInclude Include="..\..\src\ripple\basics\BasicConfig.h">
@@ -3476,8 +3462,6 @@
</ClCompile>
<ClCompile Include="..\..\src\ripple\unity\websocket.cpp">
</ClCompile>
<ClInclude Include="..\..\src\ripple\unity\websocket.h">
</ClInclude>
<ClInclude Include="..\..\src\ripple\validators\Connection.h">
</ClInclude>
<ClCompile Include="..\..\src\ripple\validators\impl\ConnectionImp.cpp">
@@ -3509,14 +3493,20 @@
<ClCompile Include="..\..\src\ripple\validators\tests\Validators.test.cpp">
<ExcludedFromBuild>True</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\ripple\websocket\autosocket\AutoSocket.cpp">
<ExcludedFromBuild>True</ExcludedFromBuild>
</ClCompile>
<ClInclude Include="..\..\src\ripple\websocket\autosocket\AutoSocket.h">
<ClInclude Include="..\..\src\ripple\websocket\AutoSocket.h">
</ClInclude>
<ClCompile Include="..\..\src\ripple\websocket\autosocket\LogWebsockets.cpp">
<ClInclude Include="..\..\src\ripple\websocket\Connection.h">
</ClInclude>
<ClInclude Include="..\..\src\ripple\websocket\Handler.h">
</ClInclude>
<ClCompile Include="..\..\src\ripple\websocket\LogWebsockets.cpp">
<ExcludedFromBuild>True</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\src\ripple\websocket\MakeServer.cpp">
<ExcludedFromBuild>True</ExcludedFromBuild>
</ClCompile>
<ClInclude Include="..\..\src\ripple\websocket\MakeServer.h">
</ClInclude>
<ClCompile Include="..\..\src\rocksdb2\db\builder.cc">
<ExcludedFromBuild>True</ExcludedFromBuild>
</ClCompile>

View File

@@ -463,9 +463,6 @@
<Filter Include="ripple\websocket">
<UniqueIdentifier>{44780F86-42D3-2F2B-0846-5AEE2CA6D7FE}</UniqueIdentifier>
</Filter>
<Filter Include="ripple\websocket\autosocket">
<UniqueIdentifier>{400881DE-C875-8CE8-E61F-A7992E624248}</UniqueIdentifier>
</Filter>
<Filter Include="rocksdb2">
<UniqueIdentifier>{15B4B65A-0F03-7BA9-38CD-42A5712392CB}</UniqueIdentifier>
</Filter>
@@ -2640,21 +2637,6 @@
<ClCompile Include="..\..\src\ripple\app\websocket\WSConnection.cpp">
<Filter>ripple\app\websocket</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSConnection.h">
<Filter>ripple\app\websocket</Filter>
</ClInclude>
<ClCompile Include="..\..\src\ripple\app\websocket\WSDoor.cpp">
<Filter>ripple\app\websocket</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSDoor.h">
<Filter>ripple\app\websocket</Filter>
</ClInclude>
<ClCompile Include="..\..\src\ripple\app\websocket\WSServerHandler.cpp">
<Filter>ripple\app\websocket</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\app\websocket\WSServerHandler.h">
<Filter>ripple\app\websocket</Filter>
</ClInclude>
<ClInclude Include="..\..\src\ripple\basics\base_uint.h">
<Filter>ripple\basics</Filter>
</ClInclude>
@@ -4194,9 +4176,6 @@
<ClCompile Include="..\..\src\ripple\unity\websocket.cpp">
<Filter>ripple\unity</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\unity\websocket.h">
<Filter>ripple\unity</Filter>
</ClInclude>
<ClInclude Include="..\..\src\ripple\validators\Connection.h">
<Filter>ripple\validators</Filter>
</ClInclude>
@@ -4236,15 +4215,24 @@
<ClCompile Include="..\..\src\ripple\validators\tests\Validators.test.cpp">
<Filter>ripple\validators\tests</Filter>
</ClCompile>
<ClCompile Include="..\..\src\ripple\websocket\autosocket\AutoSocket.cpp">
<Filter>ripple\websocket\autosocket</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\websocket\autosocket\AutoSocket.h">
<Filter>ripple\websocket\autosocket</Filter>
<ClInclude Include="..\..\src\ripple\websocket\AutoSocket.h">
<Filter>ripple\websocket</Filter>
</ClInclude>
<ClCompile Include="..\..\src\ripple\websocket\autosocket\LogWebsockets.cpp">
<Filter>ripple\websocket\autosocket</Filter>
<ClInclude Include="..\..\src\ripple\websocket\Connection.h">
<Filter>ripple\websocket</Filter>
</ClInclude>
<ClInclude Include="..\..\src\ripple\websocket\Handler.h">
<Filter>ripple\websocket</Filter>
</ClInclude>
<ClCompile Include="..\..\src\ripple\websocket\LogWebsockets.cpp">
<Filter>ripple\websocket</Filter>
</ClCompile>
<ClCompile Include="..\..\src\ripple\websocket\MakeServer.cpp">
<Filter>ripple\websocket</Filter>
</ClCompile>
<ClInclude Include="..\..\src\ripple\websocket\MakeServer.h">
<Filter>ripple\websocket</Filter>
</ClInclude>
<ClCompile Include="..\..\src\rocksdb2\db\builder.cc">
<Filter>rocksdb2\db</Filter>
</ClCompile>

View File

@@ -40,7 +40,6 @@
#include <ripple/app/paths/PathRequests.h>
#include <ripple/app/peers/UniqueNodeList.h>
#include <ripple/app/tx/TransactionMaster.h>
#include <ripple/app/websocket/WSDoor.h>
#include <ripple/basics/Log.h>
#include <ripple/basics/LoggedTimings.h>
#include <ripple/basics/ResolverAsio.h>
@@ -62,6 +61,7 @@
#include <ripple/shamap/Family.h>
#include <ripple/validators/make_Manager.h>
#include <ripple/unity/git_id.h>
#include <ripple/websocket/MakeServer.h>
#include <beast/asio/io_latency_probe.h>
#include <beast/module/core/text/LexicalCast.h>
#include <beast/module/core/thread/DeadlineTimer.h>

View File

@@ -1,219 +0,0 @@
//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/app/websocket/WSConnection.h>
#include <ripple/net/RPCErr.h>
#include <ripple/app/main/Application.h>
#include <ripple/protocol/JsonFields.h>
#include <ripple/resource/Fees.h>
#include <ripple/server/Role.h>
#include <ripple/rpc/RPCHandler.h>
namespace ripple {
WSConnection::WSConnection (HTTP::Port const& port,
Resource::Manager& resourceManager, Resource::Consumer usage,
InfoSub::Source& source, bool isPublic,
beast::IP::Endpoint const& remoteAddress,
boost::asio::io_service& io_service)
: InfoSub (source, usage)
, port_(port)
, m_resourceManager (resourceManager)
, m_isPublic (isPublic)
, m_remoteAddress (remoteAddress)
, m_netOPs (getApp ().getOPs ())
, m_pingTimer (io_service)
, m_sentPing (false)
, m_receiveQueueRunning (false)
, m_isDead (false)
, m_io_service (io_service)
{
WriteLog (lsDEBUG, WSConnection) <<
"Websocket connection from " << remoteAddress;
}
WSConnection::~WSConnection ()
{
}
void WSConnection::onPong (std::string const&)
{
m_sentPing = false;
}
void WSConnection::rcvMessage (
message_ptr msg, bool& msgRejected, bool& runQueue)
{
ScopedLockType sl (m_receiveQueueMutex);
if (m_isDead)
{
msgRejected = false;
runQueue = false;
return;
}
if ((m_receiveQueue.size () >= 1000) ||
(msg->get_payload().size() > 1000000))
{
msgRejected = true;
runQueue = false;
}
else
{
msgRejected = false;
m_receiveQueue.push_back (msg);
if (m_receiveQueueRunning)
runQueue = false;
else
{
runQueue = true;
m_receiveQueueRunning = true;
}
}
}
bool WSConnection::checkMessage ()
{
ScopedLockType sl (m_receiveQueueMutex);
assert (m_receiveQueueRunning);
if (m_isDead || m_receiveQueue.empty ())
{
m_receiveQueueRunning = false;
return false;
}
return true;
}
WSConnection::message_ptr WSConnection::getMessage ()
{
ScopedLockType sl (m_receiveQueueMutex);
if (m_isDead || m_receiveQueue.empty ())
{
m_receiveQueueRunning = false;
return message_ptr ();
}
message_ptr m = m_receiveQueue.front ();
m_receiveQueue.pop_front ();
return m;
}
void WSConnection::returnMessage (message_ptr ptr)
{
ScopedLockType sl (m_receiveQueueMutex);
if (!m_isDead)
{
m_receiveQueue.push_front (ptr);
m_receiveQueueRunning = false;
}
}
Json::Value WSConnection::invokeCommand (Json::Value& jvRequest)
{
if (getConsumer().disconnect ())
{
disconnect ();
return rpcError (rpcSLOW_DOWN);
}
// Requests without "command" are invalid.
//
if (!jvRequest.isMember (jss::command))
{
Json::Value jvResult (Json::objectValue);
jvResult[jss::type] = "response";
jvResult[jss::status] = jss::error;
jvResult[jss::error] = jss::missingCommand;
jvResult[jss::request] = jvRequest;
if (jvRequest.isMember (jss::id))
{
jvResult[jss::id] = jvRequest[jss::id];
}
getConsumer().charge (Resource::feeInvalidRPC);
return jvResult;
}
Resource::Charge loadType = Resource::feeReferenceRPC;
Json::Value jvResult (Json::objectValue);
Role const required = RPC::roleRequired (
jvRequest[jss::command].asString());
Role const role = requestRole (required, port_, jvRequest, m_remoteAddress,
getConfig().RPC_ADMIN_ALLOW);
if (Role::FORBID == role)
{
jvResult[jss::result] = rpcError (rpcFORBIDDEN);
}
else
{
RPC::Context context {
jvRequest, loadType, m_netOPs, role,
std::dynamic_pointer_cast<InfoSub> (this->shared_from_this ())};
RPC::doCommand (context, jvResult[jss::result]);
recordMetrics (context);
}
getConsumer().charge (loadType);
if (getConsumer().warn ())
{
jvResult[jss::warning] = jss::load;
}
// Currently we will simply unwrap errors returned by the RPC
// API, in the future maybe we can make the responses
// consistent.
//
// Regularize result. This is duplicate code.
if (jvResult[jss::result].isMember (jss::error))
{
jvResult = jvResult[jss::result];
jvResult[jss::status] = jss::error;
jvResult[jss::request] = jvRequest;
}
else
{
jvResult[jss::status] = jss::success;
}
if (jvRequest.isMember (jss::id))
{
jvResult[jss::id] = jvRequest[jss::id];
}
jvResult[jss::type] = "response";
return jvResult;
}
} // ripple

View File

@@ -1,25 +0,0 @@
//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
#include <ripple/app/websocket/WSServerHandler.h>
namespace ripple {
} // ripple

View File

@@ -22,7 +22,7 @@
#include <ripple/basics/StringUtilities.h>
#include <ripple/core/Config.h>
#include <ripple/net/HTTPClient.h>
#include <ripple/websocket/autosocket/AutoSocket.h>
#include <ripple/websocket/AutoSocket.h>
#include <beast/asio/placeholders.h>
#include <beast/module/core/text/LexicalCast.h>
#include <boost/asio.hpp>

View File

@@ -287,6 +287,7 @@ JSS ( reserve_base ); // out: NetworkOPs
JSS ( reserve_base_xrp ); // out: NetworkOPs
JSS ( reserve_inc ); // out: NetworkOPs
JSS ( reserve_inc_xrp ); // out: NetworkOPs
JSS ( response ); // websocket
JSS ( result ); // RPC
JSS ( ripple_lines ); // out: NetworkOPs
JSS ( ripple_state ); // in: LedgerEntr

View File

@@ -18,16 +18,12 @@
//==============================================================================
#include <BeastConfig.h>
#include <ripple/rpc/Manager.h>
#include <ripple/unity/websocket.h>
#include <ripple/app/impl/BasicApp.cpp>
#include <ripple/app/main/CollectorManager.cpp>
#include <ripple/app/main/NodeStoreScheduler.cpp>
#include <ripple/app/websocket/WSServerHandler.cpp>
#include <ripple/app/websocket/WSConnection.cpp>
#include <ripple/app/websocket/WSDoor.cpp>
#include <ripple/app/node/SqliteFactory.cpp>
#include <ripple/app/main/Application.cpp>
#include <ripple/app/main/CollectorManager.cpp>
#include <ripple/app/main/Main.cpp>
#include <ripple/app/main/NodeStoreScheduler.cpp>
#include <ripple/app/node/SqliteFactory.cpp>
#include <ripple/resource/Manager.h>
#include <ripple/rpc/Manager.h>
#include <beast/module/core/time/Time.h>

View File

@@ -24,23 +24,24 @@
#endif
#include <stdint.h>
#include <ripple/unity/websocket.h>
#include <beast/module/core/text/LexicalCast.h>
// Unity build file for websocket
//
#include <websocketpp_02/src/sha1/sha1.h>
// Must come first to prevent compile errors
// Must come first to prevent compilation errors.
#include <websocketpp_02/src/uri.cpp>
#include <websocketpp_02/src/sockets/socket_base.hpp>
#include <websocketpp_02/src/websocketpp.hpp>
#include <websocketpp_02/src/base64/base64.cpp>
#include <websocketpp_02/src/messages/data.cpp>
#include <websocketpp_02/src/processors/hybi_header.cpp>
#include <websocketpp_02/src/processors/hybi_util.cpp>
#include <websocketpp_02/src/md5/md5.c>
#include <websocketpp_02/src/network_utilities.cpp>
#include <websocketpp_02/src/sha1/sha1.h>
#include <websocketpp_02/src/sha1/sha1.cpp>
#include <ripple/websocket/autosocket/AutoSocket.cpp>
#include <ripple/websocket/autosocket/LogWebsockets.cpp>
#include <ripple/websocket/MakeServer.cpp>
#include <ripple/websocket/LogWebsockets.cpp>
// Must come last to prevent compilation errors.
#include <websocketpp_02/src/md5/md5.c>

View File

@@ -20,14 +20,24 @@
#ifndef RIPPLE_APP_WEBSOCKET_WSCONNECTION_H_INCLUDED
#define RIPPLE_APP_WEBSOCKET_WSCONNECTION_H_INCLUDED
#include <ripple/app/main/Application.h>
#include <ripple/app/misc/NetworkOPs.h>
#include <ripple/basics/CountedObject.h>
#include <ripple/basics/Log.h>
#include <ripple/core/Config.h>
#include <ripple/json/to_string.h>
#include <ripple/net/InfoSub.h>
#include <ripple/net/RPCErr.h>
#include <ripple/protocol/ErrorCodes.h>
#include <ripple/protocol/JsonFields.h>
#include <ripple/resource/Fees.h>
#include <ripple/resource/Manager.h>
#include <ripple/rpc/RPCHandler.h>
#include <ripple/server/Port.h>
#include <ripple/json/to_string.h>
#include <ripple/unity/websocket.h>
#include <ripple/rpc/RPCHandler.h>
#include <ripple/server/Role.h>
#include <boost/asio.hpp>
#include <beast/asio/placeholders.h>
#include <memory>
@@ -226,6 +236,204 @@ public:
}
};
//------------------------------------------------------------------------------
// This next code will become templated in the next change so these methods are
// brought here to simplify diffs.
inline
WSConnection::WSConnection (HTTP::Port const& port,
Resource::Manager& resourceManager, Resource::Consumer usage,
InfoSub::Source& source, bool isPublic,
beast::IP::Endpoint const& remoteAddress,
boost::asio::io_service& io_service)
: InfoSub (source, usage)
, port_(port)
, m_resourceManager (resourceManager)
, m_isPublic (isPublic)
, m_remoteAddress (remoteAddress)
, m_netOPs (getApp ().getOPs ())
, m_pingTimer (io_service)
, m_sentPing (false)
, m_receiveQueueRunning (false)
, m_isDead (false)
, m_io_service (io_service)
{
WriteLog (lsDEBUG, WSConnection) <<
"Websocket connection from " << remoteAddress;
}
inline
WSConnection::~WSConnection ()
{
}
inline
void WSConnection::onPong (std::string const&)
{
m_sentPing = false;
}
inline
void WSConnection::rcvMessage (
message_ptr msg, bool& msgRejected, bool& runQueue)
{
ScopedLockType sl (m_receiveQueueMutex);
if (m_isDead)
{
msgRejected = false;
runQueue = false;
return;
}
if ((m_receiveQueue.size () >= 1000) ||
(msg->get_payload().size() > 1000000))
{
msgRejected = true;
runQueue = false;
}
else
{
msgRejected = false;
m_receiveQueue.push_back (msg);
if (m_receiveQueueRunning)
runQueue = false;
else
{
runQueue = true;
m_receiveQueueRunning = true;
}
}
}
inline
bool WSConnection::checkMessage ()
{
ScopedLockType sl (m_receiveQueueMutex);
assert (m_receiveQueueRunning);
if (m_isDead || m_receiveQueue.empty ())
{
m_receiveQueueRunning = false;
return false;
}
return true;
}
inline
WSConnection::message_ptr WSConnection::getMessage ()
{
ScopedLockType sl (m_receiveQueueMutex);
if (m_isDead || m_receiveQueue.empty ())
{
m_receiveQueueRunning = false;
return message_ptr ();
}
message_ptr m = m_receiveQueue.front ();
m_receiveQueue.pop_front ();
return m;
}
inline
void WSConnection::returnMessage (message_ptr ptr)
{
ScopedLockType sl (m_receiveQueueMutex);
if (!m_isDead)
{
m_receiveQueue.push_front (ptr);
m_receiveQueueRunning = false;
}
}
inline
Json::Value WSConnection::invokeCommand (Json::Value& jvRequest)
{
if (getConsumer().disconnect ())
{
disconnect ();
return rpcError (rpcSLOW_DOWN);
}
// Requests without "command" are invalid.
//
if (!jvRequest.isMember (jss::command))
{
Json::Value jvResult (Json::objectValue);
jvResult[jss::type] = jss::response;
jvResult[jss::status] = jss::error;
jvResult[jss::error] = jss::missingCommand;
jvResult[jss::request] = jvRequest;
if (jvRequest.isMember (jss::id))
{
jvResult[jss::id] = jvRequest[jss::id];
}
getConsumer().charge (Resource::feeInvalidRPC);
return jvResult;
}
Resource::Charge loadType = Resource::feeReferenceRPC;
Json::Value jvResult (Json::objectValue);
auto required = RPC::roleRequired (jvRequest[jss::command].asString());
Role const role = requestRole (required, port_, jvRequest, m_remoteAddress,
getConfig().RPC_ADMIN_ALLOW);
if (Role::FORBID == role)
{
jvResult[jss::result] = rpcError (rpcFORBIDDEN);
}
else
{
RPC::Context context {
jvRequest, loadType, m_netOPs, role,
std::dynamic_pointer_cast<InfoSub> (this->shared_from_this ())};
RPC::doCommand (context, jvResult[jss::result]);
}
getConsumer().charge (loadType);
if (getConsumer().warn ())
{
jvResult[jss::warning] = jss::load;
}
// Currently we will simply unwrap errors returned by the RPC
// API, in the future maybe we can make the responses
// consistent.
//
// Regularize result. This is duplicate code.
if (jvResult[jss::result].isMember (jss::error))
{
jvResult = jvResult[jss::result];
jvResult[jss::status] = jss::error;
jvResult[jss::request] = jvRequest;
}
else
{
jvResult[jss::status] = jss::success;
}
if (jvRequest.isMember (jss::id))
{
jvResult[jss::id] = jvRequest[jss::id];
}
jvResult[jss::type] = jss::response;
return jvResult;
}
} // ripple
#endif

View File

@@ -22,11 +22,10 @@
#include <ripple/app/main/Application.h>
#include <ripple/app/main/CollectorManager.h>
#include <ripple/app/websocket/WSConnection.h>
#include <ripple/protocol/JsonFields.h>
#include <ripple/server/Port.h>
#include <ripple/json/json_reader.h>
#include <ripple/unity/websocket.h>
#include <ripple/websocket/Connection.h>
#include <memory>
#include <unordered_map>

View File

@@ -18,9 +18,8 @@
//==============================================================================
#include <BeastConfig.h>
#include <ripple/app/websocket/WSDoor.h>
#include <ripple/app/websocket/WSServerHandler.h>
#include <ripple/unity/websocket.h>
#include <ripple/websocket/MakeServer.h>
#include <ripple/websocket/Handler.h>
#include <beast/threads/Thread.h>
#include <beast/cxx14/memory.h> // <memory>
#include <mutex>

View File

@@ -1,22 +0,0 @@
//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include <BeastConfig.h>
// VFALCO - Empty file?

View File

@@ -28,7 +28,7 @@
#ifndef WEBSOCKETPP_SOCKET_AUTOTLS_HPP
#define WEBSOCKETPP_SOCKET_AUTOTLS_HPP
#include <ripple/websocket/autosocket/AutoSocket.h>
#include <ripple/websocket/AutoSocket.h>
#include <beast/asio/placeholders.h>
#include <functional>