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Make includes relative, change namespace, support unity build
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@@ -2,11 +2,11 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/testutil.h"
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#include "testutil.h"
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#include "util/random.h"
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#include "random.h"
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namespace leveldb {
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namespace hyperleveldb {
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namespace test {
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Slice RandomString(Random* rnd, int len, std::string* dst) {
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@@ -48,4 +48,4 @@ extern Slice CompressibleString(Random* rnd, double compressed_fraction,
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}
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} // namespace test
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} // namespace leveldb
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} // namespace hyperleveldb
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