Make includes relative, change namespace, support unity build

This commit is contained in:
Vinnie Falco
2013-07-15 06:46:10 -07:00
parent 613ed36e9b
commit af552c5b56
117 changed files with 784 additions and 784 deletions

View File

@@ -2,14 +2,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_UTIL_TESTUTIL_H_
#define STORAGE_LEVELDB_UTIL_TESTUTIL_H_
#ifndef STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_
#define STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_
#include "hyperleveldb/env.h"
#include "hyperleveldb/slice.h"
#include "util/random.h"
#include "../hyperleveldb/env.h"
#include "../hyperleveldb/slice.h"
#include "random.h"
namespace leveldb {
namespace hyperleveldb {
namespace test {
// Store in *dst a random string of length "len" and return a Slice that
@@ -48,6 +48,6 @@ class ErrorEnv : public EnvWrapper {
};
} // namespace test
} // namespace leveldb
} // namespace hyperleveldb
#endif // STORAGE_LEVELDB_UTIL_TESTUTIL_H_
#endif // STORAGE_HYPERLEVELDB_UTIL_TESTUTIL_H_