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Make includes relative, change namespace, support unity build
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@@ -5,15 +5,15 @@
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// Must not be included from any .h files to avoid polluting the namespace
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// with macros.
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#ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
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#define STORAGE_LEVELDB_UTIL_LOGGING_H_
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#ifndef STORAGE_HYPERLEVELDB_UTIL_LOGGING_H_
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#define STORAGE_HYPERLEVELDB_UTIL_LOGGING_H_
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#include <stdio.h>
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#include <stdint.h>
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#include <string>
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#include "port/port.h"
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#include "../port/port.h"
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namespace leveldb {
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namespace hyperleveldb {
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class Slice;
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class WritableFile;
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@@ -42,6 +42,6 @@ extern bool ConsumeChar(Slice* in, char c);
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// unspecified state.
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extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
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} // namespace leveldb
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} // namespace hyperleveldb
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#endif // STORAGE_LEVELDB_UTIL_LOGGING_H_
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#endif // STORAGE_HYPERLEVELDB_UTIL_LOGGING_H_
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