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Make includes relative, change namespace, support unity build
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@@ -2,14 +2,14 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_UTIL_TESTUTIL_H_
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#define STORAGE_LEVELDB_UTIL_TESTUTIL_H_
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#ifndef STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_
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#define STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_
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#include "hyperleveldb/env.h"
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#include "hyperleveldb/slice.h"
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#include "util/random.h"
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#include "../hyperleveldb/env.h"
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#include "../hyperleveldb/slice.h"
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#include "random.h"
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namespace leveldb {
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namespace hyperleveldb {
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namespace test {
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// Store in *dst a random string of length "len" and return a Slice that
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@@ -48,6 +48,6 @@ class ErrorEnv : public EnvWrapper {
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};
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} // namespace test
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} // namespace leveldb
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} // namespace hyperleveldb
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#endif // STORAGE_LEVELDB_UTIL_TESTUTIL_H_
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#endif // STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_
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