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Make includes relative, change namespace, support unity build
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@@ -8,10 +8,10 @@
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "hyperleveldb/env.h"
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#include "hyperleveldb/slice.h"
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#include "../hyperleveldb/env.h"
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#include "../hyperleveldb/slice.h"
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namespace leveldb {
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namespace hyperleveldb {
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void AppendNumberTo(std::string* str, uint64_t num) {
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char buf[30];
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@@ -78,4 +78,4 @@ bool ConsumeDecimalNumber(Slice* in, uint64_t* val) {
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return (digits > 0);
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}
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} // namespace leveldb
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} // namespace hyperleveldb
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