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Rate limiter for BackupableDB
Summary: Might be useful if client doesn't want to effect running system during backup too much. Test Plan: added a test case Reviewers: dhruba, haobo, ljin Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D17091
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@@ -61,6 +61,16 @@ struct BackupableDBOptions {
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// Default: true
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bool backup_log_files;
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// Max bytes that can be transferred in a second during backup.
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// If 0, go as fast as you can
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// Default: 0
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uint64_t backup_rate_limit;
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// Max bytes that can be transferred in a second during restore.
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// If 0, go as fast as you can
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// Default: 0
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uint64_t restore_rate_limit;
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void Dump(Logger* logger) const;
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explicit BackupableDBOptions(const std::string& _backup_dir,
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@@ -68,14 +78,18 @@ struct BackupableDBOptions {
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bool _share_table_files = true,
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Logger* _info_log = nullptr, bool _sync = true,
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bool _destroy_old_data = false,
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bool _backup_log_files = true)
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bool _backup_log_files = true,
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uint64_t _backup_rate_limit = 0,
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uint64_t _restore_rate_limit = 0)
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: backup_dir(_backup_dir),
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backup_env(_backup_env),
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share_table_files(_share_table_files),
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info_log(_info_log),
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sync(_sync),
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destroy_old_data(_destroy_old_data),
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backup_log_files(_backup_log_files) {}
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backup_log_files(_backup_log_files),
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backup_rate_limit(_backup_rate_limit),
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restore_rate_limit(_restore_rate_limit) {}
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};
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struct RestoreOptions {
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