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Rename all WebSocket code into one directory.
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63
src/ripple/websocket/LogWebsockets.cpp
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63
src/ripple/websocket/LogWebsockets.cpp
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//------------------------------------------------------------------------------
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/*
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This file is part of rippled: https://github.com/ripple/rippled
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Copyright (c) 2012, 2013 Ripple Labs Inc.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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//==============================================================================
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#include <BeastConfig.h>
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// VFALCO NOTE this looks like some facility for giving websocket
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// a way to produce logging output.
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//
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namespace websocketpp_02 {
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namespace log {
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void websocketLog (websocketpp_02::log::alevel::value v, std::string const& entry)
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{
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using namespace ripple;
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if ((v == websocketpp_02::log::alevel::DEVEL) || (v == websocketpp_02::log::alevel::DEBUG_CLOSE))
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{
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WriteLog(lsTRACE, WebSocket) << entry;
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}
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else
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{
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WriteLog(lsDEBUG, WebSocket) << entry;
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}
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}
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void websocketLog (websocketpp_02::log::elevel::value v, std::string const& entry)
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{
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using namespace ripple;
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LogSeverity s = lsDEBUG;
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if ((v & websocketpp_02::log::elevel::INFO) != 0)
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s = lsINFO;
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else if ((v & websocketpp_02::log::elevel::FATAL) != 0)
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s = lsFATAL;
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else if ((v & websocketpp_02::log::elevel::RERROR) != 0)
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s = lsERROR;
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else if ((v & websocketpp_02::log::elevel::WARN) != 0)
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s = lsWARNING;
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WriteLog(s, WebSocket) << entry;
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}
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}
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}
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// vim:ts=4
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